源码 QT

18 篇文章 1 订阅

如何查找QT源码


相信很多人跟我一样,对QT源码很着迷
一次偶然间,我尽然发现了QT查找源码的网站
下面给大家贴一个链接qt查源码网址
然后给大家分享一下差源码的方法直接搜索类名然后就会弹出对应类的内部成员

查到的源码如图所示

源码

下面展示QRandomGenerator源码

/****************************************************************************
**
** Copyright (C) 2017 Intel Corporation.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QRANDOM_H
#define QRANDOM_H
#include <QtCore/qglobal.h>
#include <algorithm>    // for std::generate
#include <random>       // for std::mt19937
#ifdef min
#  undef min
#endif
#ifdef max
#  undef max
#endif
QT_BEGIN_NAMESPACE
class QRandomGenerator
{
    // restrict the template parameters to unsigned integers 32 bits wide or larger
    template <typename UInt> using IfValidUInt =
        typename std::enable_if<std::is_unsigned<UInt>::value && sizeof(UInt) >= sizeof(uint), bool>::type;
public:
    QRandomGenerator(quint32 seedValue = 1)
        : QRandomGenerator(&seedValue, 1)
    {}
    template <qsizetype N> QRandomGenerator(const quint32 (&seedBuffer)[N])
        : QRandomGenerator(seedBuffer, seedBuffer + N)
    {}
    QRandomGenerator(const quint32 *seedBuffer, qsizetype len)
        : QRandomGenerator(seedBuffer, seedBuffer + len)
    {}
    Q_CORE_EXPORT QRandomGenerator(std::seed_seq &sseq) Q_DECL_NOTHROW;
    Q_CORE_EXPORT QRandomGenerator(const quint32 *begin, const quint32 *end);
    // copy constructor & assignment operator (move unnecessary)
    Q_CORE_EXPORT QRandomGenerator(const QRandomGenerator &other);
    Q_CORE_EXPORT QRandomGenerator &operator=(const QRandomGenerator &other);
    friend Q_CORE_EXPORT bool operator==(const QRandomGenerator &rng1, const QRandomGenerator &rng2);
    friend bool operator!=(const QRandomGenerator &rng1, const QRandomGenerator &rng2)
    {
        return !(rng1 == rng2);
    }
    quint32 generate()
    {
        quint32 ret;
        fillRange(&ret, 1);
        return ret;
    }
    quint64 generate64()
    {
        quint32 buf[2];
        fillRange(buf);
        return buf[0] | (quint64(buf[1]) << 32);
    }
    double generateDouble()
    {
        // IEEE 754 double precision has:
        //   1 bit      sign
        //  10 bits     exponent
        //  53 bits     mantissa
        // In order for our result to be normalized in the range [0, 1), we
        // need exactly 53 bits of random data. Use generate64() to get enough.
        quint64 x = generate64();
        quint64 limit = Q_UINT64_C(1) << std::numeric_limits<double>::digits;
        x >>= std::numeric_limits<quint64>::digits - std::numeric_limits<double>::digits;
        return double(x) / double(limit);
    }
    double bounded(double highest)
    {
        return generateDouble() * highest;
    }
    quint32 bounded(quint32 highest)
    {
        quint64 value = generate();
        value *= highest;
        value /= (max)() + quint64(1);
        return quint32(value);
    }
    int bounded(int highest)
    {
        return int(bounded(quint32(highest)));
    }
    quint32 bounded(quint32 lowest, quint32 highest)
    {
        return bounded(highest - lowest) + lowest;
    }
    int bounded(int lowest, int highest)
    {
        return bounded(highest - lowest) + lowest;
    }
    template <typename UInt, IfValidUInt<UInt> = true>
    void fillRange(UInt *buffer, qsizetype count)
    {
        _fillRange(buffer, buffer + count);
    }
    template <typename UInt, size_t N, IfValidUInt<UInt> = true>
    void fillRange(UInt (&buffer)[N])
    {
        _fillRange(buffer, buffer + N);
    }
    // API like std::seed_seq
    template <typename ForwardIterator>
    void generate(ForwardIterator begin, ForwardIterator end)
    {
        std::generate(begin, end, [this]() { return generate(); });
    }
    void generate(quint32 *begin, quint32 *end)
    {
        _fillRange(begin, end);
    }
    // API like std:: random engines
    typedef quint32 result_type;
    result_type operator()() { return generate(); }
    void seed(quint32 s = 1) { *this = { s }; }
    void seed(std::seed_seq &sseq) Q_DECL_NOTHROW { *this = { sseq }; }
    Q_CORE_EXPORT void discard(unsigned long long z);
    static Q_DECL_CONSTEXPR result_type min() { return std::numeric_limits<result_type>::min(); }
    static Q_DECL_CONSTEXPR result_type max() { return std::numeric_limits<result_type>::max(); }
    static inline Q_DECL_CONST_FUNCTION QRandomGenerator *system();
    static inline Q_DECL_CONST_FUNCTION QRandomGenerator *global();
    static inline QRandomGenerator securelySeeded();
protected:
    enum System {};
    QRandomGenerator(System);
private:
    Q_CORE_EXPORT void _fillRange(void *buffer, void *bufferEnd);
    friend class QRandomGenerator64;
    struct SystemGenerator;
    struct SystemAndGlobalGenerators;
    using RandomEngine = std::mersenne_twister_engine<quint32,
        32,624,397,31,0x9908b0df,11,0xffffffff,7,0x9d2c5680,15,0xefc60000,18,1812433253>;
    union Storage {
        uint dummy;
#ifdef Q_COMPILER_UNRESTRICTED_UNIONS
        RandomEngine twister;
        RandomEngine &engine() { return twister; }
        const RandomEngine &engine() const { return twister; }
#else
        std::aligned_storage<sizeof(RandomEngine), Q_ALIGNOF(RandomEngine)>::type buffer;
        RandomEngine &engine() { return reinterpret_cast<RandomEngine &>(buffer); }
        const RandomEngine &engine() const { return reinterpret_cast<const RandomEngine &>(buffer); }
#endif
        Q_STATIC_ASSERT_X(std::is_trivially_destructible<RandomEngine>::value,
                          "std::mersenne_twister not trivially destructible as expected");
        Q_DECL_CONSTEXPR Storage();
    };
    uint type;
    Storage storage;
};
class QRandomGenerator64 : public QRandomGenerator
{
    QRandomGenerator64(System);
public:
    // unshadow generate() overloads, since we'll override.
    using QRandomGenerator::generate;
    quint64 generate() { return generate64(); }
    typedef quint64 result_type;
    result_type operator()() { return generate64(); }
#ifndef Q_QDOC
    QRandomGenerator64(quint32 seedValue = 1)
        : QRandomGenerator(seedValue)
    {}
    template <qsizetype N> QRandomGenerator64(const quint32 (&seedBuffer)[N])
        : QRandomGenerator(seedBuffer)
    {}
    QRandomGenerator64(const quint32 *seedBuffer, qsizetype len)
        : QRandomGenerator(seedBuffer, len)
    {}
    QRandomGenerator64(std::seed_seq &sseq) Q_DECL_NOTHROW
        : QRandomGenerator(sseq)
    {}
    QRandomGenerator64(const quint32 *begin, const quint32 *end)
        : QRandomGenerator(begin, end)
    {}
    QRandomGenerator64(const QRandomGenerator &other) : QRandomGenerator(other) {}
    void discard(unsigned long long z)
    {
        Q_ASSERT_X(z * 2 > z, "QRandomGenerator64::discard",
                   "Overflow. Are you sure you want to skip over 9 quintillion samples?");
        QRandomGenerator::discard(z * 2);
    }
    static Q_DECL_CONSTEXPR result_type min() { return std::numeric_limits<result_type>::min(); }
    static Q_DECL_CONSTEXPR result_type max() { return std::numeric_limits<result_type>::max(); }
    static Q_DECL_CONST_FUNCTION Q_CORE_EXPORT QRandomGenerator64 *system();
    static Q_DECL_CONST_FUNCTION Q_CORE_EXPORT QRandomGenerator64 *global();
    static Q_CORE_EXPORT QRandomGenerator64 securelySeeded();
#endif // Q_QDOC
};
inline QRandomGenerator *QRandomGenerator::system()
{
    return QRandomGenerator64::system();
}
inline QRandomGenerator *QRandomGenerator::global()
{
    return QRandomGenerator64::global();
}
QRandomGenerator QRandomGenerator::securelySeeded()
{
    return QRandomGenerator64::securelySeeded();
}
QT_END_NAMESPACE
#endif // QRANDOM_H
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 打赏
    打赏
  • 0
    评论
MPlayer是一个开源的自由影音播放器,支持多种格式的音视频文件,同时也可以播放网络流媒体。MPlayer的源码是基于C语言编写的,经过多年的开发和优化,具有高效、稳定和强大的播放能力。 Qt是一种跨平台的图形用户界面(GUI)开发框架,同样是开源的,并且使用C++编写。它提供了丰富的工具和库,可以帮助开发者创建现代化的、强大的用户界面,而且支持多个操作系统和平台。 结合MPlayer源码Qt框架,我们可以实现一个功能完善的多媒体播放器。通过使用Qt的图形界面组件,我们可以为播放器设计出漂亮、直观的用户界面,并实现各种交互功能,比如打开文件、播放、暂停、快进、调节音量等等。 同时,Qt还提供了对音视频处理的支持,我们可以利用Qt的多媒体模块来实现音频和视频的解码与播放。例如,我们可以使用Qt的QMediaPlayer类来加载音视频数据,并控制其播放、停止等操作。此外,Qt还提供了对视频渲染的支持,我们可以将解码后的视频数据渲染到窗口中进行显示,从而实现视频播放的功能。 通过将MPlayer源码Qt框架相结合,我们可以开发出一个功能强大且易于使用的多媒体播放器,既能播放多种格式的音视频文件,又能实现更加个性化的用户界面和交互操作。这样的播放器不仅可以在桌面系统上使用,还可以移植到各种移动设备上,给用户提供更好的媒体播放体验。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包

打赏作者

春意盎然的三月

你的鼓励将是我创作的最大动力

¥1 ¥2 ¥4 ¥6 ¥10 ¥20
扫码支付:¥1
获取中
扫码支付

您的余额不足,请更换扫码支付或充值

打赏作者

实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值