//支持动态增长的栈
typedef int STDataType;
typedef struct Stack
{
STDataType* _a;
int _top; // 栈顶
int _capacity; // 容量
}Stack;
//初始化
void StackInit(Stack* ps)
{
ps->_a = NULL;
ps->_capacity = 0;
ps->_top = 0;
}
//销毁栈
void StackDestory(Stack* ps)
{
assert(ps);
free(ps->_a);
ps->_a = NULL;
ps->_capacity = ps->_top = 0;
}
//入栈
void StackPush(Stack* ps, STDataType data)
{
assert(ps);
if (ps->_top = ps->_capacity)
{
size_t newcapacity = ps->_capacity == 0 ? 4 : ps->_capacity * 2;
ps->_a = (STDataType*)realloc(ps->_a, newcapacity * sizeof(STDataType));
ps->_capacity = newcapacity;
}
ps->_a[ps->_top] = data;
ps->_top++;
}
//出栈
void StackPop(Stack* ps)
{
assert(ps&&ps->_top > 0);
--ps->_top;
}
//获取栈顶元素
STDataType StackTop(Stack* ps)
{
assert(ps);
return ps->_a[ps->_top - 1];
}
//检测栈是否为空,如果为空返回非零结果,如果不为空返回0
int StackEmpty(Stack* ps)
{
assert(ps);
return ps->_top == 0 ? 1 : 0;
}
//获栈中有效元素个数
int StackSize(Stack* ps)
{
assert(ps);
return ps->_top;
}
栈的实现
最新推荐文章于 2023-08-26 20:04:46 发布