Freddy Frog is sitting on a stone in the middle of a lake. Suddenly he notices Fiona Frog who is sitting on another stone. He plans to visit her, but since the water is dirty and full of tourists' sunscreen, he wants to avoid swimming and instead reach her by jumping.
Unfortunately Fiona's stone is out of his jump range. Therefore Freddy considers to use other stones as intermediate stops and reach her by a sequence of several small jumps.
To execute a given sequence of jumps, a frog's jump range obviously must be at least as long as the longest jump occuring in the sequence.
The frog distance (humans also call it minimax distance) between two stones therefore is defined as the minimum necessary jump range over all possible paths between the two stones.
You are given the coordinates of Freddy's stone, Fiona's stone and all other stones in the lake. Your job is to compute the frog distance between Freddy's and Fiona's stone.
Input
The input will contain one or more test cases. The first line of each test case will contain the number of stones n (2<=n<=200). The next n lines each contain two integers xi,yi (0 <= xi,yi <= 1000) representing the coordinates of stone #i. Stone #1 is Freddy's stone, stone #2 is Fiona's stone, the other n-2 stones are unoccupied. There's a blank line following each test case. Input is terminated by a value of zero (0) for n.
Output
For each test case, print a line saying "Scenario #x" and a line saying "Frog Distance = y" where x is replaced by the test case number (they are numbered from 1) and y is replaced by the appropriate real number, printed to three decimals. Put a blank line after each test case, even after the last one.
Sample Input
2
0 0
3 4
3
17 4
19 4
18 5
0
/*基本的最短路题,考的是对最短路的理解
不管是Floyd算法还是Dijkstra算法
都是基于这样一个事实:
对于任意一条至少包含两条边的路径i->j,
一定存在一个中间点k,使的i->j的总长度等于i->k和k->j的长度之和
对于不同的点k,i->k和k->j的长度之和可能不同,
所以,最后还需要取一个最小值才是i->j的最短路径
——刘汝佳《算法竞赛入门经典》
而且这个题只需要把‘之和’改成‘求最大值’,其他的都不变 。
*/
//Dijkstra算法
#include <iostream>
#include<cstring>
#include<cstdio>
#include<cmath>
#include<algorithm>
#define INF 0x3f3f3f3f
using namespace std;
const int maxn = 300;
double map[maxn][maxn];
int n;
int x[maxn],y[maxn];
int visited[maxn];
double dis[maxn];
void Dijkstra(int s)
{
memset(visited,0,sizeof(visited));
for(int i = 1;i<=n;i++)
dis[i]=INF;
dis[s]=0;
for(int i = 1;i<=n-1;i++)
{
int minn=INF,k;
for(int j = 1;j<=n;j++)
if(!visited[j]&&minn>dis[j])
minn=dis[k=j];
visited[k]=1;
for(int j = 1;j<=n;j++)
dis[j]=min(dis[j],max(dis[k],map[k][j]));//根据Dijkstra的基本算法,就这里变了。
}
}
int main(int argc, char** argv) {
int cas=0;
while(scanf("%d",&n)!=EOF)
{
if(n==0) break;
printf("Scenario #%d\n",++cas);
for(int i = 1;i<=n;i++)
scanf("%d %d",&x[i],&y[i]);
for(int i = 1;i<=n;i++)//预先处理一下,把两个点的边的权值赋值为其距离
for(int j=i+1;j<=n;j++)
map[i][j]=map[j][i]=sqrt(double(x[i]-x[j])*(x[i]-x[j])+double(y[i]-y[j])*(y[i]-y[j]));
Dijkstra(1);
printf("Frog Distance = %.3f\n\n",dis[2]);
}
return 0;
}
//Floyd算法
#include <iostream>
#include<cstring>
#include<algorithm>
#include<cstdio>
#include<cmath>
#define INF 0x3f3f3f3f
using namespace std;
const int maxn = 300;
struct node{
int x,y;
}p[maxn];
double map[maxn][maxn];
int n;
void floyd()
{
for(int k=1;k<=n;k++)
for(int i=1;i<=n;i++)
for(int j=1;j<=n;j++)
map[i][j]=min(map[i][j],max(map[i][k],map[k][j]));
}
int main(int argc, char** argv) {
int cas=0;
while(scanf("%d",&n)!=EOF)
{
if(n==0) break;
memset(map,0,sizeof(map));
for(int i = 1;i<=n;i++)
scanf("%d %d",&p[i].x,&p[i].y);
for(int i = 1;i<=n;i++)
for(int j = i+1;j<=n;j++)
map[i][j]=map[j][i]=sqrt(double(p[i].x-p[j].x)*(p[i].x-p[j].x)+double(p[i].y-p[j].y)*(p[i].y-p[j].y));
floyd();
printf("Scenario #%d\n",++cas);
printf("Frog Distance = %.3f\n\n",map[1][2]);
}
return 0;
}
//spfa算法
#include <iostream>
#include<cstring>
#include<cstdio>
#include<cmath>
#include<algorithm>
#include<queue>
#define INF 0x3f3f3f3f
using namespace std;
const int maxn = 300;
double map[maxn][maxn];
int n;
int x[maxn],y[maxn];
int visited[maxn];
double dis[maxn];
void SPFA()
{
queue<int> q;
for(int i = 1;i<=n;i++) dis[i]=INF;
memset(visited,0,sizeof(visited));
dis[1]=0;
visited[1]=1;
q.push(1);
while(!q.empty())
{
int news=q.front();q.pop();
visited[news]=0;
for(int j = 1;j<=n;j++){
if(max(dis[news],map[news][j])<dis[j]){
dis[j]=max(dis[news],map[news][j]);
if(!visited[j]){
q.push(j);
visited[j]=1;
}
}
}
}
}
int main(int argc, char** argv) {
int cas=0;
while(scanf("%d",&n)!=EOF)
{
if(n==0) break;
printf("Scenario #%d\n",++cas);
for(int i = 1;i<=n;i++)
scanf("%d %d",&x[i],&y[i]);
for(int i = 1;i<=n;i++)
for(int j=i+1;j<=n;j++)
map[i][j]=map[j][i]=sqrt(double(x[i]-x[j])*(x[i]-x[j])+double(y[i]-y[j])*(y[i]-y[j]));
SPFA();
printf("Frog Distance = %.3f\n\n",dis[2]);
}
return 0;
}

博客围绕青蛙从一块石头跳到另一块石头的问题展开,需根据石头坐标计算青蛙距离,即两石头间所有可能路径中最小的必要跳跃范围。给出了输入输出格式及示例,可运用最短路算法求解。
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