package com.zeng.GUI;
import java.awt.*;
public class TextMyPaint {
public static void main(String[] args) {
Mypaint mypaint = new Mypaint();
mypaint.LoadFrame();
}
}
class Mypaint extends Frame {
public void LoadFrame() {
setBounds(200, 200, 800, 800);
setVisible(true);
}
@Override
public void paint(Graphics g) {
for (int i = 0; i < 6; i++) {
g.setColor(Color.RED);//设置画笔颜色为红色
g.fillOval(350, 50 + (100 * i), 100, 100);//画六个糖葫芦
//画白芝麻粒
g.setColor(Color.white);
g.fillOval(370, 80 + (100 * i), 5, 10);
g.fillOval(390, 80 + (100 * i), 3, 7);
g.fillOval(380, 80 + (100 * i), 6, 11);
g.fillOval(420, 80 + (100 * i), 3, 7);
g.fillOval(380, +100 + (100 * i), 5, 10);
g.fillOval(370, +100 + (100 * i), 3, 9);
g.fillOval(410, +100 + (100 * i), 7, 12);
g.fillOval(390, 60 + (100 * i), 6, 11);
g.fillOval(425, 120 + (100 * i), 4, 9);
g.fillOval(400, 120 + (100 * i), 3, 7);
}
g.setColor(Color.black);
//g.drawLine(400, 650, 400, 780);//画细线
//画粗线作为糖葫芦的把手
Graphics2D g2 = (Graphics2D) g; //强转为g是Graphics的对象
g2.setStroke(new BasicStroke(8.0f));
g2.drawLine(400, 650, 400, 780);
g.setColor(Color.GREEN);//画笔用后将他还原最初的颜色(黑色)
}
}
GUI糖葫芦
最新推荐文章于 2023-09-06 15:08:51 发布