#define _CRT_SECURE_NO_WARNINGS
#define MAX_ROW 3
#define MAX_COL 3
#include<stdio.h>
#include<stdlib.h>
char chess_board[MAX_ROW][MAX_COL];
int Menu() {
printf("**************\n");
printf("**1.开始游戏**\n");
printf("**0.结束游戏**\n");
printf("**************\n");
printf("请选择:\n");
int choice = 0;
scanf("%d", &choice);
return choice;
}
void INIT() {
int row = 0;
int col = 0;
for (row = 0; row < MAX_ROW; ++row) {
for (col = 0; col < MAX_COL; ++col) {
chess_board[row][col] = ' ';
}
}
}
void PRINT() {
int row = 0;
int col = 0;
for (row = 0; row < MAX_ROW; ++row) {
printf("| %c | %c | %c |\n", chess_board[row][0], chess_board[row][1], chess_board[row][2]);
if (row != MAX_ROW-1) {
printf("|---|---|---|\n");
}
}
}
void PlayerMove() {
printf("玩家落子!\n");
while (1) {
printf("请输入一组坐标(row,col):\n");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
if (row >= MAX_ROW || row < 0 || col >= MAX_COL || col < 0) {
printf("您的输入非法!\n");
continue;
}
if (chess_board[row][col] != ' ') {
printf("您的坐标已经有棋子了!\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
}
void ComputerMove() {
printf("电脑落子!\n");
while (1) {
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chess_board[row][col] != ' ') {
//有棋子
continue;
}
chess_board[row][col] = 'o';
break;
}
}
int isFull() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[row][col] == ' ') {
return 0;
}
}
}
return 1;
}
char CheckGameOver() {
for (int row = 0; row < MAX_ROW;++row) {
if (chess_board[row][0] == chess_board[row][1] && chess_board[row][0] == chess_board[row][2]) {
return chess_board[row][0];
}
}
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[0][col] == chess_board[1][col] && chess_board[0][col] == chess_board[2][col]) {
return chess_board[0][col];
}
}
if (chess_board[0][0] == chess_board[1][1] && chess_board[0][0] == chess_board[2][2]) {
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1] && chess_board[0][2] == chess_board[2][0]) {
return chess_board[0][2];
}
if (isFull()) {
return 'q';
}
return ' ';
}
void Game() {
//创建棋盘,二维数组初始化 ‘ ’
INIT();
char winner;
while (1) {
system("cls");
//打印棋盘
PRINT();
//让玩家落子,提示玩家输入落子位置的坐标
PlayerMove();
PRINT();
//检测游戏是是否结束
winner = CheckGameOver();
if (winner != ' ') {
break;
}
//让电脑落子,生成一对随机数
ComputerMove();
//检测游戏是否结束
winner = CheckGameOver();
if (winner != ' ') {
break;
}
}
system("cls");
PRINT();
if (winner == 'x') {
printf("玩家胜利!\n");
}
else if (winner == 'o') {
printf("你还是太嫩了!\n");
}
else if (winner == 'q') {
printf("平局了!\n");
}
else {
printf("出错了!\n");
}
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
} else if (choice == 0) {
printf("拜拜啦!\n");
break;
} else {
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}