一基础题
Public
javafx MyJAVAFXextends Application
Public void start (Stage primary Stage)
舞台:窗体,stage对象
主舞台:由JVM自动创建的一个stage
主舞台是自动生成的
Stage
stage=new Stage();
调用stage.setResizable(false)实现
可以
面板是一个容器类,可以自动的将节点布置在一个希望的位置和大小
节点是可视化组件
Pane.getChildren().add(new
Node)
不可以
可以
getFamilies()可以获得一个可用字体系列的名字列表
二编程题
import javafx.application.*;
import javafx.scene.*;
import javafx.scene.image.ImageView;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.geometry.*;
import javafx.stage.*;
public class Testimageview extends Application{
@Override
public void start(Stage primaryStage) {
Pane pane =new GridPane();
pane.setPadding(new Insets(5,5,5,5));
ImageView image = new ImageView("image/flag5.gif");
ImageView image2 = new ImageView("flag1.gif");
ImageView image3 = new ImageView("flag2.gif");
ImageView image4 = new ImageView("flag6.gif");
((GridPane) pane).add(image,0,0);
((GridPane) pane).add(image2,0,1);
((GridPane) pane).add(image3,1,0);
((GridPane) pane).add(image4,1,1);
Scene scene =new Scene(pane);
primaryStage.setTitle("ShowFlag");
primaryStage.setScene(scene);
primaryStage.show();
}
}
import javafx.application.*;
import javafx.scene.*;
import javafx.scene.control.Label;
import javafx.stage.*;
import javafx.scene.layout.*;
import javafx.scene.paint.Color;
import javafx.scene.text.Font;
import javafx.scene.text.FontPosture;
import javafx.scene.text.FontWeight;
import javafx.geometry.*;
public class showtypeface extends Application{
@Override
public void start (Stage primaryStage)
{
HBox pane=new HBox(10);
pane.setPadding(new Insets(20,20,20,20));
for(int i=0;i<5;i++) {
Label write=new Label("JAVA");
write.setFont(Font.font("TimesRomes",FontWeight.BOLD,FontPosture.ITALIC,22));
write.setRotate(90);
HBox.setMargin(write, new Insets(20,0,20,0));
write.setTextFill(Color.color(Math.random(), Math.random(),Math.random(),Math.random() ));
pane.getChildren().add(write);
}
Scene scene=new Scene(pane);
primaryStage.setTitle("显示字体");
primaryStage.show();
}
}
( 游戏:显示一个象棋棋盘)请写一个程序显示一个象棋棋盘,其中每个黑白单元格都是一个填
充了黑色或者白色的Rectangle, 如图c 所示。
import javafx.application.*;
import javafx.stage.*;
import javafx.scene.*;
import javafx.scene.layout.GridPane;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Rectangle;
import javafx.geometry.*;
import javafx.beans.*;
public class showchess extends Application{
@Override
public void start(Stage
primaryStage) {
GridPane pane = new GridPane();
for(int column =0;column<8;column=column+2)
{
for(int row = 0;row<8;row=row+2) {
pane.add(getSquare(column,row,pane,0), column,row);
}
}
for(intcolumn=1;column<8;column=column+2) {
for(int row=1;row<8;row=row+2) {
pane.add(getSquare(column,row,pane,1),column,row
);
}
}
for(int column =0;column<8;column=column+2)
{
for(int row = 0;row<8;row=row+2) {
pane.add(getSquare(column,row,pane,1),column,row);
}
}
for(int column=1;column<8;column=column+2) {
for(int row=1;row<8;row=row+2) {
pane.add(getSquare(column,row,pane,0),column,row
);
}
}
Scene scene=new Scene(pane);
primaryStage.setTitle("棋盘");
primaryStage.show();
}
public Rectangle getSquare(int column,int row,GridPane pane,int m) {
Rectangle gezi =new Rectangle();
gezi.xProperty().bind(pane.widthProperty().divide(8).multiply(row));
gezi.xProperty().bind(pane.heightProperty().divide(8).multiply(column));
gezi.widthProperty().bind(pane.widthProperty().divide(8));
gezi.heightProperty().bind(pane.heightProperty().divide(8));
if(m==0) {
gezi.setFill(Color.WHEAT);
gezi.setStroke(Color.WHEAT);
}else if (m==1)
{
gezi.setFill(Color.BLACK);
gezi.setStroke(Color.BLACK);
}
return gezi;
}
}