Java多线程学习笔记

Java多线程

1.网图下载

package com.chen.Test;

import org.apache.commons.io.FileUtils;

import java.io.File;
import java.io.IOException;
import java.net.MalformedURLException;
import java.net.URL;

//1.继承Thread类
public class ImageDownload extends Thread{
    private String url;  //下载路径
    private String file; //保存到文件
    public ImageDownload(String url,String file){
        this.url=url;
        this.file=file;
    }
//2.重写run方法
public void run()
{
    WebDownload webDownload=new WebDownload();
    webDownload.imageDownload(this.url,this.file);
    System.out.println("下载完成:"+this.file);
}
public static void main(String[] args)
{
 //3.启动线程
    new ImageDownload("https://pics1.baidu.com/feed/8c1001e93901213f4140e9d323774dd62e2e95e2.jpeg?token=495a45bbbace4d3ae51f9517ed0e0524","1.jpg").start();
    new ImageDownload("https://p1.ssl.qhimgs1.com/sdr/400__/t0101ad6f6193917ca1.jpg","2.jpg").start();
    new ImageDownload("https://p0.ssl.qhimgs1.com/sdr/400__/t0153e0c99a2877abce.jpg","3.jpg").start();
}
}

//工具类
class WebDownload{
    public void imageDownload(String url,String file) {
        try
        {
            FileUtils.copyURLToFile(new URL(url),new File(file));
        }
       catch (Exception e)
       {
           e.printStackTrace();
       }
    }
}

2.龟兔赛跑

  1. 确定赛道
  2. 判断比赛是否结束
  3. 打印出胜利者
  4. 龟兔赛跑开始
  5. 根据故事情节,乌龟会赢,兔子需要睡觉
  6. 乌龟赢得比赛
package com.chen.Test;

public class Game implements Runnable{
    private static String winner;
    public void run()
    {
        //1.确定赛道
        for(int i=0;i<=100;i++)
        {
                if(this.winner!=null)
                    break;
                try
                {   //2.兔子安排睡觉
                    if(Thread.currentThread().getName().equals("兔子")&&i%10==0)
                        Thread.sleep(1);
                }
                catch (Exception e)
                {
                    e.printStackTrace();
                }
                System.out.println(Thread.currentThread().getName()+" 跑了 "+i+" 步");
                //3.确定胜利者
                if(gameOver(i))
                {
                    System.out.println("胜利者是:"+this.winner);
                }
        }
    }
    private boolean gameOver(int i)
    {
        if(winner!=null)
            return false;
        if(i>=100)
        {
            this.winner=Thread.currentThread().getName();
            return true;
        }
        return false;
    }
    public static void main(String[] args)
    {
        Game game=new Game();
        //龟兔开跑
        new Thread(game,"乌龟").start();
        new Thread(game,"兔子").start();
    }
}

3.Callable接口

  1. 实现Callable接口需要返回值类型
  2. 重写call方法需要抛出异常
  3. 创建目标对象
  4. 创建执行服务
  5. 提交执行
  6. 获取结果
  7. 关闭服务
package com.chen.Test2;

import org.apache.commons.io.FileUtils;

import java.io.File;
import java.net.URL;
import java.util.concurrent.Callable;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;

  //1.实现Callable接口
public class ImageDownload implements Callable<Boolean> {
    private String url;
    private String file;
    public ImageDownload(String url,String file)
    {
        this.url=url;
        this.file=file;
    }
    
    //2.重写call方法
    public Boolean call()
    {
        try{
            FileUtils.copyURLToFile(new URL(this.url),new File(this.file));
            System.out.println("下载完成:"+ this.file);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
        return true;
    }
    public static void main(String[] args)
    {
        
        //4.创建执行服务
        ExecutorService es= Executors.newFixedThreadPool(3);

        //5.创建目标对象并提交执行
        Future<Boolean> f1=es.submit(new com.chen.Test2.ImageDownload("https://pics1.baidu.com/feed/8c1001e93901213f4140e9d323774dd62e2e95e2.jpeg?token=495a45bbbace4d3ae51f9517ed0e0524","1.jpg"));
        Future<Boolean> f2=es.submit(new com.chen.Test2.ImageDownload("https://p1.ssl.qhimgs1.com/sdr/400__/t0101ad6f6193917ca1.jpg","2.jpg"));
        Future<Boolean> f3=es.submit(new com.chen.Test2.ImageDownload("https://p0.ssl.qhimgs1.com/sdr/400__/t0153e0c99a2877abce.jpg","3.jpg"));

        //6.获取结果
        try
        {
            System.out.println(f1.get());
            System.out.println(f2.get());
            System.out.println(f3.get());
        }
      catch (Exception e)
      {
          e.printStackTrace();
      }
        //7.关闭服务
        es.shutdownNow();
    }
}

4.静态代理(实现Runnable接口的核心思想)

4.1例:婚庆公司

package com.chen.Test2;

public class StaticProxy {
    public static void main(String[] args)
    {
       new MarryCompany(new You()).happyMarry();
    }
}

//结婚接口
interface Marry{
    public void happyMarry();
}

//结婚对象类
class You implements Marry{
    public void happyMarry()
    {
        System.out.println("要结婚了,好开心~");
    }
}

//婚庆公司类
class MarryCompany implements Marry{
    private Marry target;
    public MarryCompany(Marry target)
    {
        this.target=target;
    }
    public void happyMarry()
    {
        this.before();
        target.happyMarry();
        this.after();
    }
    private void before()
    {
        System.out.println("结婚之前,布置现场~");
    }
    private void after()
    {
        System.out.println("结婚之后,收尾款~");
    }
}

4.2对比实现Runnable接口

new MarryCompany(new You()).happyMarry();

new Thread(new Game()).start();

Thread ----> MarryCompany

You -----> Game

happyMarry() ---->start() [类似,Thread类中不是直接使用接口中的方法]

核心思想:静态代理类帮助目标对象完成其自身不需要完成的事,使之能专注于做自己的事

5.多线程的停止

  • 不推荐使用JDK的stop(),destroy()方法。【已废弃】
  • 推荐线程自己停下来
  • 建议使用一个标志位作为终止变量,当flag为false时,则终止线程

标志位的使用:

package com.chen.Test2;

public class Demo1 implements Runnable{

    //设置停止标志位
    private boolean flag=true;
    public void run(){
        int i=0;
        while(flag)
        {
            System.out.println("thread--->"+i++);
        }
    }

    public static void main(String[] args) {
        Demo1 demo=new Demo1();
        new Thread(demo).start();

        for (int i = 0; i < 1000; i++) {
            if(i==500)
                demo.flag=false;
            System.out.println("main--->"+i);
        }
    }
}

6.线程礼让—yield()方法

  • 礼让线程,让当前线程停止执行,但不阻塞
  • 将线程从运行状态转为就绪状态
  • 让CPU从新调度,礼让不一定成功
package com.chen.Test2;

public class TestYield {
    public static void main(String[] args) {
    Test t=new Test();
    new Thread(t,"a").start();
    new Thread(t,"b").start();
    }
}
class Test implements Runnable{
    public void run(){
        System.out.println(Thread.currentThread().getName()+"线程开始~");
        Thread.yield();
        System.out.println(Thread.currentThread().getName()+"线程结束~");
    }
}

7.线程强制执行—join()方法

  • join合并线程,待此线程执行完后再执行其他线程,其他线程阻塞
  • 可以想象成插队
package com.chen.Test2;

public class TestJoin implements Runnable{
    public void run()
    {
        for (int i = 0; i < 1000; i++) {
            System.out.println("vip来了--->"+i);
        }
    }

    public static void main(String[] args) throws InterruptedException {
        Thread t=new Thread(new TestJoin());
        t.start();

        for (int i = 0; i < 500; i++) {
            if(i==200)
                t.join();
            System.out.println("main--->"+i);
        }
    }
}

8.线程的状态

  • New(新建)
  • Runnable(可运行)
  • Blocked(阻塞)
  • Waiting(等待)
  • Timed waiting(计时等待)
  • Terminated(终止)

观测线程状态

package com.chen.Test2;

public class TestState {
    public static void main(String[] args) throws InterruptedException {
        Thread t=new Thread(()->{
                for (int i = 0; i < 50; i++) {
                    if(i==30) {
                        try {
                            Thread.sleep(100);
                        } catch (InterruptedException e) {
                            e.printStackTrace();
                        }
                    }

            }
        });

        System.out.println(t.getState());

        t.start();
        System.out.println(t.getState());

        Thread.State state=t.getState();
        while(state!=Thread.State.TERMINATED)
        {
            Thread.sleep(10);
            state=t.getState();
            System.out.println(state);
        }
    }
}

9.线程的优先级

  • 范围:1~10

  • 线程优先级低意味着获得调度的概率低,并不是优先级低就不会被调度

设置线程优先级:

package com.chen.Test2;

public class TestPriority implements Runnable{

    public void run()
    {
        System.out.println(Thread.currentThread().getName()+"--->"+Thread.currentThread().getPriority());
    }

    public static void main(String[] args) {
        TestPriority test=new TestPriority();

        System.out.println("main priority--->"+Thread.currentThread().getPriority());

        Thread t1=new Thread(test);
        Thread t2=new Thread(test);
        Thread t3=new Thread(test);
        Thread t4=new Thread(test);
        Thread t5=new Thread(test);
        Thread t6=new Thread(test);

        t1.setPriority(1);
        t2.setPriority(5);
        t3.setPriority(7);
        t4.setPriority(8);
        t5.setPriority(9);
        t6.setPriority(2);

        t1.start();
        t2.start();
        t3.start();
        t4.start();
        t5.start();
        t6.start();
    }

}

10.守护线程

  • 线程分为用户线程和守护线程
  • 虚拟机必须确保用户线程执行完毕
  • 虚拟机不用等待守护线程执行完毕
  • 如,后台记录日志、监控内存、垃圾回收等

设置守护线程:

package com.chen.Test2;

public class TestGuard {
  public static void main(String[] args)
  {
      Thread t1=new Thread(new God());
      t1.setDaemon(true);  //设置守护线程;默认为false,即用户线程
      t1.start();
      new Thread(new Human()).start();
  }

}

class God implements Runnable{
    public void run(){
        while(true)
        {
            System.out.println("上帝保佑着你~");
        }
    }
}

class Human implements Runnable{
    public void run(){
        for (int i = 0; i < 36500; i++) {
            System.out.println("开心的活着~");
        }
        System.out.println("-------------goodbye world-----------------");
    }
}

11.三大不安全线程实例

11.1火车站购票

package com.chen.Test2;

public class Station {
    public static void main(String[] args) {
        Machine m=new Machine();
        new Thread(m,"小明").start();
        new Thread(m,"小黄").start();
        new Thread(m,"黄牛党").start();
    }
}

class Machine implements Runnable{
    private int ticketNum=10;  //放票总数
    private boolean flag=true; //线程停止标志
    public void run(){
        while(flag)
            buy();
    }

    private void buy()  {
        if(this.ticketNum<=0)
        {
            flag=false;
            return;
        }
        try{
            Thread.sleep(100);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
           System.out.println(Thread.currentThread().getName()+" 抢到了 第"+this.ticketNum--+"张票");
    }
}

11.2银行取钱

package com.chen.Test2;



public class UnsafeBank {
    public static void main(String[] args) {
        Account account=new Account(50,"创业基金");
        Thread t1=new Drawer(account,50,"小王");
        Thread t2=new Drawer(account,30,"小李");
        t1.start();
        t2.start();
    }
}

class Account{
    private int money;  //账户余额
    private String name; //账户名
    public Account(int money,String name)
    {
        this.money=money;
        this.name=name;
    }

    public int getMoney() {
        return money;
    }

    public String getName() {
        return name;
    }

    public void setMoney(int money) {
        this.money = money;
    }

}

//取钱平台
class Drawer extends Thread{
    private Account account;
    private int having;      //手里拥有的钱
    private int drawing;     //取钱数
    public Drawer(Account account,int drawing,String name)
    {
        super(name);
        this.account=account;
        this.drawing=drawing;
    }

    public void run()
    {
        if(account.getMoney()-drawing<0)
        {
            System.out.println("余额不足~");
            return;
        }
        try{
            Thread.sleep(100);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
        this.account.setMoney(this.account.getMoney()-drawing);

        this.having=this.having+drawing;
        System.out.println(this.getName()+" 手里有 "+ this.having);
        System.out.println("账户余额为:"+this.account.getMoney());
    }
}

11.3不安全的List集合

package com.chen.Test2;

import java.util.LinkedList;
import java.util.List;

public class UnsafeList {

    public static void main(String[] args) {
        List<String> list=new LinkedList();
        for(int i=0;i<10000;i++)
        {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();
        }
        try{
            Thread.sleep(3000);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
        System.out.println(list.size());
    }
}

11.4sleep方法的作用

放大问题发生的可能性

12.三大不安全线程实例—>安全

12.1火车站取票

package com.chen.Test2;

public class Station {
    public static void main(String[] args) {
        Machine m=new Machine();
        new Thread(m,"小明").start();
        new Thread(m,"小黄").start();
        new Thread(m,"黄牛党").start();
    }
}

class Machine implements Runnable{
    private int ticketNum=10;
    private boolean flag=true;
    public void run(){
        while(flag)
            buy();
    }

    private synchronized void buy()  {
        if(this.ticketNum<=0)
        {
            flag=false;
            return;
        }
        try{
            Thread.sleep(100);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
           System.out.println(Thread.currentThread().getName()+" 抢到了 第"+this.ticketNum--+"张票");
    }
}

12.2银行取钱

package com.chen.Test2;



public class UnsafeBank {
    public static void main(String[] args) {
        Account account=new Account(50,"创业基金");
        Thread t1=new Drawer(account,50,"小王");
        Thread t2=new Drawer(account,30,"小李");
        t1.start();
        t2.start();
    }
}

class Account{
    private int money;
    private String name;
    public Account(int money,String name)
    {
        this.money=money;
        this.name=name;
    }

    public int getMoney() {
        return money;
    }

    public String getName() {
        return name;
    }

    public void setMoney(int money) {
        this.money = money;
    }

}

class Drawer extends Thread{
    private Account account;
    private int having;
    private int drawing;
    public Drawer(Account account,int drawing,String name)
    {
        super(name);
        this.account=account;
        this.drawing=drawing;
    }

    public void run()
    {
        synchronized (account)
        {
            if(account.getMoney()-drawing<0)
            {
                System.out.println("余额不足~");
                return;
            }
            try{
                Thread.sleep(100);
            }
            catch (Exception e)
            {
                e.printStackTrace();
            }
            this.account.setMoney(this.account.getMoney()-drawing);

            this.having=this.having+drawing;
            System.out.println(this.getName()+" 手里有 "+ this.having);
            System.out.println("账户余额为:"+this.account.getMoney());
        }

    }
}

12.3安全的List集合

package com.chen.Test2;

import java.util.LinkedList;
import java.util.List;

public class UnsafeList {

    public static void main(String[] args) {
        List<String> list=new LinkedList();
        for(int i=0;i<10000;i++)
        {
            new Thread(()->{
                synchronized (list)
                {
                    list.add(Thread.currentThread().getName());
                }

            }).start();
        }
        try{
            Thread.sleep(3000);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
        System.out.println(list.size());
    }
}

13.同步方法和同步块

同步方法:

  • synchronized
  • 锁住的是this对象

同步块:

  • synchronized(obj)
  • obj称为同步监视器,可以为任意对象

14.测试JUC安全类型集合

package com.chen.Test2;

import java.util.LinkedList;
import java.util.concurrent.CopyOnWriteArrayList;

public class TestJUC {
    public static void main(String[] args) {
        CopyOnWriteArrayList<String> list= new CopyOnWriteArrayList<String>();
        for (int i = 0; i < 10000; i++) {
            new Thread(()->{
                list.add(Thread.currentThread().getName());
            }).start();
        }
        try{
            Thread.sleep(3000);
        }
        catch (Exception e)
        {
            e.printStackTrace();
        }
        System.out.println(list.size());
    }
}

15.死锁

15.1产生死锁的四个必要条件

  • 互斥条件:一个资源每次只能被一个进程使用
  • 请求与保持条件:一个进程因请求资源阻塞时,对已获得的资源保持不放
  • 不剥夺条件:进程已获得的资源,在未使用完之前不能强行剥夺
  • 循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系

破坏其一即可避免死锁

15.2死锁的演示

package com.chen.Demo01;

public class DeadLock{
    public static void main(String[] args) {
        Thread t1=new Makeup("girl01",0);
        Thread t2=new Makeup("girl02",1);
        t1.start();
        t2.start();
    }
}

class Mirror{

}

class Lipstick{

}

class Makeup extends Thread{
    //用static使资源只有一份
    private static Mirror mirror=new Mirror();
    private static Lipstick lipstick=new Lipstick();

    private String name;
    private int chioce;

    public Makeup(String name,int chioce)
    {
        super(name);
        this.chioce=chioce;
    }
    @Override
    public void run() {
        makeup(this.chioce);
    }

    public void makeup(int chioce)
    {
        //先获取镜子,再获取口红
        if(chioce==0)
        {
            synchronized (mirror)
            {
                System.out.println(Thread.currentThread().getName()+" 获得了镜子");
                try{
                    Thread.sleep(1000);
                }
                catch (Exception e)
                {
                    e.printStackTrace();
                }
                synchronized (lipstick)
                {
                    System.out.println(Thread.currentThread().getName()+" 获得了口红");
                }
            }
        }
        //先获取口红再获取镜子
         else
        {
            synchronized (lipstick)
            {
                System.out.println(Thread.currentThread().getName()+" 获得了口红");
                try{
                    Thread.sleep(1000);
                }
                catch (Exception e)
                {
                    e.printStackTrace();
                }
                synchronized (mirror)
                {
                    System.out.println(Thread.currentThread().getName()+" 获得了镜子");
                }
            }
        }
    }


}

16.可重入锁(ReentrantLock)

16.1示例

package com.chen.Demo01;

import java.util.concurrent.locks.ReentrantLock;

public class TestLock {
    public static void main(String[] args) {
        Station s = new Station();
        new Thread(s).start();
        new Thread(s).start();
        new Thread(s).start();
    }
}

class Station implements Runnable{
    private int ticketNum=10;

    private ReentrantLock rl=new ReentrantLock();

    @Override
    public void run() {
        while(true)
        {
            try
            {
                rl.lock();
                if(this.ticketNum>0)
                {
                    try{
                        Thread.sleep(1000);
                    }
                    catch(Exception e)
                    {
                        e.printStackTrace();
                    }
                    buy();
                }
                else
                    break;
            }
            finally
            {
                rl.unlock();
            }
        }
    }
    private void buy()
    {
       System.out.println(this.ticketNum--);
    }
}

16.2锁的选择

  • Lock是显式锁(手动开启和关闭锁),synchronized是隐式锁,出了作用域自动释放
  • Lock只有代码块,synchronized有代码块和方法锁
  • 使用Lock锁,JVM花费较少时间来调度线程,性能更好。并且有更好的拓展性(提供更多的子类)
  • 优先使用顺序:
  • Lock>同步代码块(已经进入了方法体,分配了相应资源)>同步方法(在方法体之外)

17.生产者消费者问题

目的:实现线程间的通信

17.1管程法

package com.chen.Demo01;

public class TestPC {

    public static void main(String[] args) {
        Containner containner=new Containner();
        new Productor(containner).start();
        new Customer(containner).start();
    }
}

//生产者
class Productor extends Thread{
    private Containner containner;
    public Productor(Containner containner)
    {
        this.containner=containner;
    }

    @Override
    public void run() {
        for(int i=1;i<=100;i++)
        {
         containner.push(new Product(i));
        }
    }
}

//消费者
class Customer extends Thread{
      private Containner containner;
      public Customer(Containner containner)
      {
          this.containner=containner;
      }

    @Override
    public void run() {
        for (int i = 1; i <= 100; i++) {
            containner.pop();
        }
    }
}

//产品
class Product{
    private int id;
    public Product(int id)
    {
        this.id=id;
    }

    public int getId() {
        return id;
    }
}

//容器
class Containner{
    private Product[] containner=new Product[10];
    private int count=0;
    public synchronized  void push(Product product)
    {
        //容器满,生产者等待
        if(count==10)
        {
            try
            {
                wait();
            }
            catch (Exception e)
            {
                e.printStackTrace();
            }
        }
        //生产者将产品放入容器,通知消费者消费
        count++;
        containner[count-1]=product;
        System.out.println("放入了第 "+product.getId()+" 个产品");
        notifyAll();
    }

    public synchronized Product pop()
    {
        //容器为空,消费者等待
        if(count==0)
        {
            try{
                wait();
            }
            catch (Exception e)
            {
                e.printStackTrace();
            }
        }
        //消费者取走产品,通知生产者生产
        count--;
        Product product=containner[count];
        containner[count]=null;
        System.out.println("拿走了第 "+product.getId()+" 个产品");
        notifyAll();
        return product;
    }

}

17.2信号灯法

package com.chen.Demo01;

public class TestPC2 {
    public static void main(String[] args) {
        Tv tv=new Tv();
        new Actor(tv).start();
        new Wacher(tv).start();
    }
}

//生产者---演员
class Actor extends Thread{
    private Tv tv;
    public Actor(Tv tv)
    {
        this.tv=tv;
    }

    @Override
    public void run() {
        for(int i=0;i<20;i++)
        {
            if(i%2==0)
                tv.act("你好生活~");
            else
                tv.act("新闻联播~");
        }
    }
}

//消费者---观众
class Wacher extends Thread{
     private Tv tv;
     public Wacher(Tv tv)
     {
         this.tv=tv;
     }

    @Override
    public void run() {
        for(int i=0;i<20;i++)
        {
                tv.watch();
        }
    }
}

//产品---TV
class Tv{
    private String tv;          //产品
    private boolean flag=true;  //信号变量
    public synchronized void act(String show)
    {
        if(!flag)
        {
            try{
                wait();
            }
            catch (Exception e)
            {
                e.printStackTrace();
            }
        }
        this.tv=show;
        System.out.println("演员表演了 "+show);
        this.flag=!this.flag;
        notifyAll();
    }
    public synchronized void watch()
    {
        if(flag)
        {
            try
            {
                wait();
            }
            catch(Exception e)
            {
                e.printStackTrace();
            }
        }
        System.out.println("观众观看了 "+this.tv);
        this.flag=!this.flag;
        notifyAll();
    }

}

18.线程池的使用

package com.chen.Demo01;

import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class PoolTest implements Runnable{
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName());
    }

    public static void main(String[] args) {
        ExecutorService es= Executors.newFixedThreadPool(10);
        new Thread(new PoolTest()).start();
        new Thread(new PoolTest()).start();
        new Thread(new PoolTest()).start();
        new Thread(new PoolTest()).start();
        es.shutdown();
    }
}

19.总结—实现多线程的三种方式

package com.chen.Demo01;

import java.util.concurrent.Callable;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.FutureTask;

public class Summarize {
    public static void main(String[] args) throws ExecutionException, InterruptedException {
        
        new Thread(new Test1()).start();
        
        new Test2().start();
        FutureTask<String> f=new FutureTask<String>(new Test3());
        
        new Thread(f).start();
        System.out.println(f.get());
    }

}

//实现Runnable接口
class Test1 implements Runnable{
    @Override
    public void run() {
        System.out.println("Runnable");
    }
}

//继承Thread类
class Test2 extends Thread{
    @Override
    public void run() {
        System.out.println("Thread");
    }
}

//实现Callable接口
class Test3 implements Callable<String>{
    @Override
    public String call() throws Exception {
        return "callable";
    }
}
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