常见顺序数组排序(Sort)方法 in C++

数组元素类型定义为Record以方便性能测试
List类和Key类的实现代码放在文章最后

方法清单

  1. 插入排序 (Insertion Sort)
  2. 选择排序 (Selection Sort)
  3. 希尔排序 (Shell Sort)
  4. 归并排序 (Merge Sort)
  5. 快速排序 (Quick Sort)
  6. 堆排序 (Heap Sort)

1. 插入排序 (Insertion Sort)

template<class Record>
void Sortable_list<Record>::insertion_sort()
{
	int first_unsorted;
	int position;
	Record current;
	for(first_unsorted=1;first_unsorted< List<Record>::count;first_unsorted++)
		if (List<Record>::entry[first_unsorted] < List<Record>::entry[first_unsorted - 1])
		{
			position = first_unsorted;
			current = List<Record>::entry[first_unsorted];
			do
			{
				List<Record>::entry[position] = List<Record>::entry[position - 1];
				position--;
			} while (position > 0 && List<Record>::entry[position - 1] > current);
			List<Record>::entry[position] = current;
		}
}

2. 选择排序 (Selection Sort)

template<class Record>
void Sortable_list<Record>::selection_sort()
{
	for (int position = List<Record>::count - 1; position > 0; position--)
	{
		int max = max_key(0, position);
		swap(max, position);
	}
}

template<class Record>
int Sortable_list<Record>::max_key(int low, int high)
{
	int largest, current;
	largest = low;
	for (current = low + 1; current <= high; current++)
		if (List<Record>::entry[largest] < List<Record>::entry[current])
			largest = current;
	return largest;
}

template<class Record>
void Sortable_list<Record>::swap(int low, int high)
{
	Record temp;
	temp = List<Record>::entry[low];
	List<Record>::entry[low] = List<Record>::entry[high];
	List<Record>::entry[high] = temp;
}

3. 希尔排序 (Shell Sort)

template<class Record>
void Sortable_list<Record>::shell_sort()
{
	int increment, start;
	increment = List<Record>::count;
	do
	{
		increment = increment / 3 + 1;
		for (start = 0; start < increment; start++)
			sort_interval(start, increment);
	} while (increment > 1);
}

template<class Record>
void Sortable_list<Record>::sort_interval(int first_unsorted, int increment)
{
	int position;
	Record current;
	for (first_unsorted; first_unsorted < List<Record>::count; first_unsorted += increment)
		if (List<Record>::entry[first_unsorted] < List<Record>::entry[first_unsorted - 1])
		{
			position = first_unsorted;
			current = List<Record>::entry[first_unsorted];
			do
			{
				List<Record>::entry[position] = List<Record>::entry[position - 1];
				position--;
			} while (position > 0 && List<Record>::entry[position - 1] > current);
			List<Record>::entry[position] = current;
		}
}

4. 归并排序 (Merge Sort)

template<class Record>
void Sortable_list<Record>::mergesort()
{
	int low = 0, high = List<Record>::count - 1;
	run_mergesort(List<Record>::entry, low, high);
}

template<class Record>
void Sortable_list<Record>::run_mergesort(Record entry[], int low, int high)
{
	int mid;
	if (low < high)
	{
		mid = (low + high) / 2;
		run_mergesort(List<Record>::entry, low, mid);
		run_mergesort(List<Record>::entry, mid + 1, high);
		merge(List<Record>::entry, low, mid, high);
	}
}

template<class Record>
void Sortable_list<Record>::merge(Record entry[], int low, int mid, int high)
{
	int i = low, j = mid + 1, k = 0;
	int* temp = new int[high - low + 1]; 
	while (i <= mid && j <= high) {
		if (List<Record>::entry[i] <= List<Record>::entry[j]) 
			temp[k++] = List<Record>::entry[i++];
		else
			temp[k++] = List<Record>::entry[j++];
	}
	while (i <= mid)
		temp[k++] = List<Record>::entry[i++];
	while (j <= high)
		temp[k++] = List<Record>::entry[j++];
	for (i = low, k = 0; i <= high; i++, k++)
		List<Record>::entry[i] = temp[k];
	delete[]temp;
}

5. 快速排序 (Quick Sort)

template<class Record>
void Sortable_list<Record>::quick_sort()
{
	recursive_quick_sort(0, List<Record>::count - 1);
}

template <class Record>
void Sortable_list<Record>::recursive_quick_sort(int low, int high)
{
	int pivot_position;
	if (low < high)
	{
		pivot_position = partition(low, high);
		recursive_quick_sort(low, pivot_position - 1);
		recursive_quick_sort(pivot_position + 1, high);
	}
}

template<class Record>
int Sortable_list<Record>::partition(int low, int high)
{
	Record pivot;
	int i, last_small;
	swap(low, (low + high) / 2);
	pivot = List<Record>::entry[low];
	last_small = low;
	for (i = low + 1; i <= high; i++)
	{
		if (List<Record>::entry[i] < pivot)
		{
			last_small += 1;
			swap(last_small, i);
		}
	}
	swap(low, last_small);
	return last_small;
}

6. 堆排序 (Heap Sort)

template<class Record>
void Sortable_list<Record>::heap_sort()
{
	Record current;
	int last_unsorted;
	build_heap();
	for (last_unsorted = List<Record>::count - 1; last_unsorted > 0; last_unsorted--)
	{
		current = List<Record>::entry[last_unsorted];
		List<Record>::entry[last_unsorted] = List<Record>::entry[0];
		insert_heap(current, 0, last_unsorted - 1);
	}
}

template<class Record>
void Sortable_list<Record>::insert_heap(const Record& current, int low, int high)
{
	int large;
	large = 2 * low + 1;
	while (large <= high)
	{
		if (large < high and List<Record>::entry[large] < List<Record>::entry[large + 1])
			large++;
		if (current >= List<Record>::entry[large])
			break;
		else
		{
			List<Record>::entry[low] = List<Record>::entry[large];
			low = large;
			large = 2 * low + 1;
		}
	}
	List<Record>::entry[low] = current;
}

template<class Record>
void Sortable_list<Record>::build_heap()
{
	int low;
	for (low = List<Record>::count / 2 - 1; low >= 0; low--)
	{
		Record current = List<Record>::entry[low];
		insert_heap(current, low, List<Record>::count - 1);
	}
}

Key类

重载运算符的目的是便于客户进行比较操作
comparisons用于统计比较次数

class Key
{
	int key;
public:
	static int comparisons;
	Key(int x = 0);
	int the_key() const;
};
bool operator == (const Key& x, const Key& y);
bool operator > (const Key& x, const Key& y);
bool operator < (const Key& x, const Key& y);
bool operator >= (const Key& x, const Key& y);
bool operator <= (const Key& x, const Key& y);
bool operator != (const Key& x, const Key& y);

Key::Key(int x)
{
	key = x;
}

int Key::the_key() const
{
	return key;
}

bool operator == (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() == y.the_key();
}

bool operator > (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() > y.the_key();
}

bool operator < (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() < y.the_key();
}

bool operator >= (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() >= y.the_key();
}

bool operator <= (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() <= y.the_key();
}

bool operator != (const Key& x, const Key& y)
{
	Key::comparisons++;
	return x.the_key() != y.the_key();
}

// Implementation of class Key
int Key::comparisons = 0;

typedef Key Record;
  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值