一、功能:
(1)输出排名
从文件中读出数据,保存在单链表中,并利用选择排序对数据进行排序后输出。
(2)开始游戏
进入该游戏系统后,系统先随机创建一个唯一解的数独,并解出该数独答案。
(3)选择难度
根据玩家选择的难度,挖空系统已经解出的数独,比如选择简单(给出40个数),则把系统已经解出的答案随机挖空41格,挖空处用数字0代替。
(4)给出数独并开始作答
玩家得到题目后进行解答(解答需将数独完整写一遍,以空格分割每列,以回车分割每行),最后系统根据答案判断玩家解答是否正确,正确则输出所用时间,如果该玩家是新纪录,则还要记录到文件,如果玩家解答错误,则失败并给出正确答案。
功能结构图:
二、涉及数据结构:
十字双向循环链表
三、涉及算法:
DLX算法
如何将数独转化为精准覆盖问题,并用DLX算法去解
数据结构体设计:
①玩家游戏记录信息
②存储数独结点信息
四、实验环境:
使用语言:C
使用软件:Microsoft Visual C++ 6.0
五、功能截图:
六、具体代码:
#include<stdio.h>
#include<stdlib.h>
#include<memory.h>
#include<math.h>
#include<time.h>
#include <windows.h>
#include<string.h>
#define MAX 999
struct Node{
Node *up,*down,*left,*right,*colPtr,*rowPtr;//指向row,col对应的行对象和列对象
int row_num;//记录行数,行专属(从1开始)
int col_elemCount;//记录该列元素个数,列专属
};
struct player{//玩家信息结点
int m ;
int s ;
char name[20];
int level ;
player* next;
};
int row_size=593;//行数
int col_size = 324;//列数
int result[81];//存放结果行的栈
int index = 0;//栈指针
int sudoku[81] = {0};//存放数独
int time_start = 0;
int time_end = 0;//起始时间
void init(Node* head){
head->left = head;
head->right = head;
head->up = head;
head->down = head;
for(int k = 0;k < row_size;k++){//创建行对象(头插)
Node* newNode = (Node*)malloc(sizeof(Node));
newNode->up = head;
newNode->down = head->down;
newNode->left = newNode;
newNode->right = newNode;
newNode->down->up = newNode;
head->down = newNode;
newNode->row_num = row_size-k;
newNode->col_elemCount = 0;//借用,作为标志
}
}
void init_col(Node* head){
/************初始化行列对象*******************/
for(int j = 0;j < col_size;j++){//创建列对象(头插)
Node* newNode = (Node*)malloc(sizeof(Node));
newNode->right = head->right;
newNode->left = head;
newNode->down = newNode;
newNode->up = newNode;
newNode->right->left = newNode;
head->right = newNode;
newNode->col_elemCount = 0;//列元素个数初始为0
}
}
void link(Node* head,int** matrix){
/***********插入结点*************/
Node *current_row, *current_col, *current;//当前行对象,当前列对象,当前节点
current_row = head;
for(int row = 0;row<row_size;row++){
current_row = current_row->down;
current_col = head;
for(int col = 0;col<col_size;col++){
current_col = current_col->right;
if(matrix[row][col] == 0)
continue;
/*****插入结点,结点的行和列都用尾插法来与行列对象链接*****/
Node* newNode = (Node*)malloc(sizeof(Node));
newNode->colPtr = current_col;//设置节点对应的行和列
newNode->rowPtr = current_row;
/**********列尾插************/
newNode->down = current_col;
newNode->up = current_col->up;
newNode->up->down = newNode;
current_col->up = newNode;//链接当前节点到列双向链尾端
if(current_row->col_elemCount == 0){//行的这个为0,说明该行还没有元素,行双向链表不把行对象包含进来(便于后面覆盖)
current_row->right = newNode;
newNode->left = newNode;
newNode->right = newNode;
current_row->col_elemCount++;//此为标志,为了不把行对象包含进来
}
current = current_row->right;
newNode->left = current->left;
/**********行尾插************/
newNode->right = current;
newNode->left->right = newNode;
current->left = newNode;//链接当前节点到行双向链尾端
current_col->col_elemCount++;//该列元素加1
}
}
}
int** create_matrix()//将数独转换为01矩阵
{
int** matrix = (int**)malloc(row_size*sizeof(int*));//申请二维数组空间
for(int m=0;m<row_size;m++)
matrix[m] = (int*)malloc(col_size*sizeof(int));
for(int r=0;r<row_size;r++)
for(int c=0;c<col_size;c++)
matrix[r][c] = 0;//初始化
int i = 0;
for (int x = 0; x < 81; x++){
int val = sudoku[x];
if (val != 0){//有值则插入一行
matrix[i][x] = 1;
matrix[i][81 + x/9*9 + val -1] = 1;
matrix[i][162 + x%9*9 + val -1] = 1;
matrix[i][243 + (x/9/3*3+x%9/3)*9 +val -1] = 1;
i++;
continue;
}
for (int j = 0; j < 9; j++){//没值则插入9行(1~9)
matrix[i][x] = 1;
matrix[i][81 + x/9*9 + j] = 1;
matrix[i][162 + x%9*9 +j] = 1;
matrix[i][243 + (x/9/3*3+x%9/3)*9 +j] = 1;
i++;
}
}
return matrix;
}
void cover(Node* cRoot){//覆盖
cRoot->left->right = cRoot->right;
cRoot->right->left = cRoot->left;//删除该列对象,及该列结点的每行结点
Node *i, *j;
i = cRoot->down;
while (i != cRoot)
{
j = i->right;
while (j != i)
{
j->down->up = j->up;
j->up->down = j->down;
j->colPtr->col_elemCount--;
j = j->right;
}
i = i->down;
}
}
void recover(Node* cRoot){//回溯
Node *i, *j;
i = cRoot->up;
while (i != cRoot)
{
j = i->left;
while (j != i)
{
j->colPtr->col_elemCount++;
j->down->up = j;
j->up->down = j;
j = j->left;
}
i = i->up;
}
cRoot->right->left = cRoot;
cRoot->left->right = cRoot;
}
bool search(Node* head){
if(head->right == head){
return true;
}
Node *cRoot, *c;
int minSize = MAX;//最少列元素个数
for(c = head->right; c != head; c = c->right)//先选择列元素最少的列对象(提高效率)
{
if (c->col_elemCount < minSize)
{
minSize = c->col_elemCount;
cRoot = c;
if (minSize == 1)//1是最小
break;
if (minSize == 0)//有一列为空,失败
return false;
}
}
cover(cRoot);
Node *current_row,*current;
for (current_row = cRoot->down; current_row != cRoot; current_row = current_row->down)
{
result[index]=current_row->rowPtr->row_num;//将该行加入result中(行数)
index++;
for (current = current_row->right; current != current_row; current = current->right)
{
cover(current->colPtr);
}
if (search(head))//递归
return true;
for (current = current_row->left; current != current_row; current = current->left)
recover(current->colPtr);
index--;//发现该行不符合要求,出栈
}
recover(cRoot);
return false;
}
int* to_sudoku(int** matrix){//01矩阵转化为数独
int* done = (int*)malloc(81*sizeof(int));
int temp[162]={0};
for(int i = 0;i<81;i++){
for(int j = 0;j<162;j++)
temp[j] = matrix[result[i]-1][j];
int pos = 0,val = 0;
for(int k = 0;k<81;k++){
if(temp[k] == 1)
break;
pos++;
}
for(int m = 81;m<162;m++){
if(temp[m] == 1)
break;
val++;
}
done[pos]=val%9+1;
}
return done;
}
void print(int* answer){//打印数独
printf("┏━━┳━━┳━━┳━━┳━━┳━━┳━━┳━━┳━━┓\n");
for(int i = 0;i<81;i++){
if(answer[i]==0)
printf("┃ ");
else
printf("┃ %d",answer[i]);
if(i==80){
printf("┃ ");
printf("\n");
printf("┗━━┻━━┻━━┻━━┻━━┻━━┻━━┻━━┻━━┛\n");
}
else if((i+1)%9==0){
printf("┃ ");
printf("\n");
printf("┣━━╋━━╋━━╋━━╋━━╋━━╋━━╋━━╋━━┫\n");
}
}
}
bool isRight(int* flag,int x,int y,int val){//判断填入的数是否合法
for(int i = 0;i<324;i++)
if(flag[(x-1)*9+(y-1)] == 0 &&
flag[81+(x-1)*9 + val -1] == 0 &&
flag[162+(y-1)*9 + val -1] == 0 &&
flag[243+((x-1)/3*3 + (y-1)/3+1)*9 +val -1] == 0 )
return true;
return false;
}
void create_sudoku(){
for(int j = 0;j<81;j++)
sudoku[j] = 0;//初始化
int flag[324]={0};
int x,y,val;//行号、列号、值
int i=0;
while(i<17){//一个数独中有17个数及以上时有唯一解
x = rand()%9+1;
y = rand()%9+1;
val = rand()%9+1;
if(isRight(flag,x,y,val)){
i++;
sudoku[(x-1)*9+(y-1)]=val;
flag[(x-1)*9+(y-1)] = 1;
flag[81+(x-1)*9 + val -1] = 1;
flag[162+(y-1)*9 + val -1] = 1;
flag[243+((x-1)/3*3 + (y-1)/3+1)*9 +val -1] = 1;
}
}
}
void sudoku_level(int* answer,int count){//难度
int x,y;//行号、列号
int num=0;
srand(time(NULL));
for(int i = 0;i<81;i++)
sudoku[i] = answer[i];
while(num<(81-count)){//挖空
x = rand()%9+1;
y = rand()%9+1;
if(sudoku[(x-1)*9+(y-1)] != 0){
sudoku[(x-1)*9+(y-1)] = 0;
num++;
}
}
}
bool receiver(int* player_res){//接收玩家答案
for(int i=0;i<81;i++){
scanf("%d",&player_res[i]);
if(!(player_res[i]>=1&&player_res[i]<=9)){//0 表示玩家放弃
fflush(stdin);
return false;
}
}
return true;
}
int get_time(){//获得当前时间秒
time_t t;
t=time(NULL);
return t;
}
void ready(){
print(sudoku);
printf("你有5秒钟观察时间\n");
for(int i = 0;i<5;i++){
printf("● ");
Sleep(1000);
}
printf("\n");
printf("观察结束,计时开始,请开始作答。(输入除1~9外,视为放弃作答)\n");
printf("==========================================================================\n");
}
bool judge(int* player_res,int* answer){//判断玩家答案
for(int i = 0;i<81;i++)
if(player_res[i] != answer[i])
return false;
return true;
}
void record(player info){//记录
FILE* fp;
int M = MAX,S = MAX,LEVEL = MAX;
char NAME[20];
char remove[100] = {" "};//用于记录长度固定化,方便更新记录
//通过这种方法,可以直接在一个文件中更新数据,不必要全篇读—改—写,直接修改一行
int c = 0;
if((fp = fopen("record.txt","r+"))==NULL){//文件在cpp同目录下
printf("文件不存在,保存失败!");//虽然会自动生成文件,but以防万一
return;
}
setbuf(fp,NULL);//设置缓冲区
rewind(fp);
c = ftell(fp);//记录当前行的开头指针位置
while(fscanf(fp,"%s %d:%d %d",NAME,&M,&S,&LEVEL) != EOF){
if(!strcmp(NAME,info.name) && LEVEL == info.level){//strcmp比较相同返回0
if(info.m<M || (info.m==M&&info.s<S)){//如果是新纪录,则更新
fseek(fp,c,SEEK_SET);
fputs(remove,fp);//覆盖旧记录
fseek(fp,c,SEEK_SET);//回到该记录的开头位置
fprintf(fp,"%s %d:%d %d",info.name,info.m,info.s,info.level);//写入文件
fflush(fp);//清除缓冲区
return;
}
return;//不是新纪录就不插入
}
fscanf(fp,"\n");//读取换行
c = ftell(fp);
}
fputs(remove,fp);//先覆盖固定长度的区域
fseek(fp,c,SEEK_SET);//回到覆盖的区域首部
fprintf(fp,"%s %d:%d %d",info.name,info.m,info.s,info.level);//在覆盖的区域内插入记录
fseek(fp,0,SEEK_END);//指向尾部
fprintf(fp,"\n");//插入换行符
fclose(fp);
}
player* get_record(int level){//返回玩家记录的单向链表头结点
FILE* fp;
int M = MAX,S = MAX,LEVEL = MAX;
char NAME[20];
player* head = (player*)malloc(sizeof(player));
head->next = NULL;
if((fp = fopen("record.txt","r"))==NULL){
printf("文件不存在!");
system("pause");
exit(1);
}
setbuf(fp,NULL);//设置缓冲区
rewind(fp);
while(fscanf(fp,"%s %d:%d %d",NAME,&M,&S,&LEVEL) != EOF){
if(LEVEL == level){
player* p = (player*)malloc(sizeof(player));//采用链表
strcpy(p->name,NAME);
p->m = M;
p->s = S;
p->next = head ->next;
head->next = p;
}
}
fclose(fp);
return head;
}
void order(player* head){//单链表排序
player* p;
player* q;
int temp1;
int temp2;
char temp3[20];
for(p = head->next;p != NULL;p = p->next)
for(q = p->next;q != NULL;q = q->next)
if(p->m>q->m||(p->m==q->m&&p->s>q->s)){//对换两个结点的内容
temp1 = p->m;
temp2 = p->s;
strcpy(temp3,p->name);
p->m = q->m;
p->s = q->s;
strcpy(p->name,q->name);
q->m = temp1;
q->s = temp2;
strcpy(q->name,temp3);
}
}
void show(player* easy,player* normal,player* hard){//输出排行
int no=1;
player* p1 = easy->next;
player* p2 = normal->next;
player* p3 = hard->next;
printf("==========================================================================\n");
printf("\t\t 简单\t\t\t 一般\t\t\t 困难\n");
while(p1 != NULL || p2 != NULL || p3 != NULL){
printf("NO.%d",no++);
if(p1 != NULL){
printf("\t\t%s\t%d:%d\t",p1->name,p1->m,p1->s);
p1 = p1->next;
}
if(p2 != NULL){
printf("\t%s\t%d:%d\t",p2->name,p2->m,p2->s);
p2 = p2->next;
}
if(p3 != NULL){
printf("\t%s\t%d:%d\t",p3->name,p3->m,p3->s);
p3 = p3->next;
}
printf("\n");
}
}
void re_init(Node* head){//重新初始化行和列对象
Node* p;
for(p = head->down;p!=head;p=p->down)
p->col_elemCount = 0;
if(head->right == head){//如果有解,则列对象会在search中被删除,需要重新链接列对象
init_col(head);
return;
}
for(p = head->right;p!=head;p=p->right){//无解时,则恢复列对象
p->col_elemCount = 0;
p->down = p;
p->up = p;
}
}
void main(){
int player_res[81]={0};
int choice;
int** matrix;//存放数独的01矩阵
int* answer;//存放答案
player* easy;//容易难度排行
player* normal;//简单难度排行
player* hard;//困难难度排行
player info ;//玩家信息
Node* head =(Node*)malloc(sizeof(Node));
init(head);init_col(head);//初始化行列对象,建立十字双向循环链表
srand(time(NULL));
bool flag = false;//有无解
while(true){
while(!flag){
flag=true;
create_sudoku();//创建17个数的数独(17个数及以上唯一解)
matrix = create_matrix();//得到该数独的01矩阵
link(head,matrix);//将01矩阵转化为十字双向循环链表(转化为精准覆盖问题)
if(!search(head))//得到答案行(result)
flag = false;//如果不幸无解,则重新构建数独(经本人测试,无解的概率大概为1/1000)
index = 0;//初始化result栈
re_init(head);//重新初始化十字链表
}
flag = false;
answer = to_sudoku(matrix);//得到答案
printf(" 数独\n");
printf("==========================================================================\n\n");
printf("1.开始游戏\n");
printf("2.查看排名\n");
printf("3.退出\n\n");
printf("==========================================================================\n");
printf("请选择:");
scanf("%d",&choice);
switch(choice){
case 1:
int option;
printf("玩家名:");
scanf("%s",&info.name);
if(strlen(info.name)>20){
printf("名字太长!\n");
break;
}
printf("请选择游戏难度: 1.简单\t2.一般\t3.困难\n");
scanf("%d",&option);
printf("\n");
switch(option){
case 1:
sudoku_level(answer,40);//挖空答案
ready();
time_start = get_time();
if(!receiver(player_res)){
printf("\n您已放弃作答!\t正确答案为:\n\n");
print(answer);
break;
}
time_end = get_time();
info.m = (time_end-time_start)/60;
info.s = (time_end-time_start)%60;
info.level = 1;
if(judge(player_res,answer)){
printf("回答正确!\t用时: %d:%d\n",info.m,info.s);
record(info);
}
else {
printf("\n回答错误!\t正确答案为:\n\n");
fflush(stdin);
print(answer);
}
break;
case 2:
sudoku_level(answer,35);
time_start = get_time();
ready();
if(!receiver(player_res)){
printf("\n您已放弃作答!\t正确答案为:\n\n");
print(answer);
break;
}
time_end = get_time();
info.m = (time_end-time_start)/60;
info.s = (time_end-time_start)%60;
info.level = 2;
if(judge(player_res,answer)){
printf("回答正确!\t用时: %d:%d\n",info.m,info.s);
record(info);
}
else {
printf("回答错误!\t正确答案为:\n\n");
fflush(stdin);
print(answer);
}
break;
case 3:
sudoku_level(answer,30);
time_start = get_time();
ready();
if(!receiver(player_res)){
printf("\n您已放弃作答!\t正确答案为:\n\n");
print(answer);
break;
}
time_end = get_time();
info.m = (time_end-time_start)/60;
info.s = (time_end-time_start)%60;
info.level = 3;
if(judge(player_res,answer)){
printf("回答正确!\t用时: %d:%d\n",info.m,info.s);
record(info);
}
else {
printf("回答错误!\t正确答案为:\n\n");
fflush(stdin);
print(answer);
}
break;
default:
printf("no option!\n");
fflush(stdin);
break;
}
break;
case 2:
easy = get_record(1);
normal = get_record(2);
hard = get_record(3);
order(easy);
order(normal);
order(hard);
show(easy,normal,hard);
break;
case 3:
printf("\n拜拜~\n\n");
exit(0);
default:
printf("no option!\n");
fflush(stdin);
break;
}
system("pause");
system("cls");
}
}