数据库实验1: Calculator 简单计算器

先创建新项目,选择Windows窗体应用模板后,点下一步,填项目名称和位置,然后点创建就有了。
在这里插入图片描述
在这里插入图片描述
改窗口名字为Calculator
在这里插入图片描述在这里插入图片描述在这里插入图片描述
然后放button按钮,button1到9依次表示数字1到9,0的是button0。放一个TextBox用来显示。
数字的输入
点button1在显示框出数字1,双击按钮就出现了写代码的位置,然后写入代码就可以了。其他需要输入数字的同理。

textBox1.Text += "1";

小数点

private void buttonpo_Click(object sender, EventArgs e)
        {
            textBox1.Text += ".";
        }
  

加减乘除

private void buttonad_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '+';
        }
private void buttonj_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '-';
        }
 private void buttonmu_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '*';
        }
private void buttonch_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '/';
        }
               

等号

private void buttoneq_Click(object sender, EventArgs e)
        {
            j = Convert.ToDouble(textBox1.Text);
            switch(a)
            {
                case '+':
                    k = i + j;
                    textBox1.Text = k.ToString();
                    break;
                case '-':
                    k = i - j;
                    textBox1.Text = k.ToString();
                    break;
                case '*':
                    k = i * j;
                    textBox1.Text = k.ToString();
                    break;
                case '/':
                    if(j==0)
                    {
                        textBox1.Text = "∞";
                        break;
                    }
                    k = i / j;
                    textBox1.Text = k.ToString();
                    break;
            }
        }

倒数

private void buttondao_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            if(i==0)
            {
                textBox1.Text = "∞";
            }
            else
            {
                i = 1 / i;
                textBox1.Text = i.ToString();
            }
        }
  

整体代码如下↓

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Calculator
{
    public partial class Form1 : Form
    {
        public Form1()
        {
            InitializeComponent();
        }
        double i, j, k;
        char a;
        private void button2_Click(object sender, EventArgs e)
        {
            textBox1.Text += "2";
        }
        private void button4_Click(object sender, EventArgs e)
        {
            textBox1.Text += "4";
        }
        private void button1_Click(object sender, EventArgs e)
        {
            //MessageBox.Show("1");
            textBox1.Text += "1";
        }
        private void button3_Click(object sender, EventArgs e)
        {
            textBox1.Text += "3";
        }
        private void button5_Click(object sender, EventArgs e)
        {
            textBox1.Text += "5";
        }
        private void button6_Click(object sender, EventArgs e)
        {
            textBox1.Text += "6";
        }
        private void button7_Click(object sender, EventArgs e)
        {
            textBox1.Text += "7";
        }
        private void button8_Click(object sender, EventArgs e)
        {
            textBox1.Text += "8";
        }
        private void button9_Click(object sender, EventArgs e)
        {
            textBox1.Text += "9";
        }
        private void buttoneq_Click(object sender, EventArgs e)
        {
            j = Convert.ToDouble(textBox1.Text);
            switch(a)
            {
                case '+':
                    k = i + j;
                    textBox1.Text = k.ToString();
                    break;
                case '-':
                    k = i - j;
                    textBox1.Text = k.ToString();
                    break;
                case '*':
                    k = i * j;
                    textBox1.Text = k.ToString();
                    break;
                case '/':
                    if(j==0)
                    {
                        textBox1.Text = "∞";
                        break;
                    }
                    k = i / j;
                    textBox1.Text = k.ToString();
                    break;
            }
        }
        private void buttonj_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '-';
        }
        private void buttonmu_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '*';
        }
        private void buttonch_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '/';
        }
        private void buttonC_Click(object sender, EventArgs e)
        {
            textBox1.Text = "";
        }
        private void buttonpo_Click(object sender, EventArgs e)
        {
            textBox1.Text += ".";
        }
        private void buttondao_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            if(i==0)
            {
                textBox1.Text = "∞";
            }
            else
            {
                i = 1 / i;
                textBox1.Text = i.ToString();
            }
        }
        private void button0_Click(object sender, EventArgs e)
        {
            textBox1.Text += "0";
        }
        private void buttonad_Click(object sender, EventArgs e)
        {
            i = Convert.ToDouble(textBox1.Text);
            textBox1.Text = "";
            a = '+';
        }
    }
}

在这里插入图片描述

  • 1
    点赞
  • 2
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值