网络编程三要素
- ip地址;
- 端口号;
- 协议规则:UDP协议;TCP/IP协议
UDP协议和TCP协议的区别:
UDP协议:1) 不需要建立连接通道
2)属于不可靠协议,不同步的,执行效率高,不安全
3)传输数据大小有限制
TCP协议:1)需要建立连接通道
2)属于可靠连接协议,同步的,执行效率低,安全
3)传输数据大小无限制
UDP协议发送端:
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
public class SendDemo {
public static void main(String[] args) throws IOException {
//创建发送端的Socket对象
DatagramSocket ds = new DatagramSocket();
byte[] bytes = "hello".getBytes();
int len = bytes.length;
InetAddress inetAddress = InetAddress.getByName("10.12.159.30");
int port = 10086;
//创建数据报包对象
DatagramPacket dp = new DatagramPacket(bytes,len,inetAddress,port);
//发送数据
ds.send(dp);
//关闭资源
ds.close();
}
}
UDP协议接收端
import java.io.IOException;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
public class ReceiveDemo {
public static void main(String[] args) throws IOException {
//创建接收端的Socket对象
DatagramSocket ds = new DatagramSocket(10086);
//创建一个接收容器
byte[] bytes = new byte[1024];
int length = bytes.length;
DatagramPacket dp = new DatagramPacket(bytes,length);
ds.receive(dp);
//解析数据报包的实际数据
byte[] data = dp.getData();
int length2 = dp.getLength();
String s = new String(data,0,length2);
String ip = dp.getAddress().getHostAddress();
System.out.println(s);
System.out.println(ip);
}
}
需求:不断的键盘录入(BufferedReader(new InputStreamReader(System.in))的readLine())数据,接收端不断接收数据,接收端 (一般不关闭),当前客户端输入"886" ,程序结束(客户端不不在录入了)
UDP协议发送端
import java.io.BufferedReader;
import java.io.InputStreamReader;
import java.net.DatagramPacket;
import java.net.DatagramSocket;
import java.net.InetAddress;
public class SendDemo2 {
public static void main(String[] args) throws Exception {
//创建DatagramSocket对象
DatagramSocket ds = new DatagramSocket();
//键盘录入
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
String line = null;
while((line=br.readLine())!=null) {
if(line.equals("886")) {
break;
}
//创建数据报包对象
byte[] bytes = line.getBytes();
int len = line.length();
InetAddress inetAddress = InetAddress.getByName("10.12.159.66");
int port = 10086;
DatagramPacket dp = new DatagramPacket(bytes,len,inetAddress,port);
//发送数据
ds.send(dp);
}
//关闭资源
ds.close();
}
}
UDP协议接收端
import java.net.DatagramPacket;
import java.net.DatagramSocket;
public class ReceiveDemo2 {
public static void main(String[] args) throws Exception {
//创建接收端的Socketd对象
DatagramSocket ds = new DatagramSocket(10086);
//不断接收数据
while(true) {
//创建一个接收容器
byte[] bytes = new byte[1024];
int length = bytes.length;
DatagramPacket dp = new DatagramPacket(bytes,length);
//接收数据
ds.receive(dp);
//解析数据
String dataStr = new String(dp.getData(),0,dp.getLength());
String ip = dp.getAddress().getHostAddress();
System.out.println("data is "+dataStr+"ip is "+ip);
}
}
}
TCP协议客户端
import java.io.IOException;
import java.io.OutputStream;
import java.net.Socket;
public class ClientDemo {
public static void main(String[] args) throws IOException {
//创建客户端的Socket对象
Socket s = new Socket("10.12.159.30",10086);
//获取通道内的字节输出流对象
OutputStream os = s.getOutputStream();
//通过输出流对象写数据到服务器端
os.write("hello java".getBytes());
//释放资源
s.close();
}
}
TCP协议服务器端
import java.io.IOException;
import java.io.InputStream;
import java.net.ServerSocket;
import java.net.Socket;
public class ServerDemo {
public static void main(String[] args) throws IOException {
//创建服务器端的Socket对象
ServerSocket ss = new ServerSocket(10086);
//侦听客户连接
Socket s = ss.accept();
//获取通道内字节输入流对象
InputStream in = s.getInputStream();
//读取客户端通过通道内的流发送的数据
byte[] bytes = new byte[1024];
int len = in.read(bytes);
String str = new String(bytes,0,len);
String ip = s.getInetAddress().getHostAddress();
System.out.println(str);
System.out.println(ip);
}
}
需求:使用TCP协议完成 客户端不断键盘录入数据,服务器端键数据输出在指定的文本文件中
TCP协议客户端
mport java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.net.Socket;
//使用TCP协议完成 客户端不断键盘录入数据,服务器端键数据输出在指定的文本文件中
public class ClientDemo {
public static void main(String[] args) throws IOException {
//创建客户端的Socket对象
Socket socket = new Socket("10.12.159.66",10086);
//键盘录入
BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
//封装通道内的流
BufferedWriter bw = new BufferedWriter(new OutputStreamWriter(socket.getOutputStream()));
String line = null;
while((line=br.readLine())!=null) {
if("over".equals(line)) {
break;
}
//将录入的内容通过通道内的流发送
bw.write(line);
bw.newLine();
bw.flush();
}
//释放资源
bw.close();
br.close();
socket.close();
}
}
TCP协议服务器端
import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.FileWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.net.ServerSocket;
import java.net.Socket;
//使用TCP协议完成 客户端不断键盘录入数据,服务器端键数据输出在指定的文本文件中
public class ServerDemo {
public static void main(String[] args) throws IOException {
//创建服务器端的socket对象
ServerSocket ss = new ServerSocket(10086);
//侦听客户端链接
Socket socket = ss.accept();
BufferedReader br = new BufferedReader(new InputStreamReader(socket.getInputStream()));
BufferedWriter bw = new BufferedWriter(new FileWriter("a.txt"));
String line = null;
while((line=br.readLine())!=null) {
bw.write(line);
bw.newLine();
bw.flush();
}
bw.close();
br.close();
}
}