uniapp写微信小程序——横屏签名

 1.在pages.json

            {
			   "path": "pages/index/autograph",
			    "style": {
				    "navigationBarTitleText": "手动签名",
				    "pageOrientation": "landscape",
				    "disableScroll": true
			       }
            }

 2.页面

<template>
	<view >
		<canvas class="mycanvas" style="width: 100vw; height: 75vh;" :disable-scroll="true" type="2d" id="myCanvas" @touchstart="touchstart" @touchmove="touchmove" @touchend="touchend"></canvas>
		<view class="footer">
			<view class="left" @click="finish">取消</view>
			<view class="left" @click="clear">清除</view>
			<view class="right" @click="finish">完成</view>
		</view>
	</view>
</template>

<script>
	export default{
		data(){
			return {
				windowWidth: 0,
				ctx:'',    //绘图图像
				points:[],//路径点集合 
				oldPoints: [],  //用于判断是否是空图片
			}
		},
		onLoad() {
			const systemInfo = uni.getSystemInfoSync()
			this.windowWidth = systemInfo.windowWidth
			const query = uni.createSelectorQuery()
			let that = this
			query.select('#myCanvas')
				.fields({ node: true, size: true })
				.exec((res) => {
					console.log("res",res);
					const canvas = res[0].node
					this.canvas = res[0].node
					that.ctx = canvas.getContext('2d')
					that.ctx.lineWidth = 4 / 750 * this.windowWidth;
					that.ctx.lineCap = "round" //设置线
					that.ctx.lineJoin = "round"
					canvas.width = res[0].width
					canvas.height = res[0].height
				})
		},
		methods:{
			//触摸开始,获取到起点
			touchstart(e){
				let startPoint={
				    X: e.changedTouches[0].x,
				    Y: e.changedTouches[0].y
				}
				// 由于uni对canvas的实现有所不同,这里需要把起点存起来
				this.points.push(startPoint);
				
				//每次触摸开始,开启新的路径
				this.ctx.beginPath();
			},
			
			//触摸移动,获取到路径点
			touchmove(e){
				let movePoint={
				    X: e.changedTouches[0].x,
				    Y: e.changedTouches[0].y
				}
				this.points.push(movePoint);       //存点
				this.oldPoints = JSON.parse(JSON.stringify(this.points))
				let len = this.points.length;
				if(len>=2){
					this.draw(); //绘制路径
				}
			},
			
			// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
			touchend(){                   
				this.points=[];
			},
			
			/* ***********************************************
			#   绘制笔迹
			#	1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
			#	2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
			#	3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
			************************************************ */
			draw() {
				let point1 = this.points[0]
				let point2 = this.points[1]
				this.points.shift()
				this.ctx.moveTo(point1.X, point1.Y)
				this.ctx.lineTo(point2.X, point2.Y)
				this.ctx.stroke()
			},
			
			//清空画布
			clear(){
				let that = this;
				uni.getSystemInfo({
					success: function(res) {
						console.log("res===",res);
						let canvasw = res.windowWidth;
						let canvash = res.windowHeight;
						that.ctx.clearRect(0, 0, canvasw, canvash);
					},
				})
				this.oldPoints = []
			},
			
			//完成绘画
			finish(){
				let that= this
				if (that.oldPoints.length == 0) {
				    uni.showToast({
				        title: '请进行签名!',
				        icon: 'none'
				    })
				    return
				}
				uni.canvasToTempFilePath({
				  canvas: that.canvas,
				  fileType: 'png',
				  quality: 1, //图片质量
				  success: function(res) {
				    let path = res.tempFilePath;
					console.log("图片",path);
					//保存
					// uni.saveImageToPhotosAlbum({
					// 	filePath:path
					// })
				  } ,
				  fail: (err) => {
				      console.log('生成图片失败:', err)
				  }
				})
			},
			
		},
	}
</script>

<style>
	.mycanvas{
		width: 100%;
		height: calc(100vh - 200rpx);
		background-color: #ECECEC;
	}
	.footer{
		font-size: 16px;
		height: 70rpx;
		display: flex;
		justify-content: space-around;
		align-items: center;
	}
	.left,.right{
		line-height: 43px;
		height: 40rpx;
		width: 99rpx;
		text-align: center;
		font-weight: bold;
		color: white;
		border-radius: 38rpx;
	}
	.right{
		background: #007AFF;
	}
	.left{
		background:#efefef;
		color: #333;
	}
</style>

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