//根据空间三点求平面方程
int x1, y1, z1;
int x2, y2, z2;
int x3, y3, z3;
// -> Ax + By + Cz + D = 0
double A = (y2-y1)*(z3
空间求平面方程,以及点到平面的距离
最新推荐文章于 2024-03-18 00:45:00 发布
//根据空间三点求平面方程
int x1, y1, z1;
int x2, y2, z2;
int x3, y3, z3;
// -> Ax + By + Cz + D = 0
double A = (y2-y1)*(z3