编写一个 Java 应用程序,该程序中有 3 个类:Triangle、T rapezium 和 Circle,分别用来 表示三角形、梯形和圆形。

Java 应用程序,该程序中有 3 个类:Triangle、T rapezium 和 Circle,分别用来 表示三角形、梯形和圆形。
具体要求如下。
Triangle 类具有类型为 double 的三个边、周长以及面积属性,Triangle 类具有构造方法初始化属性和返回周长、面积以及修改三个边的功能。另外,Triangle 类还具有一个 boolean 型的属性,该属性用来判断三个数能否构成一个三角形。
Trapezium 类具有类型为 double 的上底、下底、高以及面积属性,具有构造方法初始化属性和返回面积的功能。
Circle 类具有类型为double的半径、周长以及面积属性,具有构造方法初始化属性和返回周长、面积的功能。
生成实例测试该类。


import java.text.DecimalFormat;
import java.util.Scanner;
//三角形

class Triangle {

    double x;
    double y;
    double z;
    double c = 0;
    double area = 0;

    public Triangle() {
    }

     public void change(double x, double y, double z, double x1, double y1, double z1) {
      x=y1;
      y=y1;
      z=z1;
    }


    public boolean judge(double x, double y, double z) {

        if ((x + y > z) && (x + z > y) && (z + y > x)) {
            return true;
        } else {
            return false;

        }
    }

    public void area(double x, double y, double z) {
        boolean g = true;
        double d;
        if (g == judge(x, y, z)) {
            c = x + y + z;
            d = c / 2;
            area = Math.sqrt(d * (d - x) * (d - y) * (d - z));
            System.out.println("面积为:" + area);
            System.out.println("周长为:" + c);

        } else {
            System.out.println("输入不能构成三角形,请重新输入!");
        }

    }

}
//梯形的类

class Trapezium1 {

    double a;
    double b;
    double c;

    public Trapezium1(double m, double n, double h) {
        a = m;
        b = n;
        c = h;
    }

    public double getTrArea() {
        return (a + b) * c / 2;
    }

}
//圆

class Circle2 {

    double r;

    public Circle2(double r1) {
        r = r1;
    }

    public String getArea() {
        DecimalFormat df = new DecimalFormat("0.0000");
        return df.format(Math.PI * r * r);
    }

    public String getPerimeter() {
        DecimalFormat df = new DecimalFormat("0.0000");
        return df.format(2 * Math.PI * r);
    }

}

public class 三角形的AP型 {

    public static void main(String[] args) {
        System.out.println("请输入 s或y再或者t,分别进行运算"); 
        Scanner sc = new Scanner(System.in);
        char sb = sc.next().charAt(0);
       
        switch (sb) {
            case 's': {
                System.out.println("请输入三个数字,来构成一个三角形:");

                double x = sc.nextDouble();
                double y = sc.nextDouble();
                double z = sc.nextDouble();
                boolean s;
                //创建对象

                Triangle td = new Triangle();
                td.judge(x, y, z);
                td.area(x, y, z);
                //分割线
                System.out.println("-------------------分割线---------------------");

                s = td.judge(x, y, z);
//修改三角形的三条边
                System.out.println("修改三条边:");

                double x1 = sc.nextDouble();
                double y1 = sc.nextDouble();
                double z1 = sc.nextDouble();
                td.change(x, y, z, x1, y1, z1);
                if (s == true) {
                    System.out.println("修改后能够成一个三角形");
                    td.area(x1, y1, z1);
                } else {
                    System.out.println("修改后不能构成一个三角形");
                }
            
            /*   if (s == false) {
                    //再次给值
                    Scanner sd = new Scanner(System.in);
                    double a = sd.nextDouble();
                    double b = sd.nextDouble();
                    double c = sd.nextDouble();
                    td.area(a, b, c);

                    System.out.println("-------------------分割线---------------------");
                    s = td.judge(x, y, z);

                }*/
            break;
            }
        case 'y': {
                System.out.println("请输入圆半径:");
                double r = sc.nextDouble();
                Circle2 c = new Circle2(r);
                System.out.println("圆的面积为:" + c.getArea());
                System.out.println("圆的周长为" + c.getPerimeter());

                break;
            }
          
            case 't':
            {
              System.out.println("请输入梯形的上底下底及其高:");
              double d1=sc.nextDouble();
              double d2=sc.nextDouble();
              double h=sc.nextDouble();
              Trapezium1  t=new Trapezium1(d1,d2,h);
              System.out.println("梯形的面积为:"  + t.getTrArea());
              break;
            }
        }
}
    
}


  • 12
    点赞
  • 102
    收藏
    觉得还不错? 一键收藏
  • 7
    评论
好的,以下是 Java 代码实现: Triangle 类: ``` public class Triangle { private double sideA; private double sideB; private double sideC; private double perimeter; private double area; private boolean isTriangle; public Triangle(double sideA, double sideB, double sideC) { this.sideA = sideA; this.sideB = sideB; this.sideC = sideC; this.isTriangle = (sideA + sideB > sideC) && (sideA + sideC > sideB) && (sideB + sideC > sideA); if (isTriangle) { this.perimeter = sideA + sideB + sideC; double p = this.perimeter / 2; this.area = Math.sqrt(p * (p - sideA) * (p - sideB) * (p - sideC)); } } public boolean isTriangle() { return isTriangle; } public double getPerimeter() { return perimeter; } public void setPerimeter(double perimeter) { this.perimeter = perimeter; } public double getArea() { return area; } public void setArea(double area) { this.area = area; } public double getSideA() { return sideA; } public double getSideB() { return sideB; } public double getSideC() { return sideC; } } ``` Trapezoid 类: ``` public class Trapezoid { private double top; private double bottom; private double height; private double left; private double right; private double area; public Trapezoid(double top, double bottom, double height, double left, double right) { this.top = top; this.bottom = bottom; this.height = height; this.left = left; this.right = right; this.area = (top + bottom) * height / 2; } public double getTop() { return top; } public double getBottom() { return bottom; } public double getHeight() { return height; } public double getLeft() { return left; } public double getRight() { return right; } public double getArea() { return area; } public void setArea(double area) { this.area = area; } } ``` Circle 类: ``` public class Circle { private double radius; private double area; public Circle(double radius) { this.radius = radius; this.area = Math.PI * radius * radius; } public double getRadius() { return radius; } public void setRadius(double radius) { this.radius = radius; } public double getArea() { return area; } public void setArea(double area) { this.area = area; } } ``` 以上是三个类的实现。其中 Triangle 类增加了返回三条边的方法 getSideA()、getSideB() 和 getSideC(),其他两个类分别计算并返回面积。

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论 7
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值