Java多线程学习笔记

Java多线程学习笔记

概念

进程是程序的一次执行过程

是系统资源分配的单位

main()称为主线程,为系统入口

进程是指一个内存中运行的应用程序,每个进程都有自己独立的一块内存空间,一个进程中可以启动多个线程

线程是指进程中的一个执行流程,一个进程中可以运行多个线程

线程的状态

状态转换

创建方式

  • 继承Thread类

    • 重写run方法,调用start开启线程

    • 存在单继承的局限性

    • package CreadThread;
      
      public class TestThread1 extends Thread{
          @Override
          public void run() {
              for (int i = 0; i < 100; i++) {
                  System.out.println(0);
              }
          }
      
          public static void main(String[] args) {
              TestThread1 testThread1 = new TestThread1();
              testThread1.start();
              for (int i = 0; i < 100; i++) {
                  System.out.println(1);
              }
          }
      }
      
  • 实现Runnable接口

    • 重写run方法,通过创建线程对象来启动自己的线程

    • 灵活方便,方便同一个对象被多个线程使用

    • package CreadThread;
      
      public class TestThread2 implements Runnable {
          @Override
          public void run() {
              for (int i = 0; i < 100; i++) {
                  System.out.println(0);
              }
          }
      
          public static void main(String[] args) {
              //创建Runnable接口的实现类
              TestThread2 testThread2 = new TestThread2();
      //        Thread thread = new Thread(testThread2);
      //        thread.start();
              
              //创建线程对象,通过线程来开启我们的线程,静态代理
              new Thread(testThread2).start();
              
              for (int i = 0; i < 100; i++) {
                  System.out.println(1);
              }
          }
      }
      
  • 实现Callable接口

    • 重写call方法;创建目标对象;执行服务newFixedTreadPool;提交执行submit;获取结果get;关闭服务shutdownNow

    • 可以抛出异常

    • package CreadThread.testCallable;
      
      import CreadThread.TestThread12;
      
      import java.util.concurrent.*;
      
      public class TestCallable implements Callable {
          private int n = 10;
      
          @Override
          public Boolean call(){
              while (true){
                  if (n<=0){
                      break;
                  }
                  System.out.println(Thread.currentThread().getName()+"标志减一======"+n--);
              }
              return true;
          }
      
          public static void main(String[] args) throws ExecutionException, InterruptedException {
              TestCallable t1 = new TestCallable();
              TestCallable t2 = new TestCallable();
              TestCallable t3 = new TestCallable();
      
              //创建服务
              ExecutorService ser = Executors.newFixedThreadPool(3);
              //提交服务
              Future<Boolean> result1 = ser.submit(t1);
              Future<Boolean> result2 = ser.submit(t2);
              Future<Boolean> result3 = ser.submit(t3);
              //获取结果
              boolean r1 = result1.get();
              boolean r2 = result1.get();
              boolean r3 = result1.get();
              //关闭服务
              ser.shutdownNow();
          }
      }
      

多个线程操控同一个对象

案例1

package CreadThread;

public class TestThread12 implements Runnable{
    private int n = 10;

    @Override
    public void run() {
        while (true){
            if (n<=0){
                break;
            }
            System.out.println(Thread.currentThread().getName()+"标志减一======"+n--);
        }
    }

    public static void main(String[] args) {
        TestThread12 testThread12 = new TestThread12();

        new Thread(testThread12,"a").start();
        new Thread(testThread12,"b").start();
        new Thread(testThread12,"c").start();
/**
 * c标志减一======10
 * c标志减一======9
 * c标志减一======8
 * c标志减一======7
 * c标志减一======6
 * a标志减一======10
 * a标志减一======4
 * b标志减一======10
 * b标志减一======2
 * b标志减一======1
 * a标志减一======3
 * c标志减一======5
 * 多个线程操控同一个对象时出现了线程不安全问题
 * 出现线程不安全的问题
 */
    }
}

案例2

package CreadThread;

public class TestThread3 implements Runnable{
    private static String u;

    @Override
    public void run() {
        for (int i = 0; i <= 10000; i++) {
            if (Thread.currentThread().getName().equals("a")){
                try {
                    Thread.sleep(1);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }

            if (over(i)){
                break;
            }
            System.out.println(Thread.currentThread().getName()+"===="+i);
        }
    }
    private boolean over(int s){
        if (u!=null){
            return true;
        }else {
            if (s >= 10000){
                u = Thread.currentThread().getName();
                System.out.println(u+"=="+s+"==结束");
                return true;
            }
        }
        return false;
    }

    public static void main(String[] args) {
        TestThread3 testThread3 = new TestThread3();

        new Thread(testThread3,"a").start();
        new Thread(testThread3,"b").start();

    }
}
/**
i=10时,且a未睡眠
 a====0
 a====1
 a====2
 a====3
 a====4
 a====5
 a====6
 b====0
 a====7
 a====8
 a====9
 a==10==结束
 b====1
 **/

模拟静态代理

案例:

  • 小明:真实角色
  • 婚庆公司:代理小明,帮他处理结婚的事
  • 结婚:都是实现结婚接口
package staticThread;

public class StaticProxy {
    public static void main(String[] args) {
        
        XiaoMing xiaoMing = new XiaoMing();

        new Thread(()->System.out.println("启动")).start();
        //对比
        new WeddingCompany(new XiaoMing()).HappyMarry();
        
//        WeddingCompany weddingCompany = new WeddingCompany(xiaoMing);
//        weddingCompany.HappyMarry();
    }
}
interface Marry{
    void HappyMarry();
}
class XiaoMing implements Marry{
    @Override
    public void HappyMarry() {
        System.out.println("小明===结婚");
    }
}
class WeddingCompany implements Marry{
    private Marry target;

    public WeddingCompany() {
    }

    public WeddingCompany(Marry target) {
        this.target = target;
    }

    @Override
    public void HappyMarry() {
        before();
        this.target.HappyMarry();
        after();
    }
    private void before(){
        System.out.println("结婚之前");
    }
    private void after(){
        System.out.println("结婚之后");
    }
}
/**
 代理对象和真实对象需实现同一接口
 
 代理对象可以完成真实对象做不了的其他事情
 真实对象只需要关注自己的事情
 **/

Lambda表达式

  • 避免内部类定义过多
  • 其实质属于函数式编程的理念

函数式接口

  • 任何接口,如果只包含唯一一个抽象方法,那么它就是函数式接口
  • 对于函数式接口,可以通过lambda表达式接口的对象

案例:

package lamda;

public class TestLambda {
    //静态内部类
    static class L2 implements IL{
        @Override
        public void lambda() {
            System.out.println("L2静态内部类");
        }
    }

    public static void main(String[] args) {
        IL il = new L1();
        il.lambda();

        IL il2 = new L2();
        il2.lambda();

        //局部内部类
        class L3 implements IL{
            @Override
            public void lambda() {
                System.out.println("L3局部内部类");
            }
        }
        IL il3 = new L3();
        il3.lambda();

        //匿名内部类
        IL il4 = new IL() {
            @Override
            public void lambda() {
                System.out.println("L4匿名内部类");
            }
        };
        il4.lambda();

        //lambda简化
        IL il5 = ()->{
            System.out.println("L5 lambda简化");
        };
        il5.lambda();
        /**
        简化
        il = (int a)->{
        	System.out.println();
        }
        
        il = (a)->{
        	System.out.println();
        }
        
        il = a->{
        	System.out.println();
        }
        
        il = a->System.out.println();
        **/
    }
}

interface IL{
    void lambda();
}

class L1 implements IL{
    @Override
    public void lambda() {
        System.out.println("L1");
    }
}

停止线程

  • Thread的stop方法(不建议)
  • 推荐线程自己停下来
  • 建议使用一个标志位进行终止变量,当flag=false,则终止线程运行
package StopThread;

public class TestStop implements Runnable{
    private boolean flag = true;

    @Override
    public void run() {
        int i = 0;
        while (flag){
            System.out.println("run==="+i++);
        }
    }

    public void stop(){
        this.flag = false;
    }

    public static void main(String[] args){
        TestStop testStop = new TestStop();

        new Thread(testStop).start();

        for (int i = 0; i < 100; i++) {
            System.out.println("main"+i);
            if (i==90){
                testStop.stop();
                System.out.println("结束");
            }
        }
    }
}

线程休眠

  • sleep(时间),当前线程阻塞的毫秒数
  • 可以模拟网络延时(放大问题的发生性)
  • 每个对象都有一个锁,sleep不会释放锁
package StopThread;

public class TestSleep implements Runnable{
    private int n = 10;

    @Override
    public void run() {
        while (true){
            if (n<=0){
                break;
            }
            //模拟延时
            try {
                Thread.sleep(200);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread().getName()+"标志减一======"+n--);
        }
    }

    public static void main(String[] args) {
        TestSleep testThread12 = new TestSleep();

        new Thread(testThread12, "a").start();
        new Thread(testThread12, "b").start();
        new Thread(testThread12, "c").start();
    }
}

计时

Date startTime = new Date(System.currentTimeMillis());//系统当前时间
        while (true){
            try {
                Thread.sleep(1000);
                System.out.println(new SimpleDateFormat("HH:mm:ss").format(startTime));
                startTime = new Date(System.currentTimeMillis());//更新当前时间
            } catch (InterruptedException e) {
                e.printStackTrace();
            }

        }
/**
11:15:46
11:15:47
11:15:48
11:15:49
11:15:50
11:15:51
11:15:52
11:15:53
**/

线程礼让

  • 礼让线程,让当前正在执行的线程暂停,但不阻塞
  • 运行转就绪
  • 礼让不一定成功
package StopThread;

public class TestYield {
    public static void main(String[] args) {
        MyYield myYield = new MyYield();

        new Thread(myYield,"a").start();
        new Thread(myYield,"b").start();

    }

}

class MyYield implements Runnable{
    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"开始");
        Thread.yield();//礼让
        System.out.println(Thread.currentThread().getName()+"停止");
    }
}
/**
 * 礼让成功
 b开始
 a开始
 b停止
 a停止

 礼让不成功
 b开始
 b停止
 a开始
 a停止
 **/

线程强制执行 join

  • Join合并线程,待此线程执行完毕后,再执行其他线程,其他线程阻塞
  • 插队
package StopThread;

public class TestJoin implements Runnable{
    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            System.out.println("线程      "+i);
        }
    }

    public static void main(String[] args) throws InterruptedException {
        TestJoin testJoin = new TestJoin();
        Thread thread = new Thread(testJoin);
        thread.start();

        for (int i = 0; i < 100; i++) {
            if(i==20){
                thread.join();
            }
            System.out.println("main    "+i);
        }
    }
}

线程状态观测

Thread.State

  • NEW:还未启动
  • RUNNABLE:正在jvm中运行,但是可能正在等待操作系统的其他资源
  • BLOCKED:受阻塞,并且正在等待监视器锁
  • WAITING:处于等待状态的线程,正在等待另一个线程执行特定的操作
  • TERMINATED:结束
  • TIMED_WAITING:限期等待,将在特定的时间内自行返回
package StopThread;

public class TestState{


    public static void main(String[] args) throws InterruptedException {
        Thread thread = new Thread(()->{
            for (int i = 0; i < 5; i++) {
                try {
                    Thread.sleep(1000);
                } catch (InterruptedException e) {
                    e.printStackTrace();
                }
            }
            System.out.println("===");
        });

        Thread.State state = thread.getState();
        System.out.println(state);

        thread.start();
        state = thread.getState();
        System.out.println(state);

        while (state!= Thread.State.TERMINATED){
            Thread.sleep(100);
            state = thread.getState();
            System.out.println(state);
        }
    }
}

线程优先级

  • 范围1~10:Thread.MIN_PRIORITY = 1;

    Thread.MAX_PRIORITY = 10;

    Thread.NORM_PRIORITY = 5

  • 线程默认优先级是 5;

  • 优先级低只是意味着获得调度的概率低,并不是优先级低就不会被调用了,这都是看CPU的调度

  • getPriority
    .setPriority()
    
package StopThread;

public class TestPriority {
    public static void main(String[] args) {
        //主线程优先级
        System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());

        MyPrioirty myPrioirty = new MyPrioirty();

        Thread t1 = new Thread(myPrioirty);
        Thread t2 = new Thread(myPrioirty);
        Thread t3 = new Thread(myPrioirty);
        Thread t4 = new Thread(myPrioirty);
        Thread t5 = new Thread(myPrioirty);
        Thread t6 = new Thread(myPrioirty);

        //在启动前设置优先级
        t1.start();

        t2.setPriority(1);
        t2.start();

        t3.setPriority(4);
        t3.start();

        t4.setPriority(Thread.MAX_PRIORITY);
        t4.start();

//        t5.setPriority(-1);
//        t5.start();
//
//        t6.setPriority(11);
//        t6.start();
    }
}

class MyPrioirty implements Runnable{

    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName()+"-->"+Thread.currentThread().getPriority());
    }
}
/**

 main-->5
 Thread-0-->5
 Thread-3-->10
 Thread-2-->4
 Thread-1-->1
 **/

守护线程

  • 在Java中有两类线程:User Thread(用户线程)、Daemon Thread(守护线程)
  • 守护线程(列如:main):为所有非守护线程提供服务的线程;换句话说,任何一个守护线程都是整个JVM中所有非守护线程的保姆
  • 虚拟机必须确保用户线程执行完毕,不用等待守护线程执行完毕
  • 后台记录日志,监控内存,垃圾回收
public class TestDaemon {
    public static void main(String[] args) {
        Y y = new Y();
        X x = new X();

        Thread thread = new Thread(y);
        thread.setDaemon(true);//默认false,表示用户线程

        thread.start();//守护线程启动

        new Thread(x).start();//用户线程启动
    }
}

class X implements Runnable{

    @Override
    public void run() {
        for (int i = 0; i < 10; i++) {
            System.out.println("存在  "+i);
        }
        System.out.println("结束");
    }
}

class Y implements Runnable{

    @Override
    public void run() {
        while (true){
            System.out.println("Y   存在    ");
        }
    }
}

/**
 * Y   存在    
 * Y   存在    
 * 存在  3
 * 存在  4
 * 存在  5
 * 存在  6
 * 存在  7
 * 存在  8
 * 存在  9
 * 结束
 * Y   存在    
 * Y   存在  
 
 不必等待守护线程的结束
 **/

线程同步

  • synchronized

  • 同步是一种高开销的操作,因此应该尽量减少同步的内容

  • 同步块:synchronized(Obj){},Obj称为同步监视器

    • 同步块是通过锁定一个指定的对象,来对同步块中包含的代码进行同步

      synchronized(){
          ....
      }
      
    • /**
       * 线程同步的运用
       * 
       */
      public class SynchronizedThread {
       
          class Bank {
              private int account = 100;
              public int getAccount() {
                  return account;
              }
       
              /**
               * 用同步方法实现
               * 
               * @param money
               */
              public synchronized void save(int money) {
                  account += money;
              }
       
              /**
               * 用同步代码块实现
               * 
               * @param money
               */
              public void save1(int money) {
                  synchronized (this) {
                      account += money;
                  }
              }
          }
          class NewThread implements Runnable {
                  private Bank bank;
       
                  public NewThread(Bank bank) {
                      this.bank = bank;
                  }
       
                  @Override
                  public void run() {
                      for (int i = 0; i < 10; i++) {
                          // bank.save1(10);
                          bank.save(10);
                          System.out.println(i + "账户余额为:" + bank.getAccount());
                      }
                  }
       
              }
       
              /**
               * 建立线程,调用内部类
               */
              public void useThread() {
                  Bank bank = new Bank();
                  NewThread new_thread = new NewThread(bank);
                  System.out.println("线程1");
                  Thread thread1 = new Thread(new_thread);
                  thread1.start();
                  System.out.println("线程2");
                  Thread thread2 = new Thread(new_thread);
                  thread2.start();
              }
       
              public static void main(String[] args) {
                  SynchronizedThread st = new SynchronizedThread();
                  st.useThread();
              }
       
          }
          
      
  • 同步方法:给方法加关键字synchronized

package syn;

public class UnsafeBuyTicket {

    public static void main(String[] args) {
        BuyTicket station = new BuyTicket();


        new Thread(station,"a").start();
        new Thread(station,"b").start();
        new Thread(station,"b").start();


    }
}

class BuyTicket implements Runnable{

    private int tNums = 10;
    boolean flag = true;

    @Override
    public void run() {
        //买票
        while (flag){
            buy();
        }
    }

    //同步方法,锁的值是this
    private synchronized void buy(){
        //是否有票
        if (tNums<=0){
            flag = false;
            return;
        }
        try {
            Thread.sleep(100);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
        System.out.println(Thread.currentThread().getName()+"Buy  "+tNums--);
    }
}
/**
 不安全时:bBuy  10
 bBuy  10
 aBuy  9
 bBuy  8
 aBuy  6
 bBuy  7
 bBuy  5
 bBuy  4
 aBuy  5
 bBuy  2
 aBuy  1
 bBuy  3


 安全时:
 aBuy  10
 aBuy  9
 aBuy  8
 aBuy  7
 aBuy  6
 aBuy  5
 aBuy  4
 aBuy  3
 aBuy  2
 aBuy  1

 **/

死锁

  • 所谓死锁是指多个线程因竞争资源而造成的一种僵局(互相等待),若无外力作用,这些进程都将无法向前推进
  • 多个线程相互有着对方需要的资源,然后形成僵持
  • 产生死锁的必要条件
    • 互斥条件:一个资源每次只能被一个进程使用
    • 请求与保持条件:一个进程因请求资源而阻塞时,对已获得的资源保持不放
    • 不可剥夺条件:进程已获得的资源,在末使用完之前,不能强行剥夺
    • 循环等待条件:若干进程之间形成一种头尾相接的循环等待资源关系
public class Deadlock {
}
class L{
    public static void main(String[] args) {
        Ma ma1 = new Ma(0,"a1");
        Ma ma2 = new Ma(0,"a2");

        ma1.start();
        ma2.start();
    }
}

class M{

}

class Ma extends Thread{
    //保证需要的资源只有一份
    static L l = new L();
    static M m = new M();

    int choice;
    String people;

    Ma(int choice,String people){
        this.choice = choice;
        this.people = people;
    }
    Ma(){

    }

    @Override
    public void run() {
        try {
            mup();
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }

    private void mup() throws InterruptedException {
        if (choice==0){
            synchronized (l){
                System.out.println(this.people+"获得锁1");
                Thread.sleep(1000);

                synchronized (m){
                    System.out.println(this.people+"获得锁2");
                }
            }
        }else {
            synchronized (m){
                System.out.println(this.people+"获得锁2");
                Thread.sleep(2000);

                synchronized (l){
                    System.out.println(this.people+"获得锁1");
                }
            }
        }
    }
}
/**
			synchronized (l){
                System.out.println(this.people+"获得锁1");
                Thread.sleep(1000);
            }
            synchronized (m){
                    System.out.println(this.people+"获得锁2");
                }

**/

Lock(锁)

  • Lock是显示锁,synchronized是隐式锁,出了作用域自动释放
  • Lock只有代码锁
  • Lock锁JVM花费较少的实践来调度线程,性能更好。并且具有更好的拓展性
package lock;

import java.util.concurrent.locks.ReentrantLock;

public class TestLock {
    public static void main(String[] args) {
        TestLock2 testLock2 = new TestLock2();

        new Thread(testLock2).start();
        new Thread(testLock2).start();
        new Thread(testLock2).start();

    }
}

class TestLock2 implements Runnable{
    int tNums = 10;

    //定义LOck
    private final ReentrantLock lock = new ReentrantLock();
    
    @Override
    public void run() {
        while (true){
            try {
                lock.lock();//加锁
                if (tNums>0){
                    try {
                        Thread.sleep(1000);
                    } catch (InterruptedException e) {
                        e.printStackTrace();
                    }
                    System.out.println(tNums--);
                }else {
                    break;
                }
            }finally {
                //解锁
                lock.unlock();
            }
        }
    }
}
/**

 10
 9
 8
 7
 6
 5
 4
 3
 2
 1
 **/

线程协作

Object的方法:

方法名作用
wait()表示线程一直等待,直到其他线程通知,会释放锁
wait(long timeout)指定等待毫秒数
notify()唤醒一个处于等待状态的线程
notifyAll()唤醒同一个对象所有调用wait()方法的线程,优先级别高的线程优先调度

生产者消费者案例(利用缓冲区)

package lock;

import javax.security.auth.login.CredentialNotFoundException;

//利用缓存区解决
public class TestPC {
    public static void main(String[] args) {
        SynContainer container = new SynContainer();

        new Productor(container).start();
        new Consumer(container).start();
    }
}

class Productor extends Thread{
    SynContainer container;

    public Productor(SynContainer container){
        this.container = container;
    }

    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            container.push(new Chicken(i));
            //System.out.println("生产"+i+"只");
        }
    }
}

class Consumer extends Thread{
    SynContainer container;

    public Consumer(SynContainer container){
        this.container = container;
    }
    @Override
    public void run() {
        for (int i = 0; i < 100; i++) {
            //System.out.println("消费了第"+container.pop().id+"只");
            container.pop();
        }
    }
}

class Chicken{
    int id;

    public Chicken(int id) {
        this.id = id;
    }
}

//缓冲区
class SynContainer{
    //容器
    Chicken[] chickens = new Chicken[10];
    int count = 0;

    //生产
    public synchronized void push(Chicken chicken){
        //满了,需要等待消费者消费
        if (count==chickens.length){
            //通知消费者消费,生产者等待
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        //没有满,可以继续放入产品

        chickens[count]= chicken;
        count++;
        System.out.println("生产"+chicken.id+"只");

        //可以通知消费者消费
        this.notifyAll();
    }

    //消费
    public synchronized Chicken pop(){
        //能否消费
        if (count==0){
            //通知生产者等生产
            try {
                this.wait();
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
        }
        //消费者消费
        count--;
        Chicken chicken = chickens[count];
        System.out.println("消费了第"+chicken.id+"只");
        //通知生产者生产
        this.notifyAll();
        return chicken;
    }
}

还有信号量法

线程池

  • 线程池线程池就是首先创建一些线程,它们的集合称为线程池,使用线程池可以很好的提高性能,线程池在系统启动时既创建大量空闲的线程,程序将一个任务传给线程池
  • ExecutorService线程池接口
  • Executors:工具类,线程池的工厂类,创建并返回不同类型的线程池
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class TestPool {

    public static void main(String[] args) {
        //创建线程池
        ExecutorService service = Executors.newFixedThreadPool(10);//大小为10

        //执行
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());

        //关闭链接
        service.shutdown();
    }
}

class MyThread implements Runnable{

    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName());
    }
}
/**
 pool-1-thread-1
 pool-1-thread-2
 pool-1-thread-3
 pool-1-thread-4
 
 **/

this.wait();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
//消费者消费
count–;
Chicken chicken = chickens[count];
System.out.println(“消费了第”+chicken.id+“只”);
//通知生产者生产
this.notifyAll();
return chicken;
}
}


还有信号量法



## 线程池

- 线程池线程池就是首先创建一些线程,它们的集合称为线程池,使用线程池可以很好的提高性能,线程池在系统启动时既创建大量空闲的线程,程序将一个任务传给线程池
- ExecutorService线程池接口
- Executors:工具类,线程池的工厂类,创建并返回不同类型的线程池

```java
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;

public class TestPool {

    public static void main(String[] args) {
        //创建线程池
        ExecutorService service = Executors.newFixedThreadPool(10);//大小为10

        //执行
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());
        service.execute(new MyThread());

        //关闭链接
        service.shutdown();
    }
}

class MyThread implements Runnable{

    @Override
    public void run() {
        System.out.println(Thread.currentThread().getName());
    }
}
/**
 pool-1-thread-1
 pool-1-thread-2
 pool-1-thread-3
 pool-1-thread-4
 
 **/
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值