顺序栈的实现

一种是结构体中直接定义数组,一种我们动态开辟内存。

typedef int ElemType;
typedef struct Stack
{
	ElemType data[STACK_INIT_SIZE];
	int top;
}Stack,*Sxtack;

void Init_Stack(Sxtack pstack)
{
	assert(pstack != nullptr);
	pstack->top = 0;
}
bool IsFull(Sxtack pstack)
{
	assert(pstack != nullptr);
	return pstack->top == STACK_INIT_SIZE;
}
bool Push(Sxtack pstack, ElemType val)
{
	assert(pstack != nullptr);
	if (IsFull(pstack))
	{
		printf("Push error\n");
	}
	else
	{
		pstack->data[pstack->top] = val;
		pstack->top++;
	}
	return true;
}
bool IsEmpty(Sxtack pstack)
{
	assert(pstack != nullptr);
	return pstack->top == 0;
}
bool Pop(Sxtack pstack, ElemType &val)
{
	assert(pstack != nullptr);
	if (IsEmpty(pstack))
	{
		printf("Pop error\n");
	}
	else
	{
		val = pstack->data[pstack->top - 1];
		pstack->top--;
	}
	return true;
}
bool GetTop_Elem(Sxtack pstack, ElemType &val)
{
	assert(pstack != nullptr);
	if (IsEmpty(pstack)) return false;
	val = pstack->data[pstack->top - 1];
	return true;
}
void Print_Stack(Sxtack pstack)
{
	assert(pstack != nullptr);
	int n = 0;
	while (!(IsEmpty(pstack)))
	{
		Pop(pstack, n);
		printf("%3d",n);
	}
	printf("\n");
}

可以根据个人喜好看用哪种方式,数组的话,如果不够用直接把栈的初始值改一下就好,ElemType data[STACK_INIT_SIZE],即方括号里的大小,指针的话就不用管了。

#include<stdio.h>
#include<stdlib.h>
#include<assert.h>
#include<string.h>

#define STACK_INIT_SIZE 10

typedef int ElemType;
typedef struct Stack
{
	ElemType* elem;
	int top;
	int stacksize;
}Stack, * SLstack;

void Init_Stack(SLstack pstack)
{
	assert(pstack != nullptr);
	pstack->stacksize = STACK_INIT_SIZE;
	pstack->top = 0;
	pstack->elem = (ElemType*)malloc(sizeof(ElemType) * pstack->stacksize);
}
bool IsFull(SLstack pstack)
{
	assert(pstack != nullptr);
	return pstack->top == pstack->stacksize;
}
bool IsEmpty(SLstack pstack)
{
	assert(pstack != nullptr);
	return pstack->top == 0;
}
void Dilatation(SLstack pstack)
{
	assert(pstack != nullptr);
	ElemType* p = (ElemType*)realloc(pstack->elem, sizeof(ElemType) * (pstack->stacksize + STACKINCREMENT));
	if (nullptr == p) exit(1);
	pstack->elem = p;
	pstack->stacksize += STACKINCREMENT;
}
bool Push(SLstack pstack, ElemType& val)
{
	assert(pstack != nullptr);
	if (IsFull(pstack))
	{
		Dilatation(pstack);
	}
	pstack->elem[pstack->top] = val;
	pstack->top++;
	return true;
}
bool GetTop(SLstack pstack, ElemType& val)
{
	assert(pstack != nullptr);
	if (IsEmpty(pstack)) return false;
	val = pstack->elem[pstack->top - 1];
	return true;
}
bool Pop(SLstack pstack, ElemType& val)
{
	assert(pstack != nullptr);
	if (IsEmpty(pstack)) return false;
	val = pstack->elem[pstack->top - 1];
	pstack->top--;
	return true;
}
void Print_stack(SLstack pstack)
{
	assert(pstack != nullptr);
	ElemType top = pstack->top;
	//while (!(IsEmpty(pstack)))
	while (top != 0)
	{
		printf("%3d", pstack->elem[top - 1]);
		top--;
	}
	/*while (!(IsEmpty(pstack)))
	{
		Pop(pstack, val);
		printf("%3d", val);
	}*/
	printf("\n");
}
int Length(SLstack pstack)
{
	assert(pstack != nullptr);
	return pstack->top;
}
void Clear_Stack(SLstack pstack)
{
	assert(pstack != nullptr);
	pstack->top = 0;
}
void Destroy(SLstack pstack)
{
	assert(pstack != nullptr);
	free(pstack->elem);
	//memset(pstack,0,12);
	Clear_Stack(pstack);
	pstack->elem = nullptr;
	pstack->stacksize = 0;
}
int main()
{
	Stack mystack;
	Init_Stack(&mystack);
	for (int i = 0; i < 15; ++i)
	{
		Push(&mystack, i);
	}
	Print_stack(&mystack);
	printf("%3d", Length(&mystack));
	Clear_Stack(&mystack);
	Print_stack(&mystack);
	printf("%3d", Length(&mystack));
	Destroy(&mystack);
	Print_stack(&mystack);
	return 0;
}
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