四个复制就能用的炫酷网页特效

第一个:炫酷星空

在这里插入图片描述

 
<!DOCTYPE HTML>
<html>
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>运营系统登录页</title>
 
<link href="static/css/login.css" rel="stylesheet" type="text/css">
<script type="text/javascript" src="static/lib/jquery/1.9.1/jquery.min.js"></script> 
<script src="static/js/verificationNumbers.js" tppabs="static/js/verificationNumbers.js"></script>
<style>
.J_codeimg{z-index:-1;position:absolute;}
</style>
<script>
$(document).ready(function() {
  //验证码
  createCode();
});
</script>
</head>
<body>
<div class="login-box" id="demo">
  </div>
  <div class="canvaszz"> </div>
  <canvas id="canvas"></canvas> 
</div>
<script>
//宇宙特效
"use strict";
var canvas = document.getElementById('canvas'),
  ctx = canvas.getContext('2d'),
  w = canvas.width = window.innerWidth,
  h = canvas.height = window.innerHeight,
 
  hue = 217,
  stars = [],
  count = 0,
  maxStars = 2500;//星星数量
 
var canvas2 = document.createElement('canvas'),
  ctx2 = canvas2.getContext('2d');
canvas2.width = 100;
canvas2.height = 100;
var half = canvas2.width / 2,
  gradient2 = ctx2.createRadialGradient(half, half, 0, half, half, half);
gradient2.addColorStop(0.025, '#CCC');
gradient2.addColorStop(0.1, 'hsl(' + hue + ', 61%, 33%)');
gradient2.addColorStop(0.25, 'hsl(' + hue + ', 64%, 6%)');
gradient2.addColorStop(1, 'transparent');
 
ctx2.fillStyle = gradient2;
ctx2.beginPath();
ctx2.arc(half, half, half, 0, Math.PI * 2);
ctx2.fill();![请添加图片描述](https://img-blog.csdnimg.cn/f7c720e91ff947a9a01febb855cfcc52.png)

 
// End cache
 
function random(min, max) {
  if (arguments.length < 2) {
    max = min;
    min = 0;
  }
 
  if (min > max) {
    var hold = max;
    max = min;
    min = hold;
  }
 
  return Math.floor(Math.random() * (max - min + 1)) + min;
}
 
function maxOrbit(x, y) {
  var max = Math.max(x, y),
    diameter = Math.round(Math.sqrt(max * max + max * max));
  return diameter / 2;
  //星星移动范围,值越大范围越小,
}
 
var Star = function() {
 
  this.orbitRadius = random(maxOrbit(w, h));
  this.radius = random(60, this.orbitRadius) / 18; 
  //星星大小
  this.orbitX = w / 2;
  this.orbitY = h / 2;
  this.timePassed = random(0, maxStars);
  this.speed = random(this.orbitRadius) / 500000; 
  //星星移动速度
  this.alpha = random(2, 10) / 10;
 
  count++;
  stars[count] = this;
}
 
Star.prototype.draw = function() {
  var x = Math.sin(this.timePassed) * this.orbitRadius + this.orbitX,
    y = Math.cos(this.timePassed) * this.orbitRadius + this.orbitY,
    twinkle = random(10);
 
  if (twinkle === 1 && this.alpha > 0) {
    this.alpha -= 0.05;
  } else if (twinkle === 2 && this.alpha < 1) {
    this.alpha += 0.05;
  }
 
  ctx.globalAlpha = this.alpha;
  ctx.drawImage(canvas2, x - this.radius / 2, y - this.radius / 2, this.radius, this.radius);
  this.timePassed += this.speed;
}
 
for (var i = 0; i < maxStars; i++) {
  new Star();
}
 
function animation() {
  ctx.globalCompositeOperation = 'source-over';
  ctx.globalAlpha = 0.5; //尾巴
  ctx.fillStyle = 'hsla(' + hue + ', 64%, 6%, 2)';
  ctx.fillRect(0, 0, w, h)
 
  ctx.globalCompositeOperation = 'lighter';
  for (var i = 1, l = stars.length; i < l; i++) {
    stars[i].draw();
  };
 
  window.requestAnimationFrame(animation);
}
 
animation();
</script>
 
</body>
</html>

第二个:点击出现文字特效

请添加图片描述

<!DOCTYPE html>
<html lang="en">
 
<head>
    <meta charset="UTF-8">
    <title>Document</title>
</head>
 
<body>
    <script>
        (function () {
            var a_idx = 0;
            window.onclick = function (event) {
                var a = new Array("❤富强❤", "❤民主❤", "❤文明❤", "❤和谐❤", "❤自由❤", "❤平等❤", "❤公正❤", "❤法治❤", "❤爱国❤",
                    "❤敬业❤", "❤诚信❤", "❤友善❤");
 
                var heart = document.createElement("b"); //创建b元素
                heart.onselectstart = new Function('event.returnValue=false'); //防止拖动
 
                document.body.appendChild(heart).innerHTML = a[a_idx]; //将b元素添加到页面上
                a_idx = (a_idx + 1) % a.length;
                heart.style.cssText = "position: fixed;left:-100%;"; //给p元素设置样式
 
                var f = 16, // 字体大小
                    x = event.clientX - f / 2, // 横坐标
                    y = event.clientY - f, // 纵坐标
                    c = randomColor(), // 随机颜色
                    a = 1, // 透明度
                    s = 1.2; // 放大缩小
 
                var timer = setInterval(function () { //添加定时器
                    if (a <= 0) {
                        document.body.removeChild(heart);
                        clearInterval(timer);
                    } else {
                        heart.style.cssText = "font-size:16px;cursor: default;position: fixed;color:" +
                            c + ";left:" + x + "px;top:" + y + "px;opacity:" + a + ";transform:scale(" +
                            s + ");";
 
                        y--;
                        a -= 0.016;
                        s += 0.002;
                    }
                }, 15)
 
            }
            // 随机颜色
            function randomColor() {
 
                return "rgb(" + (~~(Math.random() * 255)) + "," + (~~(Math.random() * 255)) + "," + (~~(Math
                .random() * 255)) + ")";
 
            }
        }());
    </script>
</body>
 
</html>

第三个:屏幕左下角3d人物

请添加图片描述

<!DOCTYPE html>
<html lang="en">
 
<head>
    <meta charset="UTF-8">
    <title>Document</title>
</head>
 
<body>
   <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/font-awesome/css/font-awesome.min.css">
   	<link rel="stylesheet" href="https://cdn.jsdelivr.net/semantic-ui/2.2.4/semantic.min.css">
           <script src="https://cdn.jsdelivr.net/npm/jquery@3.2/dist/jquery.min.js"></script>
   	<script src="https://cdn.jsdelivr.net/semantic-ui/2.2.4/semantic.min.js"></script>
   	<script src="https://cdn.jsdelivr.net/npm/jquery.scrollto@2.1.2/jquery.scrollTo.min.js"></script>
   	<script src="https://cdn.jsdelivr.net/gh/stevenjoezhang/live2d-widget@latest/autoload.js"></script>
</body>
 
</html>

第四个:蜘蛛网特效

<!DOCTYPE html>
<html lang="en">
 
<head>
    <meta charset="UTF-8">
    <title>Document</title>
</head>
 
<body>
  <script type="text/javascript">
  	!function () {
  	    function n(n, e, t) {
  	        return n.getAttribute(e) || t
  	    }
  	 
  	    function e(n) {
  	        return document.getElementsByTagName(n)
  	    }
  	 
  	    function t() {
  	        var t = e("script"), o = t.length, i = t[o - 1];
  	        return {l: o, z: n(i, "zIndex", -1), o: n(i, "opacity", .5), c: n(i, "color", "0,0,0"), n: n(i, "count", 99)}
  	    }
  	 
  	    function o() {
  	        a = m.width = window.innerWidth || document.documentElement.clientWidth || document.body.clientWidth, c = m.height = window.innerHeight || document.documentElement.clientHeight || document.body.clientHeight
  	    }
  	 
  	    function i() {
  	        r.clearRect(0, 0, a, c);
  	        var n, e, t, o, m, l;
  	        s.forEach(function (i, x) {
  	            for (i.x += i.xa, i.y += i.ya, i.xa *= i.x > a || i.x < 0 ? -1 : 1, i.ya *= i.y > c || i.y < 0 ? -1 : 1, r.fillRect(i.x - .5, i.y - .5, 1, 1), e = x + 1; e < u.length; e++) n = u[e], null !== n.x && null !== n.y && (o = i.x - n.x, m = i.y - n.y, l = o * o + m * m, l < n.max && (n === y && l >= n.max / 2 && (i.x -= .03 * o, i.y -= .03 * m), t = (n.max - l) / n.max, r.beginPath(), r.lineWidth = t / 2, r.strokeStyle = "rgba(" + d.c + "," + (t + .2) + ")", r.moveTo(i.x, i.y), r.lineTo(n.x, n.y), r.stroke()))
  	        }), x(i)
  	    }
  	 
  	    var a, c, u, m = document.createElement("canvas"), d = t(), l = "c_n" + d.l, r = m.getContext("2d"),
  	        x = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function (n) {
  	            window.setTimeout(n, 1e3 / 45)
  	        }, w = Math.random, y = {x: null, y: null, max: 2e4};
  	    m.id = l, m.style.cssText = "position:fixed;top:0;left:0;z-index:" + d.z + ";opacity:" + d.o, e("body")[0].appendChild(m), o(), window.onresize = o, window.onmousemove = function (n) {
  	        n = n || window.event, y.x = n.clientX, y.y = n.clientY
  	    }, window.onmouseout = function () {
  	        y.x = null, y.y = null
  	    };
  	    for (var s = [], f = 0; d.n > f; f++) {
  	        var h = w() * a, g = w() * c, v = 2 * w() - 1, p = 2 * w() - 1;
  	        s.push({x: h, y: g, xa: v, ya: p, max: 6e3})
  	    }
  	    u = s.concat([y]), setTimeout(function () {
  	        i()
  	    }, 100)
  	}();
  </script>
</body>
 
</html>

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好的,我可以给你提供一个简单的例子,让你了解如何制作一个网页特效。 首先,你需要在 HTML 文件中创建一个 div 元素,用于作为特效的容器。然后,你需要在 CSS 文件中设置该容器的样式,以便它可以被正确地显示在页面上。 接下来,你需要使用 JavaScript 来编写特效的逻辑。这里我将介绍一个基于鼠标移动的特效,它会在鼠标移动时在容器内创建彩虹色的粒子轨迹。 HTML 代码: ``` <div id="container"></div> ``` CSS 代码: ``` #container { position: absolute; top: 0; left: 0; width: 100%; height: 100%; overflow: hidden; } ``` JavaScript 代码: ``` // 定义粒子的数量 var particleCount = 100; // 创建粒子 for (var i = 0; i < particleCount; i++) { var particle = document.createElement("div"); particle.className = "particle"; document.getElementById("container").appendChild(particle); } // 监听鼠标移动事件 document.addEventListener("mousemove", function(event) { // 获取鼠标的坐标 var mouseX = event.clientX; var mouseY = event.clientY; // 遍历所有粒子,更新它们的位置 var particles = document.getElementsByClassName("particle"); for (var i = 0; i < particles.length; i++) { var particle = particles[i]; // 计算粒子到鼠标的距离 var deltaX = particle.offsetLeft - mouseX; var deltaY = particle.offsetTop - mouseY; var distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY); // 如果距离小于某个阈值,就让粒子发光 if (distance < 100) { particle.style.backgroundColor = "rgb(" + Math.random() * 255 + ", " + Math.random() * 255 + ", " + Math.random() * 255 + ")"; } // 更新粒子的位置 var angle = Math.atan2(deltaY, deltaX); var speed = (100 - distance) / 100 * 2; var x = particle.offsetLeft + Math.cos(angle) * speed; var y = particle.offsetTop + Math.sin(angle) * speed; particle.style.left = x + "px"; particle.style.top = y + "px"; } }); ``` 这段代码会在页面中创建 100 个 div 元素,每个元素都有一个类名为 "particle"。当鼠标移动时,它会遍历所有粒子,计算粒子到鼠标的距离,并根据此距离来更新粒子的位置和颜色。 你可以将这段代码复制到一个 HTML 文件中,然后在浏览器中打开该文件以查看效果。注意,这个特效可能会占用较多的 CPU 资源,对于较老的计算机可能会有些卡顿。

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