#include <iostream>
#include <malloc.h>
using namespace std;
#define maxSize 100
typedef struct {
char data[maxSize];
int front, rear;
}sqQueue;
//初始化队列
void InitQueue(sqQueue* &q) {
q = (sqQueue*)malloc(sizeof(sqQueue));
q->front = q->rear = 0;
}
//销毁队列
void DestroyQueue(sqQueue*& q) {
free(q);
}
//判断队列是否为空
bool EmptyQueue(sqQueue* q) {
return (q->front == q->rear);
}
//进队
bool EnterQueue(sqQueue*& q, char c) {
//判断是否队满
if ((q->rear+1)%maxSize == q->front)
{
return false;
}
else {
q->rear = (q->rear + 1) % maxSize;
q->data[q->rear] = c;
return true;
}
}
//出队
bool OutQueue(sqQueue*& q, char &c) {
//判断是否队空
if (q->rear == q->front)
{
return false;
}
else {
q->front = (q->front + 1) % maxSize;
c = q->data[q->front];
return true;
}
}
int main() {
sqQueue* q = NULL;
char c = '\0';
InitQueue(q);
if (!(EnterQueue(q, 'a')))
{
cout << "队满了";
}
if (!(EnterQueue(q, 'b')))
{
cout << "队满了";
}
if (!(EnterQueue(q, 'c')))
{
cout << "队满了";
}
cout << (EmptyQueue(q) ? "空" : "非空") << endl;
if (OutQueue(q,c) == false)
{
cout << "队空,不能出对";
}
else {
cout << c << endl;
}
if (!(EnterQueue(q, 'd')))
{
cout << "队满了";
}
if (!(EnterQueue(q, 'e')))
{
cout << "队满了";
}
if (!(EnterQueue(q, 'f')))
{
cout << "队满了";
}
while (!EmptyQueue(q))
{
OutQueue(q, c);
cout << c << ' ';
}
cout << endl;
cout << (EmptyQueue(q) ? "空" : "非空") << endl;
//释放队列
DestroyQueue(q);
return 0;
}
c顺序队
于 2023-05-19 20:24:59 首次发布