c++基础

5.18

1、友元

友元函数,在类中声明的成员属性存在一些私有权限,成员函数大都是公共权限

友元即提供一种通过类外函数来访问类中私有属性的能力;

友元函数

#include<iostream>
using namespace std;

//创建类
class Building
{	
	friend void GoodFriend();
public:
	string m_sittingroom;
	Building();
private:
	string m_bedroom;

};
Building::Building()
{
	m_sittingroom = "客厅";
	m_bedroom = "卧室";
}

//全局函数做访问类
void GoodFriend()
{
	Building building;
	cout << "好朋友访问:" << building.m_sittingroom << endl;
	cout << "好朋友访问:" << building.m_bedroom << endl;
}
void test1()
{
	GoodFriend();
}
int main()
{
	test1();
	system("pause");
	return 0;
}

友元类,该类中的成员函数都可以作为另一个类中的私有属性访问

//——友元类
#include<iostream>
using namespace std;

class Building
{
	friend class GoodFriend;
public:
	string m_sittingroom;
	Building();
private:
	string m_bedroom;
};
Building::Building()
{
	m_sittingroom = "客厅";
	m_bedroom = "卧室";
}

//友元类
class GoodFriend
{
public:
	Building building;
	void visit(Building& building);
};
void GoodFriend::visit(Building& building)
{
	cout << "好朋友正在访问:" << building.m_sittingroom << endl;
	cout << "好朋友正在访问:" << building.m_bedroom << endl;
}

void test1()
{
	GoodFriend gf;
	Building* building = new Building;
	gf.visit(*building);//一个引用做形参的函数,在堆区开辟一块变量传入解引用的值
}

int main()
{
	test1();
	system("pause");
	return 0;
}

成员函数做友元

#define _CRT_SECURE_NO_WARNINGS 1
//成员函数做友元
#include<iostream>
using namespace std;

class Building;
class GoodFriend
{
public:
	GoodFriend();
	Building* building;
	void visit1();

	void visit2();
};
class Building
{
	friend void GoodFriend::visit1();
public:
	Building();
	string m_sittingroom;
private:
	string m_bedroom;
};
Building::Building()
{
	m_bedroom = "卧室";
	m_sittingroom = "客厅";
}

GoodFriend::GoodFriend()
{
	building = new Building;
}
void GoodFriend::visit1()
{
	cout << "好朋友正在访问:" << building->m_sittingroom << endl;
	cout << "好朋友正在访问:" << building->m_bedroom << endl;
}
void GoodFriend::visit2()
{
	cout << "好朋友正在访问:" << building->m_sittingroom << endl;
	//cout << "好朋友正在访问:" << building->m_bedroom << endl;
}
void test1()
{
	GoodFriend gf;
	gf.visit1();
	gf.visit2();
}
int main()
{
	test1();
	system("pause");
	return 0;
}

2、运算符重载

+重载 重载原来的+是两个自定义的变量可以实现相加功能,

//加号运算符重载
#include<iostream>
using namespace std;

class Person
{
public:
	//成员函数
	//Person operator+(Person& p)
	//{
	//	Person temp;
	//	temp.m_age = this->m_age + p.m_age;
	//	return temp;
	//}
	int m_age;
};

Person operator + (Person& p1,Person& p2)
{
	Person temp;
	temp.m_age = p1.m_age + p2.m_age;
	return temp;
}
Person operator+(Person& p1, int num)
{
	Person temp;
	temp.m_age = p1.m_age + num;
	return temp;
}
void test1()
{
	Person p1;
	p1.m_age = 18;
	Person p2;
	p2.m_age = 10;
	Person p3 = p1 + p2;
	//成员函数核心p3 = p1.operator+(p2);
	//全局函数核心p3=p1.operator+(p1,p2);
	cout << p3.m_age << endl;
	Person p4 = p1 + 50;
	cout << p4.m_age << endl;
	//核心p4=p1.operator+(p1,50);
}
int main()
{
	test1();
	system("pause");
	return 0;
}

这个地方重载函数传参可以传入引用,也可以直接传入形参,相当于复制一份

<<左移运算符重载

//左移运算符重载
#include<iostream>
using namespace std;

class Person
{
public:
	//成员函数进行左移运算符的重载行不通
	// 实现一种p<<cout
	//void operator<<(ostream& cout)
	//{

	//}
	int m_a;
	int m_b;
};

//void operator<<(ostream& cout,Person p)
//{
//	cout << "m_a:" << p.m_a << " m_b:" << p.m_b << endl;
//}
//链式思想,输出流后续可以继续输出
ostream& operator<<(ostream& cout, Person p)
{
	cout << "m_a:" << p.m_a << " m_b:" << p.m_b << endl;
	return cout;
}
void test1()
{
	Person p1;
	p1.m_a = 10;
	p1.m_b = 20;
	//cout << p1 ;
	//核心operator<<(cout,p1);
	cout << p1 << endl;
}
int main()
{
	test1();
	system("pause");
	return 0;
}

++递增运算符重载

//++递增运算符重载
#include<iostream>
using namespace std;

class Myinter
{
	friend ostream& operator<<(ostream& cout, Myinter myinter);
public:
	Myinter()
	{
		m_a = 10;
	}
	//成员函数的前置递增重载
	Myinter& operator++()
	{
		m_a++;
		return *this;
	}
	//成员函数后置递增操作
	Myinter& operator++(int)
	{
		Myinter temp = *this;
		m_a++;
		return temp;
	}
private:
	int m_a;
};

ostream& operator<<(ostream& cout,Myinter myinter)
{
	cout << myinter.m_a;
	return cout;
}
void test1()
{
	Myinter myinter;
	cout << ++myinter << endl;
	cout << myinter++ << endl;
	cout << myinter << endl;
}
int main()
{
	test1();
	system("pause");
	return 0;
}

这个地方在区别前置和后置递增时考虑运算的顺序

--递减运算符重载

//递减
#include<iostream>
using namespace std;

class Myinter
{
	friend ostream& operator<<(ostream& cout, Myinter myinter);
public:
	Myinter()
	{
		m_a = 10;
	}
	//前制递减
	Myinter& operator--()
	{
		m_a--;
		return *this;
	}
	//后置递减
	Myinter operator--(int)
	{
		Myinter temp = *this;
		m_a--;
		return temp;
	}
private:
	int m_a;
};

ostream& operator<<(ostream& cout, Myinter myinter)
{
	cout << myinter.m_a;
	return cout;
}
void test1()
{
	Myinter myinter;
	cout << --myinter << endl;
	cout << myinter-- << endl;
	cout << myinter << endl;
}
int main()
{
	test1();
	system("pause");
	return 0;
}

=赋值运算符重载

//赋值重载
#include<iostream>
using namespace std;

class Person
{
public:
	//void operator=(Person& p)
	//{
	//	m_age = p.m_age;
	//}
	//Person(int age)
	//{
	//	m_age = age;
	//}
	//int m_age;
	Person& operator=(Person& p)
	{
		if (m_age != NULL)
		{
			delete m_age;
			m_age = NULL;
		}
		m_age = new int(*p.m_age);
		return *this;
	}
	Person(int age)
	{
		m_age = new int(age);
	}
	~Person()
	{
		if (m_age != NULL)
		{
			delete m_age;
			m_age = NULL;
		}
	}
	int* m_age;
};

//ostream& operator<<(ostream& cout, Person p)
//{
//	cout << p.m_age;
//	return cout;
//}
void test1()
{
	Person p1(10);
	Person p2(20);
	Person p3(30);
	cout << *p1.m_age << endl;
	p3 = p1 = p2;
	cout << *p1.m_age << endl;
	cout << *p3.m_age << endl;
}
int main()
{
	test1();
	system("pause");
	return 0;
}

 这一块涉及到深浅拷贝的操作

==关系运算符重载

//关系运算符重载
#include<iostream>
using namespace std;

class Person
{
public:
	bool operator==(Person& p)
	{
		if (m_age == p.m_age && m_name == p.m_name)
		{
			return true;
		}
		return false;
	}
	Person(int age, string name)
	{
		m_age = age;
		m_name = name;
	}
	string m_name;
	int m_age;
};

void test1()
{
	Person p1(18,"张三");
	Person p2(18,"张三");
	if (p1 == p2)
	{
		cout << "俩人相等" << endl;
	}
	else
	{
		cout << "俩人不等" << endl;
	}
}
int main()
{
	test1();
	system("pause");
	return 0;
}

函数调用运算符重载

//函数调用运算重载

#include<iostream>
using namespace std;

class Myprint
{
public:
	void operator()(string test)
	{
		cout << test << endl;
	}
};

class Myadd
{
public:
	int operator()(int a, int b)
	{
		return a + b;
	}
	int m_a;
	int m_b;
};
void test1()
{
	Myprint myprint;
	myprint("hello");

	Myadd myadd;
	int c = myadd(3, 5);
	cout << c << endl;
}
int main()
{
	test1();
	system("pause");
	return 0;
}

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