242.有效的字母异位词
class Solution {
public:
int fourSumCount(vector<int>& A, vector<int>& B, vector<int>& C, vector<int>& D) {
unordered_map<int, int> umap; //key:a+b的数值,value:a+b数值出现的次数
// 遍历大A和大B数组,统计两个数组元素之和,和出现的次数,放到map中
for (int a : A) {
for (int b : B) {
umap[a + b]++;
}
}
int count = 0; // 统计a+b+c+d = 0 出现的次数
// 在遍历大C和大D数组,找到如果 0-(c+d) 在map中出现过的话,就把map中key对应的value也就是出现次数统计出来。
for (int c : C) {
for (int d : D) {
if (umap.find(0 - (c + d)) != umap.end()) {
count += umap[0 - (c + d)];
}
}
}
return count;
}
};
349. 两个数组的交集
int* intersection1(int* nums1, int nums1Size, int* nums2, int nums2Size, int* returnSize){
int nums1Cnt[1000] = {0};
int lessSize = nums1Size < nums2Size ? nums1Size : nums2Size;
int * result = (int *) calloc(lessSize, sizeof(int));
int resultIndex = 0;
int* tempNums;
int i;
/* Calculate the number's counts for nums1 array */
for(i = 0; i < nums1Size; i ++) {
nums1Cnt[nums1[i]]++;
}
/* Check if the value in nums2 is existing in nums1 count array */
for(i = 0; i < nums2Size; i ++) {
if(nums1Cnt[nums2[i]] > 0) {
result[resultIndex] = nums2[i];
resultIndex ++;
/* Clear this count to avoid duplicated value */
nums1Cnt[nums2[i]] = 0;
}
}
* returnSize = resultIndex;
return result;
}
202. 快乐数
int get_sum(int n) {
int sum = 0;
div_t n_div = { .quot = n };
while (n_div.quot != 0) {
n_div = div(n_div.quot, 10);
sum += n_div.rem * n_div.rem;
}
return sum;
}
// (版本1)使用数组
bool isHappy(int n) {
// sum = a1^2 + a2^2 + ... ak^2
// first round:
// 1 <= k <= 10
// 1 <= sum <= 1 + 81 * 9 = 730
// second round:
// 1 <= k <= 3
// 1 <= sum <= 36 + 81 * 2 = 198
// third round:
// 1 <= sum <= 81 * 2 = 162
// fourth round:
// 1 <= sum <= 81 * 2 = 162
uint8_t visited[163] = { 0 };
int sum = get_sum(get_sum(n));
int next_n = sum;
while (next_n != 1) {
sum = get_sum(next_n);
if (visited[sum]) return false;
visited[sum] = 1;
next_n = sum;
};
return true;
}
// (版本2)使用快慢指针
bool isHappy(int n) {
int slow = n;
int fast = n;
do {
slow = get_sum(slow);
fast = get_sum(get_sum(fast));
} while (slow != fast);
return (fast == 1);
}
1. 两数之和
/**
* Note: The returned array must be malloced, assume caller calls free().
*/
// leetcode 支持 ut_hash 函式庫
typedef struct {
int key;
int value;
UT_hash_handle hh; // make this structure hashable
} map;
map* hashMap = NULL;
void hashMapAdd(int key, int value){
map* s;
// key already in the hash?
HASH_FIND_INT(hashMap, &key, s);
if(s == NULL){
s = (map*)malloc(sizeof(map));
s -> key = key;
HASH_ADD_INT(hashMap, key, s);
}
s -> value = value;
}
map* hashMapFind(int key){
map* s;
// *s: output pointer
HASH_FIND_INT(hashMap, &key, s);
return s;
}
void hashMapCleanup(){
map* cur, *tmp;
HASH_ITER(hh, hashMap, cur, tmp){
HASH_DEL(hashMap, cur);
free(cur);
}
}
void hashPrint(){
map* s;
for(s = hashMap; s != NULL; s=(map*)(s -> hh.next)){
printf("key %d, value %d\n", s -> key, s -> value);
}
}
int* twoSum(int* nums, int numsSize, int target, int* returnSize){
int i, *ans;
// hash find result
map* hashMapRes;
hashMap = NULL;
ans = malloc(sizeof(int) * 2);
for(i = 0; i < numsSize; i++){
// key 代表 nums[i] 的值,value 代表所在 index;
hashMapAdd(nums[i], i);
}
hashPrint();
for(i = 0; i < numsSize; i++){
hashMapRes = hashMapFind(target - nums[i]);
if(hashMapRes && hashMapRes -> value != i){
ans[0] = i;
ans[1] = hashMapRes -> value ;
*returnSize = 2;
return ans;
}
}
hashMapCleanup();
return NULL;
}
Day07
454.四数相加II
class Solution {
public:
int fourSumCount(vector<int>& A, vector<int>& B, vector<int>& C, vector<int>& D) {
unordered_map<int, int> umap; //key:a+b的数值,value:a+b数值出现的次数
// 遍历大A和大B数组,统计两个数组元素之和,和出现的次数,放到map中
for (int a : A) {
for (int b : B) {
umap[a + b]++;
}
}
int count = 0; // 统计a+b+c+d = 0 出现的次数
// 在遍历大C和大D数组,找到如果 0-(c+d) 在map中出现过的话,就把map中key对应的value也就是出现次数统计出来。
for (int c : C) {
for (int d : D) {
if (umap.find(0 - (c + d)) != umap.end()) {
count += umap[0 - (c + d)];
}
}
}
return count;
}
};
383. 赎金信
public bool CanConstruct(string ransomNote, string magazine) {
if(ransomNote.Length > magazine.Length) return false;
int[] letters = new int[26];
foreach(char c in magazine){
letters[c-'a']++;
}
foreach(char c in ransomNote){
letters[c-'a']--;
if(letters[c-'a']<0){
return false;
}
}
return true;
}
15. 三数之和
//qsort辅助cmp函数
int cmp(const void* ptr1, const void* ptr2) {
return *((int*)ptr1) > *((int*)ptr2);
}
int** threeSum(int* nums, int numsSize, int* returnSize, int** returnColumnSizes) {
//开辟ans数组空间
int **ans = (int**)malloc(sizeof(int*) * 18000);
int ansTop = 0;
//若传入nums数组大小小于3,则需要返回数组大小为0
if(numsSize < 3) {
*returnSize = 0;
return ans;
}
//对nums数组进行排序
qsort(nums, numsSize, sizeof(int), cmp);
int i;
//用for循环遍历数组,结束条件为i < numsSize - 2(因为要预留左右指针的位置)
for(i = 0; i < numsSize - 2; i++) {
//若当前i指向元素>0,则代表left和right以及i的和大于0。直接break
if(nums[i] > 0)
break;
//去重:i > 0 && nums[i] == nums[i-1]
if(i > 0 && nums[i] == nums[i-1])
continue;
//定义左指针和右指针
int left = i + 1;
int right = numsSize - 1;
//当右指针比左指针大时进行循环
while(right > left) {
//求出三数之和
int sum = nums[right] + nums[left] + nums[i];
//若和小于0,则左指针+1(因为左指针右边的数比当前所指元素大)
if(sum < 0)
left++;
//若和大于0,则将右指针-1
else if(sum > 0)
right--;
//若和等于0
else {
//开辟一个大小为3的数组空间,存入nums[i], nums[left]和nums[right]
int* arr = (int*)malloc(sizeof(int) * 3);
arr[0] = nums[i];
arr[1] = nums[left];
arr[2] = nums[right];
//将开辟数组存入ans中
ans[ansTop++] = arr;
//去重
while(right > left && nums[right] == nums[right - 1])
right--;
while(left < right && nums[left] == nums[left + 1])
left++;
//更新左右指针
left++;
right--;
}
}
}
//设定返回的数组大小
*returnSize = ansTop;
*returnColumnSizes = (int*)malloc(sizeof(int) * ansTop);
int z;
for(z = 0; z < ansTop; z++) {
(*returnColumnSizes)[z] = 3;
}
return ans;
}
18. 四数之和
public class Solution
{
public IList<IList<int>> FourSum(int[] nums, int target)
{
var result = new List<IList<int>>();
Array.Sort(nums);
for (int i = 0; i < nums.Length - 3; i++)
{
int n1 = nums[i];
if (i > 0 && n1 == nums[i - 1])
continue;
for (int j = i + 1; j < nums.Length - 2; j++)
{
int n2 = nums[j];
if (j > i + 1 && n2 == nums[j - 1])
continue;
int left = j + 1;
int right = nums.Length - 1;
while (left < right)
{
int n3 = nums[left];
int n4 = nums[right];
int sum = n1 + n2 + n3 + n4;
if (sum > target)
{
right--;
}
else if (sum < target)
{
left++;
}
else
{
result.Add(new List<int> { n1, n2, n3, n4 });
while (left < right && nums[left] == n3)
{
left++;
}
while (left < right && nums[right] == n4)
{
right--;
}
}
}
}
}
return result;
}
}