main
#include <REGX52.H>
#include "Delay.h"
#include "Timer0.h"
#include "MatrixLED.h"
unsigned char code Animation[]={
0x3F,0xA1,0x69,0x23,0x23,0x69,0xA1,0x3F,
0x3F,0x61,0x69,0x23,0x23,0x69,0x61,0x3F,
};
sbit Buzzer=P2^5;
#define SPEED 250
#define P0 0
#define L1 1
#define L1_ 2
#define L2 3
#define L2_ 4
#define L3 5
#define L4 6
#define L4_ 7
#define L5 8
#define L5_ 9
#define L6 10
#define L6_ 11
#define L7 12
#define M1 13
#define M1_ 14
#define M2 15
#define M2_ 16
#define M3 17
#define M4 18
#define M4_ 19
#define M5 20
#define M5_ 21
#define M6 22
#define M6_ 23
#define M7 24
#define H1 25
#define H1_ 26
#define H2 27
#define H2_ 28
#define H3 29
#define H4 30
#define H4_ 31
#define H5 32
#define H5_ 33
#define H6 34
#define H6_ 35
#define H7 36
unsigned int FreqTable[]={
0,
63628,63731,63835,63928,64021,64103,64185,64260,64331,64400,64463,63528,
64580,64633,64684,64732,64