GoLang之bytes.Builder底层
目录
- GoLang之bytes.Builder底层
- 1.1bytes.Builder结构体
- 1.1.1bytes.Builder结构体
- 1.1.2Bytes方法
- 1.1.3String方法
- 1.1.4empty方法
- 1.1.5Len方法
- 1.1.6Cap方法
- 1.1.7Truncate方法
- 1.1.8Reset方法
- 1.1.9Grow方法
- 1.1.10Write方法
- 1.1.11WriteString方法
- 1.1.12ReadFrom方法
- 1.1.13WriteTo方法
- 1.1.14WriteByte方法
- 1.1.15WriteRune方法
- 1.1.16Read方法
- 1.1.17Next方法
- 1.1.18ReadByte方法
- 1.1.19ReadRune方法
- 1.1.20UnreadRune方法
- 1.1.21ReadBytes方法
- 1.1.22readSlice方法
- 1.1.23ReadString方法
- 1.1.24grow方法
- 1.2 readOp数据类型
- 1.3makeSlice函数
- 1.4NewBuffer函数
- 1.5NewBufferString函数
- 2.bytes.Builder介绍
- 3.常用函数
- 4.常用方法
- 5.使用示例
- 6.创建缓冲器
- 7.空缓冲器不是nil
- 8.bytes.Buffer不能与nil对比
- 9.写入到缓冲区
- 10.从缓冲器写出
- 11.读出缓冲器
- 12.读入缓冲区
- 13.从缓冲器取出
1.1bytes.Builder结构体
1.1.1bytes.Builder结构体
// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
buf []byte // contents are the bytes buf[off : len(buf)]
off int // read at &buf[off], write at &buf[len(buf)]
lastRead readOp // last read operation, so that Unread* can work correctly.
}
1.1.2Bytes方法
// Bytes returns a slice of length b.Len() holding the unread portion of the buffer.
// The slice is valid for use only until the next buffer modification (that is,
// only until the next call to a method like Read, Write, Reset, or Truncate).
// The slice aliases the buffer content at least until the next buffer modification,
// so immediate changes to the slice will affect the result of future reads.
func (b *Buffer) Bytes() []byte { return b.buf[b.off:] }
1.1.3String方法
// String returns the contents of the unread portion of the buffer
// as a string. If the Buffer is a nil pointer, it returns "<nil>".
//
// To build strings more efficiently, see the strings.Builder type.
func (b *Buffer) String() string {
if b == nil {
// Special case, useful in debugging.
return "<nil>"
}
return string(b.buf[b.off:])
}
1.1.4empty方法
// empty reports whether the unread portion of the buffer is empty.
func (b *Buffer) empty() bool { return len(b.buf) <= b.off }
1.1.5Len方法
// Len returns the number of bytes of the unread portion of the buffer;
// b.Len() == len(b.Bytes()).
func (b *Buffer) Len() int { return len(b.buf) - b.off }
1.1.6Cap方法
// Cap returns the capacity of the buffer's underlying byte slice, that is, the
// total space allocated for the buffer's data.
func (b *Buffer) Cap() int { return cap(b.buf) }
1.1.7Truncate方法
// Truncate discards all but the first n unread bytes from the buffer
// but continues to use the same allocated storage.
// It panics if n is negative or greater than the length of the buffer.
func (b *Buffer) Truncate(n int) {
if n == 0 {
b.Reset()
return
}
b.lastRead = opInvalid
if n < 0 || n > b.Len() {
panic("bytes.Buffer: truncation out of range")
}
b.buf = b.buf[:b.off+n]
}
1.1.8Reset方法
// Reset resets the buffer to be empty,
// but it retains the underlying storage for use by future writes.
// Reset is the same as Truncate(0).
func (b *Buffer) Reset() {
b.buf = b.buf[:0]
b.off = 0
b.lastRead = opInvalid
}
1.1.9Grow方法
// Grow grows the buffer's capacity, if necessary, to guarantee space for
// another n bytes. After Grow(n), at least n bytes can be written to the
// buffer without another allocation.
// If n is negative, Grow will panic.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) Grow(n int) {
if n < 0 {
panic("bytes.Buffer.Grow: negative count")
}
m := b.grow(n)
b.buf = b.buf[:m]
}
1.1.10Write方法
// Write appends the contents of p to the buffer, growing the buffer as
// needed. The return value n is the length of p; err is always nil. If the
// buffer becomes too large, Write will panic with ErrTooLarge.
func (b *Buffer) Write(p []byte) (n int, err error) {
b.lastRead = opInvalid
m, ok := b.tryGrowByReslice(len(p))
if !ok {
m = b.grow(len(p))
}
return copy(b.buf[m:], p), nil
}
1.1.11WriteString方法
// WriteString appends the contents of s to the buffer, growing the buffer as
// needed. The return value n is the length of s; err is always nil. If the
// buffer becomes too large, WriteString will panic with ErrTooLarge.
func (b *Buffer) WriteString(s string) (n int, err error) {
b.lastRead = opInvalid
m, ok := b.tryGrowByReslice(len(s))
if !ok {
m = b.grow(len(s))
}
return copy(b.buf[m:], s), nil
}
1.1.12ReadFrom方法
// ReadFrom reads data from r until EOF and appends it to the buffer, growing
// the buffer as needed. The return value n is the number of bytes read. Any
// error except io.EOF encountered during the read is also returned. If the
// buffer becomes too large, ReadFrom will panic with ErrTooLarge.
func (b *Buffer) ReadFrom(r io.Reader) (n int64, err error) {
b.lastRead = opInvalid
for {
i := b.grow(MinRead)
b.buf = b.buf[:i]
m, e := r.Read(b.buf[i:cap(b.buf)])
if m < 0 {
panic(errNegativeRead)
}
b.buf = b.buf[:i+m]
n += int64(m)
if e == io.EOF {
return n, nil // e is EOF, so return nil explicitly
}
if e != nil {
return n, e
}
}
}
1.1.13WriteTo方法
// WriteTo writes data to w until the buffer is drained or an error occurs.
// The return value n is the number of bytes written; it always fits into an
// int, but it is int64 to match the io.WriterTo interface. Any error
// encountered during the write is also returned.
func (b *Buffer) WriteTo(w io.Writer) (n int64, err error) {
b.lastRead = opInvalid
if nBytes := b.Len(); nBytes > 0 {
m, e := w.Write(b.buf[b.off:])
if m > nBytes {
panic("bytes.Buffer.WriteTo: invalid Write count")
}
b.off += m
n = int64(m)
if e != nil {
return n, e
}
// all bytes should have been written, by definition of
// Write method in io.Writer
if m != nBytes {
return n, io.ErrShortWrite
}
}
// Buffer is now empty; reset.
b.Reset()
return n, nil
}
1.1.14WriteByte方法
// WriteByte appends the byte c to the buffer, growing the buffer as needed.
// The returned error is always nil, but is included to match bufio.Writer's
// WriteByte. If the buffer becomes too large, WriteByte will panic with
// ErrTooLarge.
func (b *Buffer) WriteByte(c byte) error {
b.lastRead = opInvalid
m, ok := b.tryGrowByReslice(1)
if !ok {
m = b.grow(1)
}
b.buf[m] = c
return nil
}
1.1.15WriteRune方法
// WriteRune appends the UTF-8 encoding of Unicode code point r to the
// buffer, returning its length and an error, which is always nil but is
// included to match bufio.Writer's WriteRune. The buffer is grown as needed;
// if it becomes too large, WriteRune will panic with ErrTooLarge.
func (b *Buffer) WriteRune(r rune) (n int, err error) {
// Compare as uint32 to correctly handle negative runes.
if uint32(r) < utf8.RuneSelf {
b.WriteByte(byte(r))
return 1, nil
}
b.lastRead = opInvalid
m, ok := b.tryGrowByReslice(utf8.UTFMax)
if !ok {
m = b.grow(utf8.UTFMax)
}
n = utf8.EncodeRune(b.buf[m:m+utf8.UTFMax], r)
b.buf = b.buf[:m+n]
return n, nil
}
1.1.16Read方法
// Read reads the next len(p) bytes from the buffer or until the buffer
// is drained. The return value n is the number of bytes read. If the
// buffer has no data to return, err is io.EOF (unless len(p) is zero);
// otherwise it is nil.
func (b *Buffer) Read(p []byte) (n int, err error) {
b.lastRead = opInvalid
if b.empty() {
// Buffer is empty, reset to recover space.
b.Reset()
if len(p) == 0 {
return 0, nil
}
return 0, io.EOF
}
n = copy(p, b.buf[b.off:])
b.off += n
if n > 0 {
b.lastRead = opRead
}
return n, nil
}
1.1.17Next方法
// Next returns a slice containing the next n bytes from the buffer,
// advancing the buffer as if the bytes had been returned by Read.
// If there are fewer than n bytes in the buffer, Next returns the entire buffer.
// The slice is only valid until the next call to a read or write method.
func (b *Buffer) Next(n int) []byte {
b.lastRead = opInvalid
m := b.Len()
if n > m {
n = m
}
data := b.buf[b.off : b.off+n]
b.off += n
if n > 0 {
b.lastRead = opRead
}
return data
}
1.1.18ReadByte方法
// ReadByte reads and returns the next byte from the buffer.
// If no byte is available, it returns error io.EOF.
func (b *Buffer) ReadByte() (byte, error) {
if b.empty() {
// Buffer is empty, reset to recover space.
b.Reset()
return 0, io.EOF
}
c := b.buf[b.off]
b.off++
b.lastRead = opRead
return c, nil
}
1.1.19ReadRune方法
// ReadRune reads and returns the next UTF-8-encoded
// Unicode code point from the buffer.
// If no bytes are available, the error returned is io.EOF.
// If the bytes are an erroneous UTF-8 encoding, it
// consumes one byte and returns U+FFFD, 1.
func (b *Buffer) ReadRune() (r rune, size int, err error) {
if b.empty() {
// Buffer is empty, reset to recover space.
b.Reset()
return 0, 0, io.EOF
}
c := b.buf[b.off]
if c < utf8.RuneSelf {
b.off++
b.lastRead = opReadRune1
return rune(c), 1, nil
}
r, n := utf8.DecodeRune(b.buf[b.off:])
b.off += n
b.lastRead = readOp(n)
return r, n, nil
}
1.1.20UnreadRune方法
// UnreadRune unreads the last rune returned by ReadRune.
// If the most recent read or write operation on the buffer was
// not a successful ReadRune, UnreadRune returns an error. (In this regard
// it is stricter than UnreadByte, which will unread the last byte
// from any read operation.)
func (b *Buffer) UnreadRune() error {
if b.lastRead <= opInvalid {
return errors.New("bytes.Buffer: UnreadRune: previous operation was not a successful ReadRune")
}
if b.off >= int(b.lastRead) {
b.off -= int(b.lastRead)
}
b.lastRead = opInvalid
return nil
}
1.1.21ReadBytes方法
// ReadBytes reads until the first occurrence of delim in the input,
// returning a slice containing the data up to and including the delimiter.
// If ReadBytes encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadBytes returns err != nil if and only if the returned data does not end in
// delim.
func (b *Buffer) ReadBytes(delim byte) (line []byte, err error) {
slice, err := b.readSlice(delim)
// return a copy of slice. The buffer's backing array may
// be overwritten by later calls.
line = append(line, slice...)
return line, err
}
1.1.22readSlice方法
// readSlice is like ReadBytes but returns a reference to internal buffer data.
func (b *Buffer) readSlice(delim byte) (line []byte, err error) {
i := IndexByte(b.buf[b.off:], delim)
end := b.off + i + 1
if i < 0 {
end = len(b.buf)
err = io.EOF
}
line = b.buf[b.off:end]
b.off = end
b.lastRead = opRead
return line, err
}
1.1.23ReadString方法
// ReadString reads until the first occurrence of delim in the input,
// returning a string containing the data up to and including the delimiter.
// If ReadString encounters an error before finding a delimiter,
// it returns the data read before the error and the error itself (often io.EOF).
// ReadString returns err != nil if and only if the returned data does not end
// in delim.
func (b *Buffer) ReadString(delim byte) (line string, err error) {
slice, err := b.readSlice(delim)
return string(slice), err
}
1.1.24grow方法
// grow grows the buffer to guarantee space for n more bytes.
// It returns the index where bytes should be written.
// If the buffer can't grow it will panic with ErrTooLarge.
func (b *Buffer) grow(n int) int {
m := b.Len()
// If buffer is empty, reset to recover space.
if m == 0 && b.off != 0 {
b.Reset()
}
// Try to grow by means of a reslice.
if i, ok := b.tryGrowByReslice(n); ok {
return i
}
if b.buf == nil && n <= smallBufferSize {
b.buf = make([]byte, n, smallBufferSize)
return 0
}
c := cap(b.buf)
if n <= c/2-m {
// We can slide things down instead of allocating a new
// slice. We only need m+n <= c to slide, but
// we instead let capacity get twice as large so we
// don't spend all our time copying.
copy(b.buf, b.buf[b.off:])
} else if c > maxInt-c-n {
panic(ErrTooLarge)
} else {
// Not enough space anywhere, we need to allocate.
buf := makeSlice(2*c + n)
copy(buf, b.buf[b.off:])
b.buf = buf
}
// Restore b.off and len(b.buf).
b.off = 0
b.buf = b.buf[:m+n]
return m
}
1.2 readOp数据类型
// The readOp constants describe the last action performed on
// the buffer, so that UnreadRune and UnreadByte can check for
// invalid usage. opReadRuneX constants are chosen such that
// converted to int they correspond to the rune size that was read.
type readOp int8
1.3makeSlice函数
// makeSlice allocates a slice of size n. If the allocation fails, it panics
// with ErrTooLarge.
func makeSlice(n int) []byte {
// If the make fails, give a known error.
defer func() {
if recover() != nil {
panic(ErrTooLarge)
}
}()
return make([]byte, n)
}
1.4NewBuffer函数
// NewBuffer creates and initializes a new Buffer using buf as its
// initial contents. The new Buffer takes ownership of buf, and the
// caller should not use buf after this call. NewBuffer is intended to
// prepare a Buffer to read existing data. It can also be used to set
// the initial size of the internal buffer for writing. To do that,
// buf should have the desired capacity but a length of zero.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBuffer(buf []byte) *Buffer { return &Buffer{buf: buf} }
1.5NewBufferString函数
// NewBufferString creates and initializes a new Buffer using string s as its
// initial contents. It is intended to prepare a buffer to read an existing
// string.
//
// In most cases, new(Buffer) (or just declaring a Buffer variable) is
// sufficient to initialize a Buffer.
func NewBufferString(s string) *Buffer {
return &Buffer{buf: []byte(s)}
}
2.bytes.Builder介绍
bytes.buffer是一个缓冲byte类型的缓冲器
bytes.Buffer 是 Golang 标准库中的缓冲区,具有读写方法和可变大小的字节存储功能。缓冲区的零值是一个待使用的空缓冲区。
注:从 bytes.Buffer 读取数据后,被成功读取的数据仍保留在原缓冲区,只是无法被使用,因为缓冲区的可见数据从偏移 off 开始,即buf[off : len(buf)]。
3.常用函数
声明一个Buffer
var b bytes.Buffer //直接定义一个Buffer变量,不用初始化,可以直接使用
b := new(bytes.Buffer) //使用New返回Buffer变量
b := bytes.NewBuffer(s []byte) //从一个[]byte切片,构造一个Buffer
b := bytes.NewBufferString(s string) //从一个string变量,构造一个Buffer
4.常用方法
往Buffer中写入数据。
b.Write(d []byte) (n int, err error) //将切片d写入Buffer尾部
b.WriteString(s string) (n int, err error) //将字符串s写入Buffer尾部
b.WriteByte(c byte) error //将字符c写入Buffer尾部
b.WriteRune(r rune) (n int, err error) //将一个rune类型的数据放到缓冲区的尾部
b.ReadFrom(r io.Reader) (n int64, err error) //从实现了io.Reader接口的可读取对象写入Buffer尾部
往Buffer中读取数据。
//读取 n 个字节数据并返回,如果 buffer 不足 n 字节,则读取全部
b.Next(n int) []byte
//一次读取 len(p) 个 byte 到 p 中,每次读取新的内容将覆盖p中原来的内容。成功返回实际读取的字节数,off 向后偏移 n,buffer 没有数据返回错误 io.EOF
b.Read(p []byte) (n int, err error)
//读取第一个byte并返回,off 向后偏移 n
b.ReadByte() (byte, error)
//读取第一个 UTF8 编码的字符并返回该字符和该字符的字节数,b的第1个rune被拿掉。如果buffer为空,返回错误 io.EOF,如果不是UTF8编码的字符,则消费一个字节,返回 (U+FFFD,1,nil)
b.ReadRune() (r rune, size int, err error)
//读取缓冲区第一个分隔符前面的内容以及分隔符并返回,缓冲区会清空读取的内容。如果没有发现分隔符,则返回读取的内容并返回错误io.EOF
b.ReadBytes(delimiter byte) (line []byte, err error)
//读取缓冲区第一个分隔符前面的内容以及分隔符并作为字符串返回,缓冲区会清空读取的内容。如果没有发现分隔符,则返回读取的内容并返回错误 io.EOF
b.ReadString(delimiter byte) (line string, err error)
//将 Buffer 中的内容输出到实现了 io.Writer 接口的可写入对象中,成功返回写入的字节数,失败返回错误
b.WriteTo(w io.Writer) (n int64, err error)
其它操作。
b.Bytes() []byte //返回字节切片
b.Cap() int //返回 buffer 内部字节切片的容量
b.Grow(n int) //为 buffer 内部字节切片的容量增加 n 字节
b.Len() int //返回缓冲区数据长度,等于 len(b.Bytes())
b.Reset() //清空数据
b.String() string //字符串化
b.Truncate(n int) //丢弃缓冲区中除前n个未读字节以外的所有字节。如果 n 为负数或大于缓冲区长度,则引发 panic
b.UnreadByte() error //将最后一次读取操作中被成功读取的字节设为未被读取的状态,即将已读取的偏移 off 减 1
b.UnreadRune() error //将最后一次 ReadRune() 读取操作返回的 UTF8 字符 rune设为未被读取的状态,即将已读取的偏移 off 减去 字符 rune 的字节数
5.使用示例
从文件 test.txt 中读取全部内容追加到 buffer 尾部。
test.txt的内容为:
My name is dablelv
package main
import (
"os"
"fmt"
"bytes"
)
func main() {
file, _ := os.Open("./test.txt")
buf := bytes.NewBufferString("Hello world ")
buf.ReadFrom(file) //将text.txt内容追加到缓冲器的尾部
fmt.Println(buf.String())
}
6.创建缓冲器
使用bytes.NewBuffer创建:参数是[]byte的话,缓冲器里就是这个slice的内容;如果参数是nil的话,就是创建一个空的缓冲器。
func main(){
buf1 := bytes.NewBufferString("hello")
buf2 := bytes.NewBuffer([]byte("hello"))
buf3 := bytes.NewBuffer([]byte{'h','e','l','l','o'})
//以上三者等效,输出:hello
buf4 := bytes.NewBufferString("")
buf5 := bytes.NewBuffer([]byte{})
//以上两者等效,输出:""
fmt.Println(buf1.String(),buf2.String(),buf3.String(),buf4,buf5,1)
}
7.空缓冲器不是nil
func main() {
buf := bytes.NewBufferString("")
if buf == nil {
fmt.Println("yes")
} else {
fmt.Println("no")
}
//输出no
}
8.bytes.Buffer不能与nil对比
9.写入到缓冲区
1.Write方法,将一个byte类型的slice放到缓冲器的尾部
//func (b *Buffer) Write(p []byte) (n int,err error)
func main(){
s := []byte(" world")
buf := bytes.NewBufferString("hello")
fmt.Println(buf.String()) //hello
buf.Write(s) //将s这个slice添加到buf的尾部
fmt.Println(buf.String()) //hello world
}
2.WriteString方法,把一个字符串放到缓冲器的尾部
//func (b *Buffer) WriteString(s string)(n int,err error)
func main(){
s := " world"
buf := bytes.NewBufferString("hello")
fmt.Println(buf.String()) //hello
buf.WriteString(s) //将string写入到buf的尾部
fmt.Println(buf.String()) //hello world
}
3.WriteByte方法,将一个byte类型的数据放到缓冲器的尾部
//func (b *Buffer) WriteByte(c byte) error
func main(){
var s byte = '?'
buf := bytes.NewBufferString("hello")
fmt.Println(buf.String()) //把buf的内容转换为string,hello
buf.WriteByte(s) //将s写到buf的尾部
fmt.Println(buf.String()) //hello?
}
4.WriteRune方法,将一个rune类型的数据放到缓冲器的尾部
// func (b *Buffer) WriteRune(r Rune) (n int,err error)
func main(){
var s rune = '好'
buf := bytes.NewBufferString("hello")
fmt.Println(buf.String()) //hello
buf.WriteRune(s)
fmt.Println(buf.String()) //hello好
}
10.从缓冲器写出
WriteTo方法,将一个缓冲器的数据写到w里,w是实现io.Writer的,比如os.File
func main(){
file,_ := os.Create("text.txt")
buf := bytes.NewBufferString("hello world")
buf.WriteTo(file)
//或者使用写入,fmt.Fprintf(file,buf.String())
}
11.读出缓冲器
1.Read方法,给Read方法一个容器,读完后p就满了,缓冲器相应的减少。
// func (b *Buffer) Read(p []byte)(n int,err error)
func main(){
s1 := []byte("hello")
buff := bytes.NewBuffer(s1)
s2 := []byte(" world")
buff.Write(s2)
fmt.Println(buff.String()) //hello world
s3 := make([]byte,3)
buff.Read(s3) //把buff的内容读入到s3,s3的容量为3,读了3个过来
fmt.Println(buff.String()) //lo world
fmt.Println(string(s3)) //hel
buff.Read(s3) //继续读入3个,原来的被覆盖
fmt.Println(buff.String()) //world
fmt.Println(string(s3)) //"lo "
}
2.ReadByte方法,返回缓冲器头部的第一个byte,缓冲器头部第一个byte取出
//func (b *Buffer) ReadByte() (c byte,err error)
func main(){
buf := bytes.NewBufferString("hello")
fmt.Println(buf.String())
b,_ := buf.ReadByte() //取出第一个byte,赋值给b
fmt.Println(buf.String()) //ello
fmt.Println(string(b)) //h
}
3.ReadRune方法,返回缓冲器头部的第一个rune
// func (b *Buffer) ReadRune() (r rune,size int,err error)
func main(){
buf := bytes.NewBufferString("你好smith")
fmt.Println(buf.String())
b,n,_ := buf.ReadRune() //取出第一个rune
fmt.Println(buf.String()) //好smith
fmt.Println(string(b)) //你
fmt.Println(n) //3,"你“作为utf8存储占3个byte
b,n,_ = buf.ReadRune() //再取出一个rune
fmt.Println(buf.String()) //smith
fmt.Println(string(b)) //好
fmt.Println(n) //3
}
4.ReadBytes方法,需要一个byte作为分隔符,读的时候从缓冲器里找出第一个出现的分隔符,缓冲器头部开始到分隔符之间的byte返回。
//func (b *Buffer) ReadString(delim byte) (line string,err error)
func main(){
var d byte = 'e'
buf := bytes.NewBufferString("你好esmieth")
fmt.Println(buf.String()) //你好esmieth
b,_ := buf.ReadString(d) //读取到分隔符,并返回给b
fmt.Println(buf.String()) //smieth
fmt.Println(string(b)) //你好e
}
5.ReadString方法,和ReadBytes方法一样
//func (b *Buffer) ReadString(delim byte) (line string,err error)
func main(){
var d byte = 'e'
buf := bytes.NewBufferString("你好esmieth")
fmt.Println(buf.String()) //你好esmieth
b,_ := buf.ReadString(d) //读取到分隔符,并返回给b
fmt.Println(buf.String()) //smieth
fmt.Println(string(b)) //你好e
}
12.读入缓冲区
ReadFrom方法,从一个实现io.Reader接口的r,把r的内容读到缓冲器里,n返回读的数量
//func (b *Buffer) ReadFrom(r io.Reader) (n int64,err error)
func main(){
file, _ := os.Open("text.txt")
buf := bytes.NewBufferString("bob ")
buf.ReadFrom(file)
fmt.Println(buf.String()) //bob hello world
}
13.从缓冲器取出
Next方法,返回前n个byte(slice),原缓冲器变小
//func (b *Buffer) Next(n int) []byte
func main(){
buf := bytes.NewBufferString("hello world")
fmt.Println(buf.String())
b := buf.Next(2) //取前2个
fmt.Println(buf.String()) //llo world
fmt.Println(string(b)) //he
}