新手小白自学跟老师写的扫雷游戏,没写注释,多多包涵
首先是头文件部分,命名为“game.h"
#pragma once
#define ROW 9
#define COL 9
#define ROWS ROW+2
#define COLS COL+2
#define EASY_COUNT 10
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
void Initboard(char board[ROWS][COLS], int rows, int cols, char set);
void Display(char board[ROWS][COLS], int row, int col);
void Setmine(char board[ROWS][COLS],int row, int col);
void Findmine(char mine[ROWS][COLS],char show[ROWS][COLS], int row, int col);
接下来是主函数部分,命名为“test.c"
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void game()
{
//雷的信息存储
//埋雷的信息
char mine[ROWS][COLS] = { 0 };
//排雷的信息
char show[ROWS][COLS] = { 0 };
//初始化
Initboard(mine, ROWS, COLS, '0');
Initboard(show, ROWS, COLS, '*');
//打印棋盘
Display(show, ROW, COL);
//布置雷
Setmine(mine, ROW, COL);
//扫雷
Findmine(mine, show, ROW, COL);
}
void menu()
{
printf("********************\n");
printf("******1、play*******\n");
printf("******0、exit*******\n");
printf("********************\n");
}
void test()
{
int input = 0;
srand((unsigned int)time(NULL));
do
{
menu();
printf("请选择:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,请重新选择\n");
break;
}
} while (input);
}
int main()
{
test();
return 0;
}
最后是部分函数实现,命名为“game.c"
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void Initboard(char board[ROWS][COLS], int rows, int cols, char set)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
board[i][j] = set;
}
}
}
void Display(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
//打印行号
for (i = 0; i <= col; i++)
{
printf("%d ", i);
}
printf("\n");
for (i = 1; i <= row; i++)
{
printf("%d ", i);
for (j = 1; j <= col; j++)
{
printf("%c ", board[i][j]);
}
printf("\n");
}
}
void Setmine(char board[ROWS][COLS], int row, int col)
{
int count = EASY_COUNT;
while (count)
{
int x = rand() % 9 + 1;//1-9
int y = rand() % 9 + 1;//1-9
if (board[x][y] == '0')
{
board[x][y] = '1';
count--;
}
}
}
int get_mine_count(char mine[ROWS][COLS], int x,int y)
{
return
mine[x - 1][y] +
mine[x - 1][y - 1] +
mine[x][y - 1] +
mine[x + 1][y - 1] +
mine[x + 1][y] +
mine[x + 1][y + 1] +
mine[x][y + 1] +
mine[x - 1][y + 1] - 8 * '0';
}
void Findmine(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
int win = 0;
while (win<row*col-EASY_COUNT)
{
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
//如果坐标合法
if (x >= 1 && x <= row && y >= 1 && y <= col)
{
//如果是雷
if (mine[x][y] == '1')
{
printf("你被炸死了\n");
Display(mine, row, col);
break;
}
//如果不是雷
else
{
int count = get_mine_count(mine,x,y);
show[x][y] = count + '0';
Display(show, row, col);
win++;
}
}
else
{
printf("输入非法,请重新输入!\n");
}
if (win == row * col - EASY_COUNT)
{
printf("恭喜你,排雷成功\n");
Display(mine, row, col);
}
}
}