Character 类用于对单个字符进行操作。
Character 类在对象中包装一个基本类型 char 的值。
char ch = 'a';
// Unicode 字符表示形式
char uniChar = '\u039A';
// 字符数组
char[] charArray ={ 'a', 'b', 'c', 'd', 'e' };
然而,在实际开发过程中,我们经常会遇到需要使用对象,而不是内置数据类型的情况。为了解决这个问题,Java语言为内置数据类型char提供了包装类Character类。
Character类提供了一系列方法来操纵字符。你可以使用Character的构造方法创建一个Character类对象,例如:
Character ch = new Character('a');
在某些情况下,Java编译器会自动创建一个Character对象。
例如,将一个char类型的参数传递给需要一个Character类型参数的方法时,那么编译器会自动地将char类型参数转换为Character对象。 这种特征称为装箱,反过来称为拆箱。
// 原始字符 'a' 装箱到 Character 对象 ch 中
Character ch = 'a';
// 原始字符 'x' 用 test 方法装箱
// 返回拆箱的值到 'c'
char c = test('x');
再水一点转义字符
还有Character类的常用方法
Java源码
package java.lang;
import java.util.Arrays;
import java.util.Map;
import java.util.HashMap;
import java.util.Locale;
public final
class Character implements java.io.Serializable, Comparable<Character> {
public static final int MIN_RADIX = 2;
public static final int MAX_RADIX = 36;
public static final char MIN_VALUE = '\u0000';
public static final char MAX_VALUE = '\uFFFF';
@SuppressWarnings("unchecked")
public static final Class<Character> TYPE = (Class<Character>) Class.getPrimitiveClass("char");
public static final byte UNASSIGNED = 0;
public static final byte UPPERCASE_LETTER = 1;
public static final byte LOWERCASE_LETTER = 2;
......
public static final byte DECIMAL_DIGIT_NUMBER = 9;
static final int ERROR = 0xFFFFFFFF;
public static final byte DIRECTIONALITY_UNDEFINED = -1;
public static final char MIN_HIGH_SURROGATE = '\uD800';
public static final char MIN_LOW_SURROGATE = '\uDC00';
public static final char MIN_SURROGATE = MIN_HIGH_SURROGATE;
public static final char MAX_SURROGATE = MAX_LOW_SURROGATE;
public static final int MIN_SUPPLEMENTARY_CODE_POINT = 0x010000;
private final char value;
private static final long serialVersionUID = 3786198910865385080L;
public Character(char value) {
this.value = value;
}
private static class CharacterCache {
private CharacterCache(){}
static final Character cache[] = new Character[127 + 1];
static {
for (int i = 0; i < cache.length; i++)
cache[i] = new Character((char)i);
}
}
public static Character valueOf(char c) {
if (c <= 127) { // must cache
return CharacterCache.cache[(int)c];
}
return new Character(c);
}
public char charValue() {
return value;
}
@Override
public int hashCode() {
return Character.hashCode(value);
}
public static int hashCode(char value) {
return (int)value;
}
public boolean equals(Object obj) {
if (obj instanceof Character) {
return value == ((Character)obj).charValue();
}
return false;
}
public String toString() {
char buf[] = {value};
return String.valueOf(buf);
}
public static String toString(char c) {
return String.valueOf(c);
}
public static boolean isValidCodePoint(int codePoint) {
// Optimized form of:
// codePoint >= MIN_CODE_POINT && codePoint <= MAX_CODE_POINT
int plane = codePoint >>> 16;
return plane < ((MAX_CODE_POINT + 1) >>> 16);
}
public static int compare(char x, char y) {
return x - y;
}
public int compareTo(Character anotherCharacter) {
return compare(this.value, anotherCharacter.value);
}
}