模拟龟兔赛跑
这次放在一个代码里面
//模拟龟兔赛跑
public class Race implements Runnable{
public static void main(String[] args) {
//创建一个赛道
Race race =new Race();
//创建两个线程赛车手兔龟
new Thread(race,"兔子").start();
new Thread(race,"乌龟").start();
}
@Override
public void run() {
for (int i = 0; i <=100;i++ ){
//模拟兔子休息
if(Thread.currentThread().getName().equals("兔子")){
try {
Thread.sleep(1);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
boolean flag =gameOver(i);
//结束停止
if (flag){
break;
}
System.out.println(Thread.currentThread().getName()+"-->跑了"+i+"步");
}
}
//胜利者
private static String winner;
//判断是否完成比赛
private boolean gameOver(int steps){
if (winner !=null){
return true;
}{
if (steps>=100){
winner =Thread.currentThread().getName();
System.out.println("winner is"+winner+"胜利");
return true;
}
}
return false;
}
}