学习笔记 QT之TCP简单通信

注:本人学习阶段,仅供参考。如有错误,请指正,谢谢!

客户端:

注意:pro文件记得加network

 ui界面:

 mainwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QTcpSocket>
#include <QLabel>


QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    MainWindow(QWidget *parent = nullptr);
    ~MainWindow();

private slots:
    void on_connect_clicked();

    void on_sendmsg_clicked();

    void on_disconncet_clicked();

private:
    Ui::MainWindow *ui;
    QTcpSocket *m_tcp;
    QLabel *m_status;
};
#endif // MAINWINDOW_H

注意:这里的槽函数都是转到槽

mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"

#include <QHostAddress>

MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    ui->port->setText("8899");
    ui->ip->setText("127.0.0.1");
    setWindowTitle("客户端 ");
    ui->disconncet->setDisabled(true); //禁用小部件

    m_tcp = new QTcpSocket;

    connect(m_tcp, &QTcpSocket::readyRead, this, [=](){
        QByteArray data = m_tcp->readAll();
        ui->record->append("服务器say: " + data);
    });

    connect(m_tcp, &QTcpSocket::disconnected, this, [=](){
       m_tcp->close();
       m_tcp->deleteLater(); //计划删除此对象
       m_status->setText("连接状态:未连接 ");
       ui->record->append("已断开服务器!!!");
       ui->disconncet->setEnabled(false);
       ui->connect->setDisabled(false);
    });

    connect(m_tcp, &QTcpSocket::connected, this, [=](){
        m_status->setText("连接状态:已连接 ");
        ui->record->append("成功连接服务器!!!");
        ui->disconncet->setEnabled(true);
        ui->connect->setDisabled(true);
    });

    //状态栏
    m_status  = new QLabel;
    m_status->setText("连接状态:未连接 ");
    ui->statusbar->addWidget(m_status);
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::on_connect_clicked()
{
    QString ip = ui->ip->text();
    unsigned short port = ui->port->text().toUShort();
    m_tcp->connectToHost(QHostAddress(ip), port);
}

void MainWindow::on_sendmsg_clicked()
{
    QString msg = ui->msg->toPlainText();
    m_tcp->write(msg.toUtf8());
    ui->record->append("客户端say: " + msg);
}

void MainWindow::on_disconncet_clicked()
{
    m_tcp->close();
    ui->disconncet->setEnabled(false);
    ui->connect->setDisabled(false);
}

服务端:

同样pro文件 加network

ui界面:

 mainwindow.h

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QMainWindow>
#include <QTcpServer>
#include <QTcpSocket>
#include <QLabel>

QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE

class MainWindow : public QMainWindow
{
    Q_OBJECT

public:
    MainWindow(QWidget *parent = nullptr);
    ~MainWindow();

private slots:
    void on_setListen_clicked();

    void on_sendmsg_clicked();

private:
    Ui::MainWindow *ui;
    QTcpServer *m_s;
    QTcpSocket *m_tcp;
    QLabel *m_status;
};
#endif // MAINWINDOW_H

同样这里的槽函数都是转到槽

mainwindow.cpp

#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent)
    : QMainWindow(parent)
    , ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    ui->port->setText("8899");
    setWindowTitle("Server");

    //创建监听对象
    m_s = new QTcpServer(this);

    connect(m_s, &QTcpServer::newConnection, this, [=](){
        m_tcp = m_s->nextPendingConnection();

        m_status->setText("连接状态:已连接 ");
        //检测是否可以接收数据
        connect(m_tcp, &QTcpSocket::readyRead, this, [=](){
           QByteArray data = m_tcp->readAll();
           ui->record->append("客户端say: " + data);  //文本追加到文本末尾
        });

        connect(m_tcp, &QTcpSocket::disconnected, this, [=](){
           m_tcp->close();
           m_tcp->deleteLater();
           m_status->setText("连接状态:未连接 ");
        });
    });

    //状态栏
    m_status = new QLabel;
    m_status->setText("连接状态:未连接 ");
    ui->statusbar->addWidget(m_status);
}

MainWindow::~MainWindow()
{
    delete ui;
}

void MainWindow::on_setListen_clicked()
{
    unsigned short port = ui->port->text().toUShort();
    m_s->listen(QHostAddress::Any, port);
    ui->setListen->setDisabled(true); //禁用小部件
}

void MainWindow::on_sendmsg_clicked()
{
    QString msg = ui->msg->toPlainText(); //纯文本读出
    m_tcp->write(msg.toUtf8()); //转换为QByteArray
    ui->record->append("服务器say: " + msg);
}

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