C#基于 SunnyUI 计数器

本文介绍了如何在WindowsForm中使用GS代码实现基本的算术运算,包括加、减、乘、除和取模功能,用户可以通过按钮操作动态改变计算方式。
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GS代码且看且珍惜 指不定哪天作者就躺床上了 

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Sunny.UI;
using Sunny.UI.Win32;

namespace SunnyUI_day
{
    public partial class Form1 : UIForm
    {
        public Form1()
        {
            InitializeComponent();
        }
        string strA = "";
        string strB = "";
        private void Form1_Load(object sender, EventArgs e)
        {
           
        }
        public void AddString(string str)
        {
            this.uiTextBox1.Text = this.uiTextBox1.Text + str;
        }
        public int algorithm = 0;

        private void uiButton1_Click(object sender, EventArgs e)
        {
            AddString("1");
        }
        private void uiButton2_Click_1(object sender, EventArgs e)
        {
            AddString("2");
        }

        private void uiButton3_Click(object sender, EventArgs e)
        {
            ; AddString("3");
        }

        private void uiButton4_Click(object sender, EventArgs e)
        {
            AddString("4");
        }

        private void uiButton5_Click(object sender, EventArgs e)
        {
            AddString("5");
        }

        private void uiButton6_Click(object sender, EventArgs e)
        {
            AddString("6");
        }

        private void uiButton7_Click(object sender, EventArgs e)
        {
            AddString("7");
        }

        private void uiButton8_Click(object sender, EventArgs e)
        {
            AddString("8");
        }

        private void uiButton9_Click(object sender, EventArgs e)
        {
            AddString("9");
        }

        private void uiButton10_Click(object sender, EventArgs e)
        {
            AddString("0");
        }
        private void uiipTextBox1_ValueChanged(object sender, EventArgs e)
        {
            

            
        }

        private void uiTextBox1_TextChanged(object sender, EventArgs e)
        {

        }

        private void uiButton17_Click(object sender, EventArgs e)
        {
            if (algorithm == 1)
            {//加法
                int len = strB.Length;
                string strC = this.uiTextBox1.Text.Substring(len);
                this.uiTextBox1.Text = (int.Parse(strA) + int.Parse(strC)).ToString();
            }
            else if (algorithm == 2)
            {//减法
                int len = strB.Length;
                string strC = this.uiTextBox1.Text.Substring(len);
                this.uiTextBox1.Text = (int.Parse(strA) - int.Parse(strC)).ToString();
            }
            else if (algorithm == 3)
            {//乘法
                int len = strB.Length;
                string strC = this.uiTextBox1.Text.Substring(len);
                this.uiTextBox1.Text = (int.Parse(strA) * int.Parse(strC)).ToString();
            }
            else if (algorithm == 4)
            {//除法
                int len = strB.Length;
                string strC = this.uiTextBox1.Text.Substring(len);
                this.uiTextBox1.Text = (int.Parse(strA) / int.Parse(strC)).ToString();
            }
            else
            {
                ShowInfoDialog("算法有误");
            }
        }

        private void uiButton11_Click(object sender, EventArgs e)
        {
            algorithm = 1;
            strA = this.uiTextBox1.Text;
            this.uiTextBox1.Text = this.uiTextBox1.Text + " + ";
            strB = this.uiTextBox1.Text;
        }

        private void uiButton12_Click(object sender, EventArgs e)
        {
            algorithm = 2;
            strA = this.uiTextBox1.Text;
            this.uiTextBox1.Text = this.uiTextBox1.Text + " - ";
            strB = this.uiTextBox1.Text;
        }

        private void uiButton13_Click(object sender, EventArgs e)
        {
            algorithm = 3;
            strA = this.uiTextBox1.Text;
            this.uiTextBox1.Text = this.uiTextBox1.Text + " * ";
            strB = this.uiTextBox1.Text;
        }

        private void uiButton14_Click(object sender, EventArgs e)
        {
            algorithm = 4;
            strA = this.uiTextBox1.Text;
            this.uiTextBox1.Text = this.uiTextBox1.Text + " / ";
            strB = this.uiTextBox1.Text;
        }

        private void uiButton15_Click(object sender, EventArgs e)
        {
            algorithm = 5;
            strA = this.uiTextBox1.Text;
            this.uiTextBox1.Text = this.uiTextBox1.Text + " % ";
            strB = this.uiTextBox1.Text;
        }

        private void uiButton16_Click(object sender, EventArgs e)
        {
            this.uiTextBox1.Clear();
        }
    }
}

https://github.com/123456ahoo

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