C++实现弹幕


#define WINVER       0x0501
#define _WIN32_WINNT 0x0501
 
#include <windows.h>
#include <tchar.h>
 
//全局变量
HINSTANCE hInst;
UINT nDesktopWidth;
UINT nDesktopHeight;
 
//绘制文本
static void FLOATTEXT_OnPaint(HWND hWnd)
{
	HDC hdc;
	int len;
	TCHAR text[256];
	PAINTSTRUCT ps;
	hdc = BeginPaint(hWnd,&ps);
	SetBkMode(hdc,TRANSPARENT);
	SetTextColor(hdc,RGB(255,0,0));
	SelectObject(hdc, GetStockObject(SYSTEM_FIXED_FONT));
	len = GetWindowText(hWnd,text,256);
	TextOut(hdc,0,0,text,len);
	EndPaint(hWnd,&ps);
}
 
//窗口定时器,移动窗口
static void FLOATTEXT_OnTimer(HWND hWnd)
{
	RECT rc;
	GetWindowRect(hWnd,&rc);
	if(rc.right < 0)
	{
		OffsetRect(&rc,-rc.left,0);
		OffsetRect(&rc,nDesktopWidth,0);
	}
	OffsetRect(&rc,-1,0);
	MoveWindow(hWnd,rc.left,rc.top,rc.right-rc.left,rc.bottom-rc.top,1);
}
 
//初始化窗口属性
static void FLOATTEXT_OnCreate(HWND hWnd, LPCREATESTRUCT cs)
{
	SetLayeredWindowAttributes(hWnd,0,0,LWA_COLORKEY);
	SetTimer(hWnd,0,25,NULL);
}
 
//窗口回调函数
static LRESULT CALLBACK FLOATTEXT_WindowProc(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
	switch(Msg)
	{
	case WM_CREATE:
		FLOATTEXT_OnCreate(hWnd, (LPCREATESTRUCT)lParam);
		return 1;
	case WM_TIMER:
		FLOATTEXT_OnTimer(hWnd);
		return 0;
	case WM_PAINT:
		FLOATTEXT_OnPaint(hWnd);
		return 0;
	case WM_DESTROY:
		PostQuitMessage(0);
		return 0;
	}
	return DefWindowProc(hWnd,Msg,wParam,lParam);
}
 
//注册窗口类
BOOL FLOATTEXT_Init(void)
{
	WNDCLASS wc;
	wc.cbClsExtra = 0;
	wc.cbWndExtra = 0;
	wc.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
	wc.hCursor = NULL;
	wc.hIcon   = NULL;
	wc.hInstance = hInst;
	wc.lpfnWndProc = FLOATTEXT_WindowProc;
	wc.lpszClassName = _T("FLOATTEXT");
	wc.lpszMenuName = NULL;
	wc.style = NULL;
	return RegisterClass(&wc);
}
 
//创建窗口
//WS_EX_LAYERED      实现窗口背景透明
//WS_EX_TRANSPARENT  实现鼠标穿透
//WS_EX_TOOLWINDOW   实现不在任务栏显示
//WS_EX_TOPMOST      实现文本置顶
BOOL FLOATTEXT_Create(LPCTSTR text, int y)
{
	HWND hWnd;
	DWORD dwStyle;
	DWORD dwExStyle;
	dwStyle = WS_POPUP;
	dwExStyle = WS_EX_LAYERED|WS_EX_TRANSPARENT|WS_EX_TOPMOST|WS_EX_TOOLWINDOW;
	hWnd = CreateWindowEx(dwExStyle,_T("FLOATTEXT"),text,dwStyle,nDesktopWidth,y,250,20,NULL,0,0,0);
	if(hWnd != NULL)
	{
		ShowWindow(hWnd,SW_SHOWNOACTIVATE);
		return TRUE;
	}
	return FALSE;
}
 
void AppInit(void)
{
	FLOATTEXT_Init();
	FLOATTEXT_Create(_T("bilibili"),100);
}
 
void AppLoop(void)
{
	MSG msg;
	while(GetMessage(&msg, NULL, 0, 0))
	{
		DispatchMessage(&msg);
	}
}
 
int APIENTRY _tWinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance,LPTSTR lpCmdLine,int nCmdShow)
{
	hInst = hInstance;
	nDesktopWidth = GetSystemMetrics(SM_CXSCREEN);
	nDesktopHeight= GetSystemMetrics(SM_CYSCREEN);
	AppInit();
	AppLoop();
	return 0;
}

注意:关闭时请准备好你的yyds程序关闭器 (任务管理器):

 

 (关不掉就:)

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值