[手撕数据结构] 二叉排序树与平衡二叉树

二叉排序树

#include<math.h>
#include<stdlib.h>
#include<string>
#include<stdbool.h>
#include<iostream>
using namespace std;
typedef struct TreeNode
{
	int data;
	int height;
	struct TreeNode* left;
	struct TreeNode* right;
}Tree;


int Get_Height(Tree*& root)//获取二叉树高度
{
	if (root == NULL)
		return 0;
	return root->height;
}
void updateheight(Tree*& T)
{
	if (!T)
		return;
	T->height = max(Get_Height(T->left), Get_Height(T->right))+1;
}

Tree* LLadjust(Tree*& T)
{
	Tree* child = T->left;
	T->left = child->right;
	child->right = T;
	updateheight(child);
	updateheight(T);
	return child;                   //此时child为树根
}

Tree* RRadjust(Tree*& T)
{
	Tree* child = T->right;
	T->right = child->left;
	child->left = T;
	updateheight(child);
	updateheight(T);
	return child;                   //此时child为树根
}

Tree* LRadjust(Tree*& T)
{
	T->left = RRadjust(T->left);
	return LLadjust(T);
}
Tree* RLadjust(Tree*& T)
{
	T->right = LLadjust(T->right);
	return RRadjust(T);
}

void adjust(Tree*& T)
{
	if (T == NULL)
		return;

	if (Get_Height(T->left) - Get_Height(T->right) > 1)//左子树高
	{
		if (Get_Height(T->left->left) >= Get_Height(T->left->right))
			T = LLadjust(T);
		else
			T = LRadjust(T);
	}
	else if (Get_Height(T->right) - Get_Height(T->left) > 1)//右子树高
	{
		if (Get_Height(T->right->right) >= Get_Height(T->right->left))
			T = RRadjust(T);
		else
			T = RLadjust(T);
	}

}
Tree* InsertTree(Tree*& T, int e)//插入
{
	if (T == NULL)
	{
		T = new Tree;
		T->data = e;
		T->left = T->right = NULL;
		T->height = 1;
		return T;
	}
	if (e == T->data)
		return T;
	if (e < T->data)
		T->left = InsertTree(T->left, e);
	else
		T->right = InsertTree(T->right, e);

	updateheight(T);
	adjust(T);
	return T;
}
void CreatTree(Tree*& T)//创建
{
	int e;
	cin >> e;
	while (e != 10086)//手动输入10086结束循环
	{
		InsertTree(T, e);
		cin >> e;
	}
	return;
}
void Inorder_Traversal(Tree* T)//中序遍历 
{
	if (T == NULL)
	{
		return;
	}
	Inorder_Traversal(T->left);
	cout << T->data << "     ";
	Inorder_Traversal(T->right);
}
Tree* DeleteTree(Tree* T, int key)//二叉排序树的删除
{
	if (T == NULL)
		return T;
	if (T->data == key)
	{
		if (T->left == NULL || T->right == NULL)//如果左右孩子有不存在的 子承父业
		{
			Tree* temp = T;
			T = T->left ? T->left : T->right;
			delete temp;
		}
		else//寻找左孩子的最右结点即直接前驱 
		{
			Tree* temp = T->left;
			while (temp->right)
			{
				temp = temp->right;
			}
			T->data = temp->data;
			T->left = DeleteTree(T->left, T->data);
		}
	}

	else if (key < T->data)
		T->left = DeleteTree(T->left, key);
	else
		T->right = DeleteTree(T->right, key);
	updateheight(T);
	adjust(T);
	return T;
}
int main()
{
	
	Tree* T = NULL;
	CreatTree(T);
	Inorder_Traversal(T);
	T=DeleteTree(T, 12);
	T=DeleteTree(T, 18);
	Inorder_Traversal(T);
	system("pause");
	return 0;
}

测试结果如下

 平衡二叉树

平衡二叉树难点在于对旋转的理解

代码如下

#include<math.h>
#include<stdlib.h>
#include<string>
#include<stdbool.h>
#include<iostream>
using namespace std;
typedef struct TreeNode
{
	int data;
	int height;
	struct TreeNode* left;
	struct TreeNode* right;
}Tree;


int Get_Height(Tree*& root)//获取二叉树高度
{
	if (root == NULL)
		return 0;
	return root->height;
}
void updateheight(Tree*& T)
{
	if (!T)
		return;
	T->height = max(Get_Height(T->left), Get_Height(T->right))+1;
}

Tree* LLadjust(Tree*& T)
{
	Tree* child = T->left;
	T->left = child->right;
	child->right = T;
	updateheight(child);
	updateheight(T);
	return child;                   //此时child为树根
}

Tree* RRadjust(Tree*& T)
{
	Tree* child = T->right;
	T->right = child->left;
	child->left = T;
	updateheight(child);
	updateheight(T);
	return child;                   //此时child为树根
}

Tree* LRadjust(Tree*& T)
{
	T->left = RRadjust(T->left);
	return LLadjust(T);
}
Tree* RLadjust(Tree*& T)
{
	T->right = LLadjust(T->right);
	return RRadjust(T);
}

void adjust(Tree*& T)
{
	if (T == NULL)
		return;

	if (Get_Height(T->left) - Get_Height(T->right) > 1)//左子树高
	{
		if (Get_Height(T->left->left) >= Get_Height(T->left->right))
			T = LLadjust(T);
		else
			T = LRadjust(T);
	}
	else if (Get_Height(T->right) - Get_Height(T->left) > 1)//右子树高
	{
		if (Get_Height(T->right->right) >= Get_Height(T->right->left))
			T = RRadjust(T);
		else
			T = RLadjust(T);
	}

}
Tree* InsertTree(Tree*& T, int e)//插入
{
	if (T == NULL)
	{
		T = new Tree;
		T->data = e;
		T->left = T->right = NULL;
		T->height = 1;
		return T;
	}
	if (e == T->data)
		return T;
	if (e < T->data)
		T->left = InsertTree(T->left, e);
	else
		T->right = InsertTree(T->right, e);

	updateheight(T);
	adjust(T);
	return T;
}
void CreatTree(Tree*& T)//创建
{
	int e; 
	cout << "输入10086结束" << endl;
	cin >> e;
	while (e != 10086)//手动输入10086结束循环
	{
		InsertTree(T, e);
		cin >> e;
	}
	return;
}
void Inorder_Traversal(Tree* T)//中序遍历 
{
	if (T == NULL)
	{
		return;
	}
	Inorder_Traversal(T->left);
	cout << T->data << "     ";
	Inorder_Traversal(T->right);
}
Tree* DeleteTree(Tree* T, int key)//二叉排序树的删除
{
	if (T == NULL)
		return T;
	if (T->data == key)
	{
		if (T->left == NULL || T->right == NULL)//如果左右孩子有不存在的 子承父业
		{
			Tree* temp = T;
			T = T->left ? T->left : T->right;
			delete temp;
		}
		else//寻找左孩子的最右结点即直接前驱 
		{
			Tree* temp = T->left;
			while (temp->right)
			{
				temp = temp->right;
			}
			T->data = temp->data;
			T->left = DeleteTree(T->left, T->data);
		}
	}

	else if (key < T->data)
		T->left = DeleteTree(T->left, key);
	else
		T->right = DeleteTree(T->right, key);
	updateheight(T);
	adjust(T);
	return T;
}
int main()
{
	
	Tree* T = NULL;
	CreatTree(T);
	Inorder_Traversal(T);
	T=DeleteTree(T, 12);
	T=DeleteTree(T, 18);
	cout << endl;
	Inorder_Traversal(T);
	system("pause");
	return 0;
}

测试结果如下

 

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值