Html+Css+js实现爱心鼠标

7 篇文章 4 订阅

效果如下

源码如下:

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8" />
    <title>粒子随心动画</title>
    <script src="http://cdn.sucai8.cn/cdn/jquery/jquery-1.10.2.js"></script>
    <style>
        body {
            overflow: hidden;
            margin: 0;
        }

        .twitter:hover a {
            transform: rotate(-45deg) scale(1.05);
        }
        .twitter:hover i {
            color: #21c2ff;
        }
        .twitter a {
            bottom: -40px;
            right: -75px;
            transform: rotate(-45deg);
        }
        .twitter i {
            bottom: 7px;
            right: 7px;
            color: #00aced;
        }

        .social-icon a {
            position: absolute;
            background: white;
            color: white;
            box-shadow: -1px -1px 20px 0px rgba(0, 0, 0, 0.3);
            display: inline-block;
            width: 150px;
            height: 80px;
            transform-origin: 50% 50%;
            transition: 0.15s ease-out;
        }
        .social-icon i {
            position: absolute;
            pointer-events: none;
            z-index: 1000;
            transition: 0.15s ease-out;
        }

        .youtube:hover a {
            transform: rotate(45deg) scale(1.05);
        }
        .youtube:hover i {
            color: #ec4c44;
        }
        .youtube a {
            bottom: -40px;
            left: -75px;
            transform: rotate(45deg);
        }
        .youtube i {
            bottom: 7px;
            left: 7px;
            color: #e62117;
        }
    </style>
</head>
<body>
<canvas></canvas>

<script>
    "use strict";

    // Initial Setup
    var canvas = document.querySelector("canvas");
    var c = canvas.getContext("2d");

    canvas.width = innerWidth;
    canvas.height = innerHeight;

    // Variables
    var mouse = {
        x: innerWidth / 2,
        y: innerHeight / 2 - 80,
    };

    var colors = ["#00bdff", "#4d39ce", "#088eff"];

    // Event Listeners
    addEventListener("mousemove", function (event) {
        mouse.x = event.clientX;
        mouse.y = event.clientY;
    });

    addEventListener("resize", function () {
        canvas.width = innerWidth;
        canvas.height = innerHeight;

        init();
    });

    // Utility Functions
    function randomIntFromRange(min, max) {
        return Math.floor(Math.random() * (max - min + 1) + min);
    }

    function randomColor(colors) {
        return colors[Math.floor(Math.random() * colors.length)];
    }

    // Objects
    function Particle(x, y, radius, color) {
        var _this = this;

        var distance = randomIntFromRange(50, 120);
        this.x = x;
        this.y = y;
        this.radius = radius;
        this.color = color;
        this.radians = Math.random() * Math.PI * 2;
        this.velocity = 0.05;
        this.distanceFromCenter = {
            x: distance,
            y: distance,
        };
        this.prevDistanceFromCenter = {
            x: distance,
            y: distance,
        };
        this.lastMouse = { x: x, y: y };

        this.update = function () {
            var lastPoint = { x: _this.x, y: _this.y };
            // Move points over time
            _this.radians += _this.velocity;

            // Drag effect
            _this.lastMouse.x += (mouse.x - _this.lastMouse.x) * 0.05;
            _this.lastMouse.y += (mouse.y - _this.lastMouse.y) * 0.05;

            // Circular Motion
            _this.distanceFromCenter.x =
                _this.prevDistanceFromCenter.x + Math.sin(_this.radians) * 100;
            _this.distanceFromCenter.y =
                _this.prevDistanceFromCenter.x + Math.sin(_this.radians) * 100;

            _this.x =
                _this.lastMouse.x +
                Math.cos(_this.radians) * _this.distanceFromCenter.x;
            _this.y =
                _this.lastMouse.y +
                Math.sin(_this.radians) * _this.distanceFromCenter.y;

            _this.draw(lastPoint);
        };

        this.draw = function (lastPoint) {
            c.beginPath();
            c.strokeStyle = _this.color;
            c.lineWidth = _this.radius;
            c.moveTo(lastPoint.x, lastPoint.y);
            c.lineTo(_this.x, _this.y);
            c.stroke();
            c.closePath();
        };
    }

    // Implementation
    var particles = undefined;
    function init() {
        particles = [];

        for (var i = 0; i < 50; i++) {
            var radius = Math.random() * 2 + 1;
            particles.push(
                new Particle(
                    canvas.width / 2,
                    canvas.height / 2,
                    radius,
                    randomColor(colors)
                )
            );
        }
    }

    // Animation Loop
    function animate() {
        requestAnimationFrame(animate);
        c.fillStyle = "rgba(255, 255, 255, 0.05)";
        c.fillRect(0, 0, canvas.width, canvas.height);

        particles.forEach(function (particle) {
            particle.update();
        });
    }

    init();
    animate();
</script>
</body>
</html>

更多效果即将更新

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