oc MLMultiArray 转UIImage

-(UIImage *)imageFromMultiArray:(MLMultiArray *)multiarray{
    NSArray<NSNumber *> *shape = multiarray.shape;
    int width = shape[0].intValue;
    int height = shape[1].intValue;
    int bitsPerComponent = 8;
    int depth = 3;
    int bitsPerPixel = bitsPerComponent * depth;
    int bytesPerRow = width * bitsPerPixel / 8;
    
    void *dataPointer = multiarray.dataPointer;
    NSInteger dataCount = multiarray.count;
    int *data32Arr = dataPointer;
    
    NSInteger outputLength = dataCount * depth;
    uint8_t *outputArr = malloc(outputLength);
    
    int maxvalue = 0;
    for (int i=0; i<dataCount; i++) {
        int tthis = data32Arr[i];
        if(tthis > maxvalue){
            maxvalue = tthis;
        }
    }
    
    double doubleMaxValue = maxvalue;
    for (int i=0; i<dataCount; i++) {
        double tthis = data32Arr[i];
        tthis = tthis/doubleMaxValue;
        UIColor *hsv = [[UIColor alloc] initWithHue:tthis*0.7 saturation:1 brightness:tthis==0?0:1 alpha:1];
        double _red = ((NSNumber *)[hsv valueForKey:@"redComponent"]).doubleValue;
        double _green = ((NSNumber *)[hsv valueForKey:@"greenComponent"]).doubleValue;
        double _blue = ((NSNumber *)[hsv valueForKey:@"blueComponent"]).doubleValue;
        outputArr[i * depth + 0] = (uint8_t)_red * 255;
        outputArr[i * depth + 1] = (uint8_t)_green * 255;
        outputArr[i * depth + 2] = (uint8_t)_blue * 255;
    }
    
    CFDataRef dataRef = CFDataCreate(nil, outputArr, outputLength);
    
    CGDataProviderRef dataProviderRef = CGDataProviderCreateWithCFData(dataRef);
    
    CGImageRef cgImageRef = CGImageCreate(width, height, bitsPerComponent, bitsPerPixel, bytesPerRow, CGColorSpaceCreateDeviceRGB(), kCGBitmapByteOrder16Big, dataProviderRef, nil, true, kCGRenderingIntentDefault);
    
    
    free(outputArr);
    
    UIImage *_image = [UIImage imageWithCGImage:cgImageRef];
    return _image;
}

#笔记# Swift中MLMultiArray、UnsafePointer、CGImage等用法

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