同时闪烁多个要素

/// <summary>
         /// 闪烁选中得图斑
         /// </summary>
         /// <param name="featureCursor"></param>
         private  void  FlashPolygons(IFeatureCursor featureCursor)
         {
             IArray geoArray = new  ArrayClass();
             IFeature feature = null ;
             while  ((feature = featureCursor.NextFeature()) != null )
             {
                 //feature是循环外指针,所以必须用ShapeCopy
                 geoArray.Add(feature.ShapeCopy);
             }
 
             //通过IHookActions闪烁要素集合
             HookHelperClass m_pHookHelper = new  HookHelperClass();
             m_pHookHelper.Hook = axMapControl1.Object;
             IHookActions hookActions = (IHookActions)m_pHookHelper;
 
             hookActions.DoActionOnMultiple(geoArray, esriHookActions.esriHookActionsPan);
             //hookActions.DoActionOnMultiple(geoArray, esriHookActions.esriHookActionsGraphic);
             //hookActions.DoActionOnMultiple(geoArray, esriHookActions.esriHookActionsZoom);
             Application.DoEvents();
             m_pHookHelper.ActiveView.ScreenDisplay.UpdateWindow();
 
             hookActions.DoActionOnMultiple(geoArray, esriHookActions.esriHookActionsFlash);
         }
  • 0
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值