AVL树

#include<iostream>
#include<queue>
using namespace std;
struct AVLTreeNode
{
    int element;
    AVLTreeNode* left;
    AVLTreeNode* right;
    int height;
    AVLTreeNode(int ele):element(ele),left(nullptr),right(nullptr),height(0){}
};
class AVLTree
{
public:
    AVLTree();
    AVLTreeNode* Find(int ele);
    void Insert(int ele);
    void Delete(AVLTreeNode* node);
    void LevelTraversal();
    //~AVLTree();
    void RotateWithLeftChild(AVLTreeNode* &node);
    void RotateWithRightChild(AVLTreeNode* &node);
    void DoubleWithLeftChild(AVLTreeNode* &node);
    void DoubleWithRightChild(AVLTreeNode* &node);
    int GetHeight(const AVLTreeNode* node)const
    {
        if (node == nullptr)
        {
            return -1;
        }
        else
        {
            return node->height;
        }
    }
private:
    AVLTreeNode* root;
    void Insert(AVLTreeNode* &node, int ele);
};
AVLTree::AVLTree()
{
    root = nullptr;
}
void AVLTree::Insert(AVLTreeNode* &node, int ele)
{
    if (node == nullptr)
    {
        node = new AVLTreeNode(ele);
    }
    else if (ele < node->element)
    {
        Insert(node->left, ele);
        if ((GetHeight(node->left) - GetHeight(node->right)) == 2)
        {
            if (ele < node->left->element)
            {
                RotateWithLeftChild(node);
            }
            else
            {
                DoubleWithLeftChild(node);
            }
        }
    }
    else
    {
        Insert(node->right, ele);
        if ((GetHeight(node->right) - GetHeight(node->left)) == 2)
        {
            if (node->right->element < ele)
            {
                RotateWithRightChild(node);
            }
            else
            {
                DoubleWithRightChild(node);
            }
        }
    }
    node->height = max(GetHeight(node->left), GetHeight(node->right)) + 1;
}
void AVLTree::Insert(int ele)
{
    Insert(root, ele);
}
void AVLTree::LevelTraversal()
{
    queue<AVLTreeNode*> que;
    que.push(root);
    int cur_level_size = 1;
    int next_level_size = 0;
    while (!que.empty())
    {
        AVLTreeNode* cur = que.front();
        cout << cur->element << "("<<cur->height<<")"<<"  ";
        que.pop();
        cur_level_size--;
        if (cur->left != nullptr)
        {
            que.push(cur->left);
            next_level_size++;
        }
        if (cur->right != nullptr)
        {
            que.push(cur->right);
            next_level_size++;
        }
        if (cur_level_size == 0)
        {
            cur_level_size = next_level_size;
            next_level_size = 0;
            cout << endl;
        }
    }
}

void AVLTree::RotateWithLeftChild(AVLTreeNode* &node)
{

    AVLTreeNode* left_child = node->left;

    node->left = left_child->right;
    left_child->right = node;

    node->height = max(GetHeight(node->left), GetHeight(node->right)) + 1;
    left_child->height = max(GetHeight(left_child->left), GetHeight(left_child->right)) + 1;

    node = left_child;
}
void AVLTree::RotateWithRightChild(AVLTreeNode* &node)
{

    AVLTreeNode* right_child = node->right;

    node->right = right_child->left;
    right_child->left = node;

    node->height = max(GetHeight(node->left), GetHeight(node->right)) + 1;
    right_child->height = max(GetHeight(right_child->left), GetHeight(right_child->right)) + 1;

    node = right_child;

}
void AVLTree::DoubleWithLeftChild(AVLTreeNode* &node)
{
    RotateWithRightChild(node->left);
    RotateWithLeftChild(node);
}
void AVLTree::DoubleWithRightChild(AVLTreeNode* &node)
{
    RotateWithLeftChild(node->right);
    RotateWithRightChild(node);
}
AVLTreeNode* AVLTree::Find(int ele)
{
    AVLTreeNode* node = root;
    while (node != nullptr&&node->element != ele)
    {
        if (ele < node->element)
        {
            node = node->left;
        }
        else
        {
            node = node->right;
        }
    }
    return node;
}
int main()
{
    AVLTree avl;
    avl.Insert(3);
    avl.Insert(2);
    avl.Insert(1);
    avl.Insert(4);
    avl.Insert(5);
    avl.Insert(6);
    avl.Insert(7);
    avl.Insert(16);
    avl.Insert(15);
    avl.Insert(14);
    avl.Insert(13);
    avl.Insert(12);
    avl.Insert(11);
    avl.Insert(10);
    avl.Insert(8);
    avl.Insert(9);
    avl.LevelTraversal();

    return 0;
}
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