WorldToDisplayPoint
void WorldToDisplayPoint(ImageType2D::Pointer image,double*wordPoint,int*disPoint)
{
ImageType2D::PointType origin=image->GetOrigin();
ImageType2D::SpacingType space=image->GetSpacing();
for (int i=0;i<2;i++)
{
disPoint[i]=(wordPoint[i]-origin[i])/space[i];
}
}