Assignment2_Pyramid

/*
 * File: Pyramid.java
 * ------------------
 * This program is a stub for the Pyramid problem, which draws
 * a brick pyramid.
 */

import acm.graphics.*;
import acm.program.*;

public class Pyramid extends GraphicsProgram {

	/* define your constants here. */

	private final int BRICKS_IN_BASE = 12;
	private final int BRICK_WIDTH = 30;
	private final int BRICK_HEIGHT = 12;

	public void run() {
		// You fill this in
		double mid = getWidth() / 2;
		double height = getHeight();
		int count = BRICKS_IN_BASE;
		while (count != 0) {
			addBrick(mid, count, height);
			count--;
			height -= BRICK_HEIGHT;
		}
	}

	public void addBrick(double mid, int count, double height) {
		double initLocation = mid - count * BRICK_WIDTH / 2;
		for (int i = 0; i < count; i++) {
			GRect rect = new GRect(initLocation, height, BRICK_WIDTH,
					BRICK_HEIGHT);
			add(rect);
			initLocation += BRICK_WIDTH;
		}
	}

}

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