Windows平台RTMP推送|轻量级RTSP服务实现本地摄像头|屏幕|叠加数据预览

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背景

大家在做Windows平台RTMP推送或轻量级RTSP服务的时候,不管是采集屏幕还是采集摄像头,亦或屏幕摄像头的叠加模式,总会有这样的诉求,采集到的数据,希望能本地看看具体采集的数据或者图像实际效果,也就是本次介绍的“预览”功能。

废话不多说,想上图:

如何实现

开始预览

开始预览,大概的流程是,调用OpenPublisherHandle(),进行初始的数据源类型设置,然后调用Open()接口,获取推送handler,并设置event回调。

bool CSmartPublisherDemoDlg::OpenPublisherHandle()
{
	if ( publisher_handle_ != NULL )
	{
		return true;
	}

	// 视频
	auto video_option = NT_PB_E_VIDEO_OPTION_NO_VIDEO;

	if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
		|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck() 
		|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck() )
	{
		// 使用叠加模式
		video_option = NT_PB_E_VIDEO_OPTION_LAYER;
	}
	else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED == btn_check_scale_desktop_.GetCheck())
	{
		// 使用叠加模式来实现缩放
		video_option = NT_PB_E_VIDEO_OPTION_LAYER;
	}
	else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED != btn_check_scale_desktop_.GetCheck() )
	{
		video_option = NT_PB_E_VIDEO_OPTION_SCREEN;
	}
	else if (BST_CHECKED == btn_check_window_input_.GetCheck())
	{
		video_option = NT_PB_E_VIDEO_OPTION_WINDOW;

		// video_option = NT_PB_E_VIDEO_OPTION_LAYER;
	}
	else if (BST_CHECKED == btn_check_camera_input_.GetCheck())
	{
		video_option = NT_PB_E_VIDEO_OPTION_CAMERA;
	}

	// 音频
	auto audio_option = NT_PB_E_AUDIO_OPTION_NO_AUDIO;

	audio_option = NT_PB_E_AUDIO_OPTION_NO_AUDIO;

	if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
		&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck() )
	{
		audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_MIC_SPEAKER_MIXER;
	}
	else if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck() )
	{
		audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_MIC;
	}
	else if (BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
	{
		audio_option = NT_PB_E_AUDIO_OPTION_CAPTURE_SPEAKER;
	}

	publisher_handle_count_ = 0;

	if ( NT_ERC_OK != publisher_api_.Open(&publisher_handle_,
		video_option, audio_option, 0, NULL))
	{
		AfxMessageBox(_T("Call open failed!"));
		return false;
	}

	if ( publisher_handle_ != NULL )
	{
		// 设置事件回调
		publisher_api_.SetEventCallBack(publisher_handle_, GetSafeHwnd(), &NT_PB_SDKPublisherEventHandle);

		return true;
	}
	else
	{
		return false;
	}
}

目前我们的SDK支持以下几种视频源类型,实时预览仅限于编码前数据类型:

/*定义Video源选项*/
typedef enum _NT_PB_E_VIDEO_OPTION
{
	NT_PB_E_VIDEO_OPTION_NO_VIDEO = 0x0,
	NT_PB_E_VIDEO_OPTION_SCREEN   = 0x1, // 采集屏幕
	NT_PB_E_VIDEO_OPTION_CAMERA	  = 0x2, // 摄像头采集
	NT_PB_E_VIDEO_OPTION_LAYER    = 0x3, // 视频合并,比如桌面叠加摄像头等
	NT_PB_E_VIDEO_OPTION_ENCODED_DATA = 0x4, // 已经编码的视频数据,目前支持H264
	NT_PB_E_VIDEO_OPTION_WINDOW   = 0x5, // 采集窗口
} NT_PB_E_VIDEO_OPTION;

接着是调用SetCommonOptionToPublisherSDK(),完成叠加和其他参数设定。

void CSmartPublisherDemoDlg::SetCommonOptionToPublisherSDK()
{
	ASSERT(publisher_handle_ != NULL);

	layer_conf_wrappers_.clear();

	// 视频相关设置
	if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
		|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
		|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck()
		|| BST_CHECKED == btn_check_desktop_input_.GetCheck()
		|| BST_CHECKED == btn_check_window_input_.GetCheck()
		|| BST_CHECKED == btn_check_camera_input_.GetCheck() )
	{
		if ( BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck() )
		{
			auto left = GetIntValueFromEdit(&edit_clip_left_);
			auto top = GetIntValueFromEdit(&edit_clip_top_);
			auto w = GetIntValueFromEdit(&edit_clip_width_);
			auto h = GetIntValueFromEdit(&edit_clip_height_);

			// 有一个是0, 就使用全屏
			if ( w == 0 || h == 0 )
			{
				left = 0;
				top  = 0;
				GetScreenSize(w, h);
			}
			else
			{
				// 保证4字节对齐
				w = NT_ByteAlign(w, 2);
				h = NT_ByteAlign(h, 4);
			}

			auto index = 0;

			// 第0层填充RGBA矩形, 目的是保证帧率, 颜色就填充全黑
			auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
				0, 0, w, h);

			rgba_layer_c0->conf_.red_	= 0;
			rgba_layer_c0->conf_.green_ = 0;
			rgba_layer_c0->conf_.blue_	= 0;
			rgba_layer_c0->conf_.alpha_ = 255;

			layer_conf_wrappers_.push_back(rgba_layer_c0);

			// 第1层是摄像头
			if ( CB_ERR != cur_sel_camera_index_ )
			{
				auto& camera = cameras_[cur_sel_camera_index_];
				
				auto camera_layer_c1 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, false,
					0, 0, w, h);

				strcpy_s(camera_layer_c1->conf_.device_unique_id_utf8_, camera.id_.c_str());

				camera_layer_c1->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
				camera_layer_c1->conf_.is_flip_vertical_   = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();

				// 这种叠加模式下不要旋转,否则变形厉害, 要么就定好一个角度,调整宽高,但不要动态旋转
				camera_layer_c1->conf_.rotate_degress_ = 0;

				layer_conf_wrappers_.push_back(camera_layer_c1);
			}

			// 第2层是屏幕
			auto screen_layer_c2 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
				0, 0, w, h);

			screen_layer_c2->conf_.reserve_ = nullptr;
			screen_layer_c2->conf_.clip_region_.x_ = left;
			screen_layer_c2->conf_.clip_region_.y_ = top;
			screen_layer_c2->conf_.clip_region_.width_  = w;
			screen_layer_c2->conf_.clip_region_.height_ = h;

			layer_conf_wrappers_.push_back(screen_layer_c2);


			// 第3层填充RGBA矩形, 增加半透明效果
			auto r = GetIntValueFromEdit(&edit_rgba_rect_layer_red_);
			r = ClipIntValue(r, 0, 255);

			auto g = GetIntValueFromEdit(&edit_rgba_rect_layer_green_);
			g = ClipIntValue(g, 0, 255);

			auto b = GetIntValueFromEdit(&edit_rgba_rect_layer_blue_);
			b = ClipIntValue(b, 0, 255);

			auto a = GetIntValueFromEdit(&edit_rgba_rect_layer_alpha_);
			a = ClipIntValue(a, 0, 255);

			auto rgba_layer_c3 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, a != 0,
				0, 0, w, h);

				rgba_layer_c3->conf_.red_	= r;
				rgba_layer_c3->conf_.green_ = g;
				rgba_layer_c3->conf_.blue_	= b;
				rgba_layer_c3->conf_.alpha_ = a;

			layer_conf_wrappers_.push_back(rgba_layer_c3);

			// 如果有图片,增加图片层
			if ( !image_layer_file_name_utf8_.empty()
				&& image_layer_width_ > 0 
				&& image_layer_height_ > 0)
			{
				auto image_layer_c4 = std::make_shared<nt_pb_sdk::ImageLayerConfigWrapper>(index++, true,
					image_layer_left_, image_layer_top_, 
					image_layer_width_, image_layer_height_ );

				strcpy_s(image_layer_c4->conf_.file_name_utf8_, image_layer_file_name_utf8_.c_str());
				
				// 图片层是可以增加背景的,有兴趣的话,可以打开看看效果
				/*image_layer_c4->conf_.is_setting_background_ = 1;

				image_layer_c4->conf_.bk_red_ = 255;
				image_layer_c4->conf_.bk_green_ = 255;
				image_layer_c4->conf_.bk_blue_ = 255;*/

				layer_conf_wrappers_.push_back(image_layer_c4);
			}

			SetLayersConfig();

			publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));

		}
		else if (BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck())
		{
			auto left = GetIntValueFromEdit(&edit_clip_left_);
			auto top  = GetIntValueFromEdit(&edit_clip_top_);
			auto w = GetIntValueFromEdit(&edit_clip_width_);
			auto h = GetIntValueFromEdit(&edit_clip_height_);

			// 有一个是0, 就使用全屏
			if ( w == 0 || h == 0 )
			{
				left = 0;
				top = 0;
				GetScreenSize(w, h);
			}
			else
			{
				// 保证4字节对齐
				w = NT_ByteAlign(w, 2);
				h = NT_ByteAlign(h, 4);
			}

			auto index = 0;

			/*auto image_layer_c0 = std::make_shared<nt_pb_sdk::ImageLayerConfigWrapper>(index++, true,
				0, 0, w, h);

				strcpy_s(image_layer_c0->conf_.file_name_utf8_, "D:\\myxxyy\\testpng\\ggdwdd.png");

				image_layer_c0->conf_.is_setting_background_ = 1;

				image_layer_c0->conf_.bk_red_ = 255;
				image_layer_c0->conf_.bk_green_ = 255;
				image_layer_c0->conf_.bk_blue_ = 255;

				layer_conf_wrappers_.push_back(image_layer_c0);*/


			// 第0层是屏幕
			auto screen_layer_c0 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
				0, 0, w, h);

			screen_layer_c0->conf_.reserve_ = nullptr;
			screen_layer_c0->conf_.clip_region_.x_ = left;
			screen_layer_c0->conf_.clip_region_.y_ = top;
			screen_layer_c0->conf_.clip_region_.width_ = w;
			screen_layer_c0->conf_.clip_region_.height_ = h;

			layer_conf_wrappers_.push_back(screen_layer_c0);

			// 第1层是摄像头
			if ( CB_ERR != cur_sel_camera_index_ )
			{
				auto& camera = cameras_[cur_sel_camera_index_];

				auto c_l = GetIntValueFromEdit(&edit_camera_overlay_left_);
				auto c_t = GetIntValueFromEdit(&edit_camera_overlay_top_);

				auto c_w = GetIntValueFromEdit(&edit_camera_overlay_width_);
				auto c_h = GetIntValueFromEdit(&edit_camera_overlay_height_);

				if ( c_w == 0 )
				{
					c_w = w / 2;
				}

				if ( c_h == 0 )
				{
					c_h = h / 2;
				}

				if ( c_w >0 && c_h > 0 )
				{
					auto camera_layer_c1 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, true,
						c_l, c_t, c_w, c_h);

					strcpy_s(camera_layer_c1->conf_.device_unique_id_utf8_, camera.id_.c_str());

					camera_layer_c1->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
					camera_layer_c1->conf_.is_flip_vertical_ = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();
					camera_layer_c1->conf_.rotate_degress_ = GetCameraRotateDegress();

					layer_conf_wrappers_.push_back(camera_layer_c1);
				}	
			}
			
			SetLayersConfig();

			publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
		}
		else if (BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
		{
			if (CB_ERR != cur_sel_camera_index_
				&& CB_ERR != cur_sel_camera_resolutions_index_
				&& CB_ERR != cur_sel_camera_frame_rate_index_)
			{
				auto& camera = cameras_[cur_sel_camera_index_];
				auto& cap = camera.capabilities_[cur_sel_camera_resolutions_index_];

				auto index = 0;

				// 第0层是摄像头
				auto camera_layer_c0 = std::make_shared<nt_pb_sdk::CameraLayerConfigWrapperV2>(index++, true,
					0, 0, cap.width_, cap.height_);

				strcpy_s(camera_layer_c0->conf_.device_unique_id_utf8_, camera.id_.c_str());

				camera_layer_c0->conf_.is_flip_horizontal_ = BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck();
				camera_layer_c0->conf_.is_flip_vertical_   = BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck();

				// 这种叠加模式下不要旋转,否则变形厉害, 要么就定好一个角度,调整宽高,但不要动态旋转
				camera_layer_c0->conf_.rotate_degress_ = 0;

				layer_conf_wrappers_.push_back(camera_layer_c0);

				// 第1层是屏幕
				auto screen_layer_c1 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapper>(index++, true,
					0, 0, cap.width_ / 2, cap.height_/2);

				screen_layer_c1->conf_.reserve_ = nullptr;
				screen_layer_c1->conf_.clip_region_.x_ = 0;
				screen_layer_c1->conf_.clip_region_.y_ = 0;
				screen_layer_c1->conf_.clip_region_.width_ = cap.width_ / 2;
				screen_layer_c1->conf_.clip_region_.height_ = cap.height_ / 2;

				layer_conf_wrappers_.push_back(screen_layer_c1);

				SetLayersConfig();

				publisher_api_.SetFrameRate(publisher_handle_, cur_sel_camera_frame_rate_index_ + 1);
			}
		}
		else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED == btn_check_scale_desktop_.GetCheck())
		{
			int left = 0, top = 0, w = 0, h = 0, scale_w = 0, scale_h = 0;

			GetScreenScaleConfigInfo(left, top, w, h, scale_w, scale_h);

			auto index = 0;

			// 第0层填充RGBA矩形, 目的是保证帧率, 颜色就填充全黑
			auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
				0, 0, scale_w, scale_h);

			rgba_layer_c0->conf_.red_ = 0;
			rgba_layer_c0->conf_.green_ = 0;
			rgba_layer_c0->conf_.blue_ = 0;
			rgba_layer_c0->conf_.alpha_ = 255;

			layer_conf_wrappers_.push_back(rgba_layer_c0);

			// 第1层是屏幕
			auto screen_layer_c1 = std::make_shared<nt_pb_sdk::ScreenLayerConfigWrapperV2>(index++, true,
				0, 0, scale_w, scale_h);

			screen_layer_c1->conf_.reserve1_ = nullptr;
			screen_layer_c1->conf_.reserve2_ = 0;
			screen_layer_c1->conf_.clip_region_.x_ = left;
			screen_layer_c1->conf_.clip_region_.y_ = top;
			screen_layer_c1->conf_.clip_region_.width_ = w;
			screen_layer_c1->conf_.clip_region_.height_ = h;

			screen_layer_c1->conf_.scale_filter_mode_ = 3; // 屏幕缩放考虑到清晰度,这里用3,最高缩放质量

			layer_conf_wrappers_.push_back(screen_layer_c1);

			SetLayersConfig();

			publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
		}
		else if (BST_CHECKED == btn_check_desktop_input_.GetCheck() && BST_CHECKED != btn_check_scale_desktop_.GetCheck())
		{
			publisher_api_.SetScreenClip(publisher_handle_,
				GetIntValueFromEdit(&edit_clip_left_),
				GetIntValueFromEdit(&edit_clip_top_),
				GetIntValueFromEdit(&edit_clip_width_),
				GetIntValueFromEdit(&edit_clip_height_));

			publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));
		}
		else if ( BST_CHECKED == btn_check_window_input_.GetCheck() )
		{
			if ( nullptr != cur_sel_capture_window_ )
			{
				publisher_api_.SetCaptureWindow(publisher_handle_, cur_sel_capture_window_);

				publisher_api_.SetFrameRate(publisher_handle_, GetIntValueFromEdit(&edit_frame_rate_));

				// 窗口层测试和演示代码++

				/*auto index = 0;

				auto rgba_layer_c0 = std::make_shared<nt_pb_sdk::RGBARectangleLayerConfigWrapper>(index++, true,
					0, 0, 1280, 720);

				rgba_layer_c0->conf_.red_ = 0;
				rgba_layer_c0->conf_.green_ = 255;
				rgba_layer_c0->conf_.blue_ = 0;
				rgba_layer_c0->conf_.alpha_ = 255;

				layer_conf_wrappers_.push_back(rgba_layer_c0);

				auto window_layer_c1 = std::make_shared<nt_pb_sdk::WindowLayerConfigWrapper>(index++, true,
					100, 100, 800, 600);

				window_layer_c1->conf_.window_ = cur_sel_capture_window_;

				layer_conf_wrappers_.push_back(window_layer_c1);
				
				SetLayersConfig();
				*/

				// 窗口层测试和演示代码--
			}
		}
		else if (BST_CHECKED == btn_check_camera_input_.GetCheck())
		{
			if (CB_ERR != cur_sel_camera_index_
				&& CB_ERR != cur_sel_camera_resolutions_index_
				&& CB_ERR != cur_sel_camera_frame_rate_index_)
			{
				auto& camera = cameras_[cur_sel_camera_index_];
				auto& cap = camera.capabilities_[cur_sel_camera_resolutions_index_];

				publisher_api_.SetVideoCaptureDeviceBaseParameter(publisher_handle_,
					camera.id_.c_str(), cap.width_, cap.height_);

				publisher_api_.SetFrameRate(publisher_handle_, cur_sel_camera_frame_rate_index_+ 1);

				publisher_api_.FlipVerticalCamera(publisher_handle_,
					BST_CHECKED == btn_check_flip_vertical_camera_.GetCheck());

				publisher_api_.FlipHorizontalCamera(publisher_handle_, 
					BST_CHECKED == btn_check_flip_horizontal_camera_.GetCheck());

				auto degress = GetCameraRotateDegress();
				publisher_api_.RotateCamera(publisher_handle_, degress);
			}
		}

		publisher_api_.EnableDXGIScreenCapturer(publisher_handle_, BST_CHECKED == btn_check_dxgi_screen_capturer_.GetCheck());

		publisher_api_.DisableAeroScreenCapturer(publisher_handle_, BST_CHECKED == btn_check_capturer_disable_aero_.GetCheck());

		publisher_api_.EnableScreenCaptureLayeredWindow(publisher_handle_, BST_CHECKED == check_capture_layered_window_.GetCheck()?1:0);

		publisher_api_.SetCaptureWindowWay(publisher_handle_, BST_CHECKED == btn_check_wr_way_capture_window_.GetCheck() ? 2 : 1);

		auto cur_video_codec_id = btn_check_h265_encoder_.GetCheck() != BST_CHECKED? NT_MEDIA_CODEC_ID_H264 : NT_MEDIA_CODEC_ID_H265;

		NT_INT32 cur_sel_encoder_id = 0;
		NT_INT32 cur_sel_gpu = 0;

		auto is_hw_encoder = btn_check_video_hardware_encoder_.GetCheck() == BST_CHECKED;
		if (is_hw_encoder)
		{
			auto cur_sel_hw = combobox_video_encoders_.GetCurSel();
			if (cur_sel_hw >=0 )
			{
				cur_sel_encoder_id = combobox_video_encoders_.GetItemData(cur_sel_hw);
				cur_sel_gpu = -1;

				auto cur_sel_hw_dev = combobox_video_hardware_encoder_devices_.GetCurSel();
				if (cur_sel_hw_dev >= 0)
				{
					cur_sel_gpu = combobox_video_hardware_encoder_devices_.GetItemData(cur_sel_hw_dev);
				}
			}
			else
			{
				is_hw_encoder = false;
			}
		}

		if (!is_hw_encoder)
		{
			if (NT_MEDIA_CODEC_ID_H264 == cur_video_codec_id)
			{
				cur_sel_encoder_id = btn_check_openh264_encoder_.GetCheck() == BST_CHECKED ? 1 : 0;
			}
		}

		publisher_api_.SetVideoEncoder(publisher_handle_, is_hw_encoder? 1 : 0, cur_sel_encoder_id, cur_video_codec_id, cur_sel_gpu);

		if ( BST_CHECKED != btn_check_window_input_.GetCheck() )
		{
			publisher_api_.SetVideoBitRate(publisher_handle_, GetIntValueFromEdit(&edit_bit_rate_));
		}
		else
		{
			// 窗口的分辨率会变, 所以设置一组码率下去
			auto frame_rate = GetIntValueFromEdit(&edit_frame_rate_);
			SetBitrateGroup(publisher_handle_, frame_rate);
		}

		publisher_api_.SetVideoQualityV2(publisher_handle_, GetIntValueFromEdit(&edit_video_quality_));

		publisher_api_.SetVideoMaxBitRate(publisher_handle_, GetIntValueFromEdit(&edit_video_max_bitrate_));

		publisher_api_.SetVideoKeyFrameInterval(publisher_handle_, GetIntValueFromEdit(&edit_key_frame_));

		if (NT_MEDIA_CODEC_ID_H264 == cur_video_codec_id)
		{
			auto profile_sel = combox_h264_profile_.GetCurSel();
			if (profile_sel != CB_ERR)
			{
				publisher_api_.SetVideoEncoderProfile(publisher_handle_, profile_sel + 1);
			}
		}

		publisher_api_.SetVideoEncoderSpeed(publisher_handle_, GetIntValueFromEdit(&edit_video_encode_speed_));

		// 清除编码器所有的特定的参数
		publisher_api_.ClearVideoEncoderSpecialOptions(publisher_handle_);

		if (cur_sel_encoder_id == 1)
		{
			// qp_max 和 qp_min 当前只对openh264有效, 这里也就只在openh264使用的场景下设置配置值
			publisher_api_.SetVideoEncoderQPMax(publisher_handle_, GetIntValueFromEdit(&edit_qp_max_));
			publisher_api_.SetVideoEncoderQPMin(publisher_handle_, GetIntValueFromEdit(&edit_qp_min_));

			// openh264 配置特定参数
			 publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "usage_type", btn_check_openh264_ppt_usage_type_.GetCheck() == BST_CHECKED ? 1 : 0);
			 publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "rc_mode", btn_check_openh264_rc_bitrate_mode_.GetCheck() == BST_CHECKED ? 1 : 0);
			 publisher_api_.SetVideoEncoderSpecialInt32Option(publisher_handle_, "enable_frame_skip", btn_check_openh264_frame_skip_.GetCheck() == BST_CHECKED ? 1 : 0);
		}
		else
		{
			publisher_api_.SetVideoEncoderQPMax(publisher_handle_, -1);
			publisher_api_.SetVideoEncoderQPMin(publisher_handle_, -1);
		}
	}


	// 音频相关设置
	if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck() )
	{
		auto count = combox_auido_input_devices_.GetCount();
		if (count != CB_ERR && count > 0)
		{
			auto cur_sel = combox_auido_input_devices_.GetCurSel();
			if (cur_sel != CB_ERR)
			{
				publisher_api_.SetAuidoInputDeviceId(publisher_handle_, cur_sel);
			}
		}
	}

	// 只采集扬声器时做静音补偿
	if ( BST_CHECKED != btn_check_auido_mic_input_.GetCheck()
		&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck() )
	{
		publisher_api_.SetCaptureSpeakerCompensateMute(publisher_handle_, 1);
	}

	if ( BST_CHECKED == btn_check_speex_encoder_.GetCheck())
	{
		publisher_api_.SetPublisherAudioCodecType(publisher_handle_, 2);

		publisher_api_.SetPublisherSpeexEncoderQuality(publisher_handle_, GetIntValueFromEdit(&edit_speex_quality_));
	}
	else
	{
		publisher_api_.SetPublisherAudioCodecType(publisher_handle_, 1);
	}

	if ( BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
		|| BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
	{
		if (BST_CHECKED == btn_check_set_mute_.GetCheck())
		{
			publisher_api_.SetMute(publisher_handle_, 1);
		}
	}

	if ( BST_CHECKED == btn_check_echo_cancel_.GetCheck() )
	{
		publisher_api_.SetEchoCancellation(publisher_handle_, 1, GetIntValueFromEdit(&edit_echo_delay_));
	}
	else
	{
		publisher_api_.SetEchoCancellation(publisher_handle_, 0, 0);
	}

	if ( BST_CHECKED == btn_check_noise_suppression_.GetCheck() )
	{
		publisher_api_.SetNoiseSuppression(publisher_handle_, 1);
	}
	else
	{
		publisher_api_.SetNoiseSuppression(publisher_handle_, 0);
	}

	if ( BST_CHECKED == btn_check_agc_.GetCheck() )
	{
		publisher_api_.SetAGC(publisher_handle_, 1);
	}
	else
	{
		publisher_api_.SetAGC(publisher_handle_, 0);
	}

	if (BST_CHECKED == btn_check_vad_.GetCheck())
	{
		publisher_api_.SetVAD(publisher_handle_, 1);
	}
	else
	{
		publisher_api_.SetVAD(publisher_handle_, 0);
	}

	if (BST_CHECKED == btn_check_auido_mic_input_.GetCheck()
		&& BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
	{
		publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_input_volume_));
		publisher_api_.SetInputAudioVolume(publisher_handle_, 1, GetDoubleValueFromEdit(&edit_audio_speaker_input_volume_));
	}
	else if (BST_CHECKED == btn_check_auido_mic_input_.GetCheck())
	{
		publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_input_volume_));
	}
	else if (BST_CHECKED == btn_check_auido_speaker_input_.GetCheck())
	{
		publisher_api_.SetInputAudioVolume(publisher_handle_, 0, GetDoubleValueFromEdit(&edit_audio_speaker_input_volume_));
	}
}

接下来,设置preview回调:

	publisher_api_.SetVideoPreviewImageCallBack(publisher_handle_, NT_PB_E_IMAGE_FORMAT_RGB32, GetSafeHwnd(), &NT_PB_SDKVideoPreviewImageHandle);

然后,调用preview接口:

void CSmartPublisherDemoDlg::OnBnClickedButtonStartPreview()
{
	if ( BST_CHECKED == btn_check_window_input_.GetCheck() )
	{
		if (nullptr == cur_sel_capture_window_)
		{
			AfxMessageBox(_T("请先下拉选择采集窗口"));
			return;
		}
	}

	if ( publisher_handle_ == NULL )
	{
		if (!OpenPublisherHandle())
		{
			return;
		}
	}

	if ( publisher_handle_count_ < 1 )
	{
		SetCommonOptionToPublisherSDK();
	}

	ASSERT(publisher_handle_ != NULL);

	publisher_api_.SetVideoPreviewImageCallBack(publisher_handle_, NT_PB_E_IMAGE_FORMAT_RGB32, GetSafeHwnd(), &NT_PB_SDKVideoPreviewImageHandle);
	
	if (NT_ERC_OK != publisher_api_.StartPreview(publisher_handle_, 0, NULL))
	{
		if ( 0 == publisher_handle_count_ )
		{
			publisher_api_.Close(publisher_handle_);
			publisher_handle_ = NULL;
		}

		AfxMessageBox(_T("预览失败, 请确保选择了视频采集选项"));
		return;
	}

	publisher_handle_count_++;

	btn_preview_.EnableWindow(FALSE);
	btn_stop_preview_.EnableWindow(TRUE);

	if ( 1 == publisher_handle_count_ )
	{
		if (BST_CHECKED == btn_check_desktop_input_.GetCheck())
		{
			btn_choose_screen_region_.SetWindowTextW(L"移动屏幕区域");
		}

		btn_check_dxgi_screen_capturer_.EnableWindow(FALSE);
		check_capture_layered_window_.EnableWindow(FALSE);

		btn_check_wr_way_capture_window_.EnableWindow(FALSE);

		btn_check_desktop_camera_switch_.EnableWindow(FALSE);
		btn_check_camera_overlay_to_desktop_.EnableWindow(FALSE);
		btn_check_desktop_overlay_to_camera_.EnableWindow(FALSE);

		btn_add_image_watermark_.EnableWindow(FALSE);

		if (BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
			|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
			|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
		{

		}
		else
		{
			btn_check_desktop_input_.EnableWindow(FALSE);
			btn_check_scale_desktop_.EnableWindow(FALSE);
			edit_desktop_scale_.EnableWindow(FALSE);

			btn_check_camera_input_.EnableWindow(FALSE);
			btn_check_window_input_.EnableWindow(FALSE);
		}

		DisableAuidoInputControl();
	}

	CreatePreViewWindow();
	ShowPreViewWindow(true);
}

NT_PB_SDKVideoPreviewImageHandle相关回调实现:

extern "C"  NT_VOID NT_CALLBACK NT_PB_SDKVideoPreviewImageHandle(NT_HANDLE handle, NT_PVOID user_data,
	const NT_PB_Image* image)
{
	if ( image != nullptr && image->format_ == NT_PB_E_IMAGE_FORMAT_RGB32
		&& image->width_ > 0 && image->height_ > 0
		&& image->plane_[0] != nullptr
		&& image->stride_[0] > 0
		)
	{
		std::unique_ptr<nt_pb_rgbx_image> rgbx_image(new nt_pb_rgbx_image());

		rgbx_image->width_  = image->width_;
		rgbx_image->height_ = image->height_;
		rgbx_image->stride_ = image->stride_[0];
		rgbx_image->size_   = image->stride_[0] * image->height_;

		rgbx_image->data_.reset(new NT_BYTE[rgbx_image->size_]);

		if ( rgbx_image->data_ )
		{
			memcpy(rgbx_image->data_.get(), image->plane_[0], rgbx_image->size_);

			HWND hwnd = reinterpret_cast<HWND>(user_data);
			if (hwnd != NULL && ::IsWindow(hwnd))
			{
				::PostMessage(hwnd, WM_USER_PB_SDK_PREVIEW_RGBX_IMAGE, (WPARAM)(rgbx_image.release()), 0);
			}
		}
	}

	/*std::ostringstream ss;

	ss << "OnPreviewImage handle:" << handle << " w=" << image->width_
	<< " h=" << image->height_
	<< " format=" << image->format_ << " \r\n";

	OutputDebugStringA(ss.str().c_str());*/
}

这里通过调用封装后的nt_pb_ui_preview_wnd, 来完成本地实时预览:

LRESULT CSmartPublisherDemoDlg::OnSDKPreviewRGBXImage(WPARAM wParam, LPARAM lParam)
{
	nt_pb_rgbx_image* rgbx_image = (nt_pb_rgbx_image*)(wParam);

	if ( rgbx_image != nullptr )
	{
		std::shared_ptr<nt_pb_rgbx_image> sp_rgbx_image(rgbx_image);

		preview_wnd_.OnRGBXImage(sp_rgbx_image);
	}

	return S_OK;
}

具体实现如下:

void nt_pb_ui_preview_wnd::OnRGBXImage(const std::shared_ptr<nt_pb_rgbx_image>& sp_image)
{
	rgbx_image_ = sp_image;

	if (m_hWnd != NULL && ::IsWindow(m_hWnd) && ::IsWindowVisible(m_hWnd))
	{
		InvalidateRect(NULL, FALSE);
	}
}

OnPaint()实时刷新数据:

void nt_pb_ui_preview_wnd::OnPaint()
{
	CPaintDC dc(this); // device context for painting
	// TODO: Add your message handler code here
	// Do not call CWnd::OnPaint() for painting messages

	if ( IsIconic() )
	{
		return;
	}

	CRect rc_client(0, 0, 0, 0);
	GetClientRect(rc_client);

	if ( rc_client.IsRectNull()
		|| rc_client.IsRectEmpty() )
	{
		return;
	}

	auto mem_dc = ::CreateCompatibleDC(dc.GetSafeHdc());
	auto mem_bitmap = ::CreateCompatibleBitmap(dc.GetSafeHdc(), rc_client.Width(), rc_client.Height());
	::SelectObject(mem_dc, mem_bitmap);

	HBRUSH brush = ::CreateSolidBrush(RGB(238, 243, 250));
	::FillRect(mem_dc, &rc_client, brush);
	::DeleteObject(brush);

	DrawImage(mem_dc, rc_client);

	::BitBlt(dc.GetSafeHdc(),
		0, 0,
		rc_client.Width(), rc_client.Height(),
		mem_dc,
		0, 0,
		SRCCOPY);

	::DeleteObject(mem_bitmap);

	::DeleteDC(mem_dc);
}

DrawImage()封装实现

void nt_pb_ui_preview_wnd::DrawImage(HDC hdc, const CRect& rc_client)
{
	ASSERT(hdc != NULL);
	ASSERT(!rc_client.IsRectNull());
	ASSERT(!rc_client.IsRectEmpty());

	if ( !rgbx_image_ )
		return;

	if (rc_client.Width() < 100 || rc_client.Height() < 100)
		return;

	if (draw_api_ == nullptr)
		return;

	NT_PB_Image image;

	memset(&image, 0, sizeof(image));
	
	image.cb_size_ = sizeof(image);
	image.format_  = NT_PB_E_IMAGE_FORMAT_RGB32;
	image.width_   = rgbx_image_->width_;
	image.height_  = rgbx_image_->height_;
	image.timestamp_ = 0;

	image.plane_[0]		 = rgbx_image_->data_.get();
	image.stride_[0]	 = rgbx_image_->stride_;
	image.plane_size_[0] = rgbx_image_->size_;

	auto limit_w = rc_client.Width() - 8;
	auto limit_h = rc_client.Height() - 8;

	auto  d_w = 0, d_h = 0;

	if ( rgbx_image_->width_ <= limit_w && rgbx_image_->height_ <= limit_h )
	{
		d_w = rgbx_image_->width_;
		d_h = rgbx_image_->height_;
	}
	else
	{
		CalScaleSize(limit_w, limit_h, rgbx_image_->width_, rgbx_image_->height_, d_w, d_h);
	}

	if ( d_w > 0 && d_h > 0 )
	{
		auto d_x = rc_client.Width()/2 - d_w/2;
		auto d_y = rc_client.Height()/2 - d_h/2;
	   
		draw_api_->Draw(hdc, d_x, d_y,
			d_w, d_h,
			0, 0,
			rgbx_image_->width_, rgbx_image_->height_,
			&image);
	}
}

停止预览

调用StopPreview()即可。

void CSmartPublisherDemoDlg::OnBnClickedButtonStopPreview()
{
	publisher_handle_count_--;
	publisher_api_.StopPreview(publisher_handle_);

	if (0 == publisher_handle_count_)
	{
		publisher_api_.Close(publisher_handle_);
		publisher_handle_ = NULL;
	}

	btn_preview_.EnableWindow(TRUE);
	btn_stop_preview_.EnableWindow(FALSE);

	if (0 == publisher_handle_count_)
	{
		if (BST_CHECKED == btn_check_desktop_input_.GetCheck())
		{
			btn_choose_screen_region_.SetWindowTextW(L"选择屏幕区域");
		}

		btn_check_dxgi_screen_capturer_.EnableWindow(TRUE);
		check_capture_layered_window_.EnableWindow(TRUE);

		btn_check_wr_way_capture_window_.EnableWindow(TRUE);

		btn_desktop_camera_switch_.SetWindowTextW(L"切换到摄像头");
		btn_disable_image_watermark_.SetWindowTextW(L"停止水印");
		btn_disable_camera_overlay_.SetWindowTextW(L"停止叠加摄像头");
		btn_disable_desktop_overlay_.SetWindowTextW(L"停止叠加屏幕");

		btn_check_desktop_camera_switch_.EnableWindow(TRUE);
		btn_check_camera_overlay_to_desktop_.EnableWindow(TRUE);
		btn_check_desktop_overlay_to_camera_.EnableWindow(TRUE);

		btn_add_image_watermark_.EnableWindow(TRUE);

		if (BST_CHECKED == btn_check_desktop_camera_switch_.GetCheck()
			|| BST_CHECKED == btn_check_camera_overlay_to_desktop_.GetCheck()
			|| BST_CHECKED == btn_check_desktop_overlay_to_camera_.GetCheck())
		{

		}
		else
		{
			btn_check_desktop_input_.EnableWindow(TRUE);
			btn_check_scale_desktop_.EnableWindow(TRUE);
			edit_desktop_scale_.EnableWindow(TRUE);

			btn_check_camera_input_.EnableWindow(TRUE);
			btn_check_window_input_.EnableWindow(TRUE);
		}

		EnableAuidoInputControl();
	}

	ShowPreViewWindow(false);
}

 

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