javaJDK提供的观察者模式接口:
场景:一般群发消息的时候,考虑采用观察者模式。
目标对象
package com.dasenlin.cn;
import java.util.Observable;
//观察者模式下的目标对象
public class ConcreteSubject extends Observable {
private int state;
public void set(int s){
state = s;//目标对象的状态发生了改变
setChanged();
notifyObservers(state);
}
public int getState() {
return state;
}
public void setState(int state) {
this.state = state;
}
}
观察对象
package com.dasenlin.cn;
import java.util.Observable;
import java.util.Observer;
/**
* 观察者模式的目标类
* @author Administrator
*
*/
public class ObserverA implements Observer {
private int myState;
@Override
public void update(Observable o, Object arg) {
myState=((ConcreteSubject)o).getState();
}
public int getMyState() {
return myState;
}
public void setMyState(int myState) {
this.myState = myState;
}
}
测试端
package com.dasenlin.cn;
public class Client {
public static void main(String[] args) {
ConcreteSubject cs = new ConcreteSubject();
ObserverA obs1 = new ObserverA();
ObserverA obs2 = new ObserverA();
ObserverA obs3 = new ObserverA();
cs.addObserver(obs1);
cs.addObserver(obs2);
cs.addObserver(obs3);
cs.set(3000);
System.out.println(obs1.getMyState());
System.out.println(obs2.getMyState());
System.out.println(obs3.getMyState());
}
}