pomelo Channel

Api

ChannelService

ChannelService is created by channel component which is a default loaded component of pomelo and channel service would be accessed by app.get(‘channelService’).

 createChannel(name)
 getChannel(name,create) create = true
 destroyChannel(name)
 pushMessageByUids(route, msg, uids, opts, cb)
 broadcast(stype, route, msg, opts, cb)

Channel

add(uid, sid)   //uid - user id
                //sid - frontend server id which user has connected to
leave(uid, sid)
getMembers()
getMember(uid)
destroy()
pushMessage(route, msg, opts, cb)

Sample

Mainly Used
- getChannel(name,create)
- add(uid, sid)
- pushMessage(route, msg, opts, cb)
- leave(uid,sid)

  var exp = module.exports;
  //get channel
  var getChannel = exp.getChannel = function() {
    if(channel) {
      return channel;
    }
    channel = pomelo.app.get('channelService').getChannel('area_' + id, true);
    return channel;
  };

    //pushMessage
    getChannel().pushMessage({route: 'onPickItem', entityId: args.entityId, target: args.target, score: treasure.score});


/**
   * Add entity to area 
   * @param {Object} e Entity to add to the area.
   */
  exp.addEntity = function(e) {    //e is a entity,it maybe a player
    if (e.type === EntityType.PLAYER) {
        getChannel().add(e.id, e.serverId);
        addEvent(e);               //add event listener
        players[e.id] = e.entityId;
    }
    return true;
  };
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