Bitmap* tpBitmap = new Bitmap(width,height,PixelFormat24bppRGB);
HBITMAP aaa1;
BITMAP bm;
tpBitmap ->GetHBITMAP(Color(0,0,0),&aaa1);
CBitmap* pbm = CBitmap::FromHandle(aaa1);
//使用
pbm->GetBitmap(&bm);
// Paint the image.
CBitmap* pOldBitmap = dcImage.SelectObject(pbm);
pDC->SetStretchBltMode(COLORONCOLOR);
pDC->StretchBlt(rstRect->left, rstRect->top ,rstRect->Width(),rstRect->Height() , &dcImage, 0, 0, bm.bmWidth, bm.bmHeight, SRCCOPY);
dcImage.SelectObject(pOldBitmap);
pbm->DeleteObject();
delete tpBitmap;
///!!注意pbm无法将之保存留作长周期的,?好像在一定的时间后会自动释放?
///但是也不能够不释放,因为不释放下次再进入改程序段则会另外分配地址空间,则在短时间内系统会占用太多的资源