package {
import flash.display.Sprite; import flash.system.Capabilities; import flash.text.TextField; public class EnvironmentTest extends Sprite { public function EnvironmentTest() { var textfield:TextField; //检测操作系统 var os:String=flash.system.Capabilities.os.substr(0,3); //检查播放器类型 var playertype:String=flash.system.Capabilities.playerType; //检测系统语言 var lang:String=flash.system.Capabilities.language; //检测屏幕分辨率 var screenx:int=flash.system.Capabilities.screenResolutionX; var screeny:int=flash.system.Capabilities.screenResolutionY; var screencolor=flash.system.Capabilities.screenColor; textfield=new TextField(); textfield.text="os: "+os+"\r\n"+"playertype: "+playertype+"\r\n"+"lang: "+lang+"\r\n" +"x:y:color: "+screenx.toString()+":"+screeny.toString()+":"+screencolor+"\r\n"; this.addChild(textfield); } } } |
ActionScript3检测操作系统(转)
最新推荐文章于 2015-06-09 15:51:37 发布