string s0 = "10" + "²"; //x^2
string s1 = "10" + "³"; //x^3
string s2 = "10" + Encoding.Unicode.GetString(new byte[] { 0x74, 0x20 }, 0, 2); //x^4
string s3 = "10" + Encoding.Unicode.GetString(new byte[] { 0x75, 0x20 }, 0, 2); //x^5
string s4 = "10" + Encoding.Unicode.GetString(new byte[] { 0x76, 0x20 }, 0, 2); //x^6
string s5 = "10" + Encoding.Unicode.GetString(new byte[] { 0x77, 0x20 }, 0, 2); //x^7
string s6 = "10" + Encoding.Unicode.GetString(new byte[] { 0x78, 0x20 }, 0, 2); //x^8
string s7 = "10" + Encoding.Unicode.GetString(new byte[] { 0x79, 0x20 }, 0, 2); //x^9
string s8 = "10" + Convert.ToChar(0x00b9) + Convert.ToChar(0x00ba); //x^10
string s9="10" + Encoding.Unicode.GetString(new byte[] { 0x7B, 0x20 }, 0, 2) + "³" + "μm" + "²"
string s1 = "10" + "³"; //x^3
string s2 = "10" + Encoding.Unicode.GetString(new byte[] { 0x74, 0x20 }, 0, 2); //x^4
string s3 = "10" + Encoding.Unicode.GetString(new byte[] { 0x75, 0x20 }, 0, 2); //x^5
string s4 = "10" + Encoding.Unicode.GetString(new byte[] { 0x76, 0x20 }, 0, 2); //x^6
string s5 = "10" + Encoding.Unicode.GetString(new byte[] { 0x77, 0x20 }, 0, 2); //x^7
string s6 = "10" + Encoding.Unicode.GetString(new byte[] { 0x78, 0x20 }, 0, 2); //x^8
string s7 = "10" + Encoding.Unicode.GetString(new byte[] { 0x79, 0x20 }, 0, 2); //x^9
string s8 = "10" + Convert.ToChar(0x00b9) + Convert.ToChar(0x00ba); //x^10
string s9="10" + Encoding.Unicode.GetString(new byte[] { 0x7B, 0x20 }, 0, 2) + "³" + "μm" + "²"