随笔——重叠I/O模型的编程框架

#include<winsock2.h>
#include<ws2tcpip.h>
#include<windows.h>
#include<stdio.h>
#include<conio.h>
#pragma comment(lib,"ws2_32.lib")
#define DEFAULT_BUFLEN 512
#define DEFAULT_PORT 27015

int _tmain()
{
	WSABUF DataBuf;
	char buffer[DEFAULT_BUFLEN];
	DWORD EventTotal =0,RecvBytes=0,Flags=0,BytesTransferred=0;
	WSAEVENT EventArray[WSA_MAXIMUM_WAIT_EVENTS];
	WSAOVERLAPPED AcceptOverlapped;
	
	WSADATA wsaData;
	int iResult;
	SOCKET SeverSocket = INVALID_SOCKET;
	//inniting......
	iResult = WSAStartup(MAKEWORD(2,2),&wsaData);
	if(iResult != 0)
	{
		//WSAStartup failed!\r\n
		return 1;
	}
	//创建监听套接字 
	SeverSocket = WSASocket(AF_INET,SOCK_STREAM,IPPROTO_IP,NULL,0,WSA_FLAG_OVERLAPPED);
	if(SeverSocket == INVALID_SOCKET)
	{
		//socket failed!
		WSACleanup();
		return 1;
	}
	//binding.....
	SOCKADDR_IN addrServ;
	addrServ.sin_family = AF_INET;
	addrServ.sin_port = htons(DEFAULT_PORT);
	addrServ.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
	iResult = bind(SeverSocket, (const struct sockaddr*)&addrServ,sizeof(SOCKADDR_IN));
	if(iResult == SOCKET_ERROR)
	{
		//Bind failed!
		closesocket(SeverSocket);
		WSACleanup();
		return 1;
	}
	iResult = listen(SeverSocket,SOMAXCONN);
	if(iResult == SOCKET_ERROR)
	{
		//Listen failed!
		closesocket(SeverSocket);
		WSACleanup();
		return -1;
	}
	//Tcp sever strting...

	
	//创建事件对象,建立重叠结构
	EventArray[EventTotal] = WSACreateEvent();
	ZeroMemory(buffer,DEFAULT_BUFLEN);
	ZeroMemory(&AcceptOverlapped,sizeof(WSAOVERLAPPED));
	AcceptOverlapped.hEvent = EventArray[EventTotal];
	DataBuf.len= DEFAULT_BUFLEN;
	DataBuf.buf = buffer;
	EventTotal++;
	SOCKADDR_IN addrClient;
	int addrClientlen = sizeof(SOCKADDR_IN);
	SOCKET AcceptSocket;
	//循环处理客户端连接请求 
	while(TRUE)
	{
		AcceptSocket =  accept(SeverSocket,(SOCKADDR FAR*)&addrClient,&addrClientlen);
		if(AcceptSocket = INVALID_SOCKET)
		{
			//accept failed..
			closesocket(SeverSocket);
			WSACleanup();
			return 0;
		}
		//接收到新链接 IP :inet_ntoa(addrClient.sin_addr);
		while(TRUE)
		{
			DWORD Index;
			iResult =  WSARecv(AcceptSocket,&DataBuf,1,&RecvBytes,&Flags,&AcceptOverlapped,NULL);
			if(iResult = SOCKET_ERROR)
			{
				//error
			}
			Index = WSAWaitForMultipleEvents(EventTotal,EventArray,FALSE,WSA_INFINITE,FALSE);
			WSAGetOverlappedResult(AcceptSocket,&AcceptOverlapped,&BytesTransferred,FALSE,&Flags);
			if(BytesTransferred ==0)
			{
				//Closing socket
				closesocket(AcceptSocket);
				break;
			}
			//success in receiving.....
			//deal with data....
			//重置已授信的事件对象 
			WSAResetEvent(EventArray[Index - WSA_WAIT_EVENT_0]);
			//重置flags变量和重叠结构
			Flags = 0;
			ZeroMemory(&AcceptOverlapped,sizeof(WSAOVERLAPPED));
			ZeroMemory(buffer,DEFAULT_BUFLEN);
			AcceptOverlapped.hEvent = EventArray[Index - WSA_WAIT_EVENT_0];
			//重置缓冲区
			DataBuf.len =  DEFAULT_BUFLEN;
			DataBuf.buf = buffer;				
		}
	}
	return 0;	
}

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