void CMFCApplication49View::OnBnClickedButton1()
{
// TODO: 在此添加控件通知处理程序代码
if(m_pMyThread==NULL)
{
m_pMyThread= DYNAMIC_DOWNCAST(CMyThread, AfxBeginThread(RUNTIME_CLASS(CMyThread)));
}
}
void CMFCApplication49View::OnBnClickedButton2()
{
// TODO: 在此添加控件通知处理程序代码
if (m_pMyThread != NULL)
{
m_pMyThread->SafeExit();
m_pMyThread = NULL;
}
}
// CMyThread
IMPLEMENT_DYNCREATE(CMyThread, CWinThread)
CMyThread::CMyThread()
{
m_bAutoDelete = FALSE;
}
CMyThread::~CMyThread()
{
}
BOOL CMyThread::InitInstance()
{
// TODO: 在此执行任意逐线程初始化
return TRUE;
}
int CMyThread::ExitInstance()
{
// TODO: 在此执行任意逐线程清理
return CWinThread::ExitInstance();
}
BEGIN_MESSAGE_MAP(CMyThread, CWinThread)
ON_THREAD_MESSAGE(TH_MYMSSAGE, &CMyThread::OnThMymssage)
END_MESSAGE_MAP()
// CMyThread 消息处理程序
void CMyThread::OnThMymssage(WPARAM, LPARAM)
{
// TODO: 在此添加命令处理程序代码
}
BOOL CMyThread::SafeExit()
{
//PostQuitMessage(WM_QUIT);
if(PostThreadMessage(WM_QUIT,NULL,NULL))
{
DWORD d =::WaitForSingleObject(m_hThread, INFINITE);
if (d == WAIT_OBJECT_0) {
#ifdef _DEBUG
::OutputDebugString(_T("线程执行完毕\r\n"));
#endif
delete this;
return TRUE;
}
}
return FALSE;
// TODO: 在此处添加实现代码.
}