#include <windows.h>
#include <stdio.h>
HANDLE g_hOutput = 0;
void OnMouseWheel(HWND hWnd, WPARAM wParam, LPARAM lParam)
{
char pszText[256] = { 0 };
sprintf_s(pszText, 256, "WM_MOUSEWHEEL: 其他按键状态=%d, 滚轮偏移量=%d, X=%d, Y=%d \n", LOWORD(wParam), HIWORD(wParam), LOWORD(lParam), HIWORD(lParam));
WriteConsole(g_hOutput, pszText, strlen(pszText), NULL, NULL);
}
void OnLButtonDblClk(HWND hWnd, WPARAM wParam, LPARAM lParam)
{
char pszText[256] = { 0 };
sprintf_s(pszText, 256, "WM_LBUTTONDBLCLK: 状态=%d,X=%d,Y=%d \n", wParam, LOWORD(lParam), HIWORD(lParam));
WriteConsole(g_hOutput, pszText, strlen(pszText), NULL, NULL);
}
void OnMouseMove(HWND hWnd, WPARAM wParam, LPARAM lParam)
{
char pszText[256] = { 0 };
sprintf_s(pszText, 256, "WM_MOUSEMOVE: 状态=%d,X=%d,Y=%d \n", wParam, LOWORD(lParam), HIWORD(lParam));
//WriteConsole(g_hOutput, pszText, strlen(pszText), NULL, NULL);
}
void OnLButtonDowm(HWND hWnd, WPARAM wParam, LPARAM lParam)
{
char pszText[256] = {0};
sprintf_s(pszText, 256,"WM_LBUTTONDOWN: 状态=%d,X=%d,Y=%d \n", wParam,LOWORD(lParam),HIWORD(lParam));
WriteConsole(g_hOutput, pszText, strlen(pszText), NULL, NULL);
}
void OnLButtonUp(HWND hWnd, WPARAM wParam, LPARAM lParam)
{
char pszText[256] = { 0 };
sprintf_s(pszText, 256, "WM_LBUTTONUP: 状态=%d,X=%d,Y=%d \n", wParam, LOWORD(lParam), HIWORD(lParam));
WriteConsole(g_hOutput, pszText, strlen(pszText), NULL, NULL);
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT msgID, WPARAM wParam, LPARAM lParam)
{
switch (msgID)
{
case WM_MOUSEWHEEL://滚轮消息
OnMouseWheel(hWnd, wParam, lParam);
break;
case WM_LBUTTONDBLCLK://左键双击
OnLButtonDblClk(hWnd, wParam, lParam);
break;
case WM_MOUSEMOVE://鼠标移动
OnMouseMove(hWnd, wParam, lParam);
break;
case WM_LBUTTONDOWN://左键按下
OnLButtonDowm(hWnd, wParam, lParam);
break;
case WM_LBUTTONUP://左键弹起
OnLButtonUp(hWnd, wParam, lParam);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
}
return DefWindowProc(hWnd, msgID, wParam, lParam);
}
//入口函数
int CALLBACK WinMain(HINSTANCE hIns, HINSTANCE hPreIns, LPSTR IpCmdLine, int nCmdShow)
{
AllocConsole();
g_hOutput = GetStdHandle(STD_OUTPUT_HANDLE);
//注册窗口类
WNDCLASS wc = { 0 };
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
wc.hCursor = NULL;
wc.hIcon = NULL;
wc.hInstance = hIns;
wc.lpfnWndProc = WndProc;
wc.lpszClassName = "Main";
wc.lpszMenuName = NULL;
wc.style = CS_HREDRAW | CS_VREDRAW |CS_DBLCLKS;
RegisterClass(&wc);
//在内存创建窗口
HWND hWnd = CreateWindowEx(0, "Main", "window", WS_OVERLAPPEDWINDOW, 100, 100, 500, 500, NULL, NULL, hIns, NULL);
//显示窗口
ShowWindow(hWnd, SW_SHOW);
UpdateWindow(hWnd);
//消息循环
MSG nMsg = { 0 };
while (GetMessage(&nMsg, NULL, 0, 0))
{
TranslateMessage(&nMsg);
DispatchMessage(&nMsg);//将消息给窗口处理函数来处理
}
return 0;
}
win32编程 - 鼠标消息
最新推荐文章于 2024-09-14 17:06:40 发布
本文详细介绍了如何在Windows编程中捕获和处理鼠标事件(如滚轮、左键双击、移动和点击),以及创建一个简单的窗口并使用窗口消息循环。
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