在前面的《Android系统启动之SystemServer(一)》的博客中,我们了解到SystemServer.main()方法是如何被调用的,至于在mai n()方法中又做了哪些事情并没有阐述说明,那么这篇博客我们就来了解下SystemServer.main()主要都做了啥。
SystemServer.main()方法主要完成了以下几项工作
- 设置系统属性和初始化环境
- 创建SystemServerManager对象,并添加到LocalService
- 启动服务
我们先看下SystemServer.main()的源码,在main()方法中创建了SystemServer对象,然后调用其run()方法,主要的逻辑也是在run()方法中。
//frameworks/base/services/java/com/android/server
/**
* The main entry point from zygote.
*/
public static void main(String[] args) {
new SystemServer().run();
}
public SystemServer() {
// Check for factory test mode.
mFactoryTestMode = FactoryTest.getMode();
// Remember if it's runtime restart(when sys.boot_completed is already set) or reboot
mRuntimeRestart = "1".equals(SystemProperties.get("sys.boot_completed"));
}
设置系统属性和初始化环境
我们先看下SystemServer.run()方法中跟系统属性和初始化相关的内容
private void run() {
try {
traceBeginAndSlog("InitBeforeStartServices");
// If a device's clock is before 1970 (before 0), a lot of
// APIs crash dealing with negative numbers, notably
// java.io.File#setLastModified, so instead we fake it and
// hope that time from cell towers or NTP fixes it shortly.
if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
Slog.w(TAG, "System clock is before 1970; setting to 1970.");
SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
}
//
// Default the timezone property to GMT if not set.
//
String timezoneProperty = SystemProperties.get("persist.sys.timezone");
if (timezoneProperty == null || timezoneProperty.isEmpty()) {
Slog.w(TAG, "Timezone not set; setting to GMT.");
SystemProperties.set("persist.sys.timezone", "GMT");
}
// If the system has "persist.sys.language" and friends set, replace them with
// "persist.sys.locale". Note that the default locale at this point is calculated
// using the "-Duser.locale" command line flag. That flag is usually populated by
// AndroidRuntime using the same set of system properties, but only the system_server
// and system apps are allowed to set them.
//
// NOTE: Most changes made here will need an equivalent change to
// core/jni/AndroidRuntime.cpp
if (!SystemProperties.get("persist.sys.language").isEmpty()) {
final String languageTag = Locale.getDefault().toLanguageTag();
SystemProperties.set("persist.sys.locale", languageTag);
SystemProperties.set("persist.sys.language", "");
SystemProperties.set("persist.sys.country", "");
SystemProperties.set("persist.sys.localevar", "");
}
// The system server should never make non-oneway calls
Binder.setWarnOnBlocking(true);
// Here we go!
Slog.i(TAG, "Entered the Android system server!");
int uptimeMillis = (int) SystemClock.elapsedRealtime();
EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, uptimeMillis);
if (!mRuntimeRestart) {
MetricsLogger.histogram(null, "boot_system_server_init", uptimeMillis);
}
// In case the runtime switched since last boot (such as when
// the old runtime was removed in an OTA), set the system
// property so that it is in sync. We can | xq oqi't do this in
// libnativehelper's JniInvocation::Init code where we already
// had to fallback to a different runtime because it is
// running as root and we need to be the system user to set
// the property. http://b/11463182
SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary());
// Mmmmmm... more memory!
VMRuntime.getRuntime().clearGrowthLimit();
// The system server has to run all of the time, so it needs to be
// as efficient as possible with its memory usage.
VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);
// Some devices rely on runtime fingerprint generation, so make sure
// we've defined it before booting further.
Build.ensureFingerprintProperty();
// Within the system server, it is an error to access Environment paths without
// explicitly specifying a user.
Environment.setUserRequired(true);
// Within the system server, any incoming Bundles should be defused
// to avoid throwing BadParcelableException.
BaseBundle.setShouldDefuse(true);
// Ensure binder calls into the system always run at foreground priority.
BinderInternal.disableBackgroundScheduling(true);
// Increase the number of binder threads in system_server
BinderInternal.setMaxThreads(sMaxBinderThreads);
// Prepare the main looper thread (this thread).
android.os