Android系统启动之SystemServer(二)

在前面的《Android系统启动之SystemServer(一)》的博客中,我们了解到SystemServer.main()方法是如何被调用的,至于在mai n()方法中又做了哪些事情并没有阐述说明,那么这篇博客我们就来了解下SystemServer.main()主要都做了啥。

 SystemServer.main()方法主要完成了以下几项工作

  • 设置系统属性和初始化环境
  • 创建SystemServerManager对象,并添加到LocalService
  • 启动服务

  我们先看下SystemServer.main()的源码,在main()方法中创建了SystemServer对象,然后调用其run()方法,主要的逻辑也是在run()方法中。

//frameworks/base/services/java/com/android/server
/**
 * The main entry point from zygote.
 */
public static void main(String[] args) {
   
    new SystemServer().run();
}

public SystemServer() {
   
    // Check for factory test mode.
    mFactoryTestMode = FactoryTest.getMode();
    // Remember if it's runtime restart(when sys.boot_completed is already set) or reboot
    mRuntimeRestart = "1".equals(SystemProperties.get("sys.boot_completed"));
}
    

设置系统属性和初始化环境

 我们先看下SystemServer.run()方法中跟系统属性和初始化相关的内容

private void run() {
   
    try {
   
        traceBeginAndSlog("InitBeforeStartServices");
        // If a device's clock is before 1970 (before 0), a lot of
        // APIs crash dealing with negative numbers, notably
        // java.io.File#setLastModified, so instead we fake it and
        // hope that time from cell towers or NTP fixes it shortly.
        if (System.currentTimeMillis() < EARLIEST_SUPPORTED_TIME) {
   
            Slog.w(TAG, "System clock is before 1970; setting to 1970.");
            SystemClock.setCurrentTimeMillis(EARLIEST_SUPPORTED_TIME);
        }

        //
        // Default the timezone property to GMT if not set.
        //
        String timezoneProperty =  SystemProperties.get("persist.sys.timezone");
        if (timezoneProperty == null || timezoneProperty.isEmpty()) {
   
            Slog.w(TAG, "Timezone not set; setting to GMT.");
            SystemProperties.set("persist.sys.timezone", "GMT");
        }

        // If the system has "persist.sys.language" and friends set, replace them with
        // "persist.sys.locale". Note that the default locale at this point is calculated
        // using the "-Duser.locale" command line flag. That flag is usually populated by
        // AndroidRuntime using the same set of system properties, but only the system_server
        // and system apps are allowed to set them.
        //
        // NOTE: Most changes made here will need an equivalent change to
        // core/jni/AndroidRuntime.cpp
        if (!SystemProperties.get("persist.sys.language").isEmpty()) {
   
            final String languageTag = Locale.getDefault().toLanguageTag();

            SystemProperties.set("persist.sys.locale", languageTag);
            SystemProperties.set("persist.sys.language", "");
            SystemProperties.set("persist.sys.country", "");
            SystemProperties.set("persist.sys.localevar", "");
        }

        // The system server should never make non-oneway calls
        Binder.setWarnOnBlocking(true);

        // Here we go!
        Slog.i(TAG, "Entered the Android system server!");
        int uptimeMillis = (int) SystemClock.elapsedRealtime();
        EventLog.writeEvent(EventLogTags.BOOT_PROGRESS_SYSTEM_RUN, uptimeMillis);
        if (!mRuntimeRestart) {
   
            MetricsLogger.histogram(null, "boot_system_server_init", uptimeMillis);
        }

        // In case the runtime switched since last boot (such as when
        // the old runtime was removed in an OTA), set the system
        // property so that it is in sync. We can | xq oqi't do this in
        // libnativehelper's JniInvocation::Init code where we already
        // had to fallback to a different runtime because it is
        // running as root and we need to be the system user to set
        // the property. http://b/11463182
        SystemProperties.set("persist.sys.dalvik.vm.lib.2", VMRuntime.getRuntime().vmLibrary());

        // Mmmmmm... more memory!
        VMRuntime.getRuntime().clearGrowthLimit();

        // The system server has to run all of the time, so it needs to be
        // as efficient as possible with its memory usage.
        VMRuntime.getRuntime().setTargetHeapUtilization(0.8f);

        // Some devices rely on runtime fingerprint generation, so make sure
        // we've defined it before booting further.
        Build.ensureFingerprintProperty();

        // Within the system server, it is an error to access Environment paths without
        // explicitly specifying a user.
        Environment.setUserRequired(true);

        // Within the system server, any incoming Bundles should be defused
        // to avoid throwing BadParcelableException.
        BaseBundle.setShouldDefuse(true);

        // Ensure binder calls into the system always run at foreground priority.
        BinderInternal.disableBackgroundScheduling(true);

        // Increase the number of binder threads in system_server
        BinderInternal.setMaxThreads(sMaxBinderThreads);

        // Prepare the main looper thread (this thread).
        android.os
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