vector 对象
- 封装任何类型的动态数组,自动创建和删除。
- 数组下标越界检查。
- 例6-18中封装的ArrayOfPoints也提供了类似功能,但只适用于一种类型的数组。
vector 对象的定义
- vector 数组对象名(数组长度);
- 例: vector<int> arr(5) 建立大小为5的int数组
vector 对象的使用
- 对数组元素的引用
- 与普通数组具有相同形式: vector对象名 [ 下标表达式 ]
- vector数组对象名不表示数组首地址
- 获得数组长度
- 用size函数 数组对象名.size()
例 6-20 vector 应用举例
#include <iostream>
#include <vector>
using namespace std;
double average(const vector<double> &arr){
double sum = 0;
for(unsigned i = 0; i < arr.size();i++)
sum += arr[i];
return sum/arr.size();
}
int main(){
unsigned n;
cout << "n = ";
cin >> n;
vector<double> arr(n);//创建数组对象
cout << "Please input " << n << " real numbersL " << endl;
for(unsigned i = 0;i<n;i++)
cin >> arr[i];
cout << "The average =" << average(arr) << endl;
return 0;
}
基于范围的for循环配合auto举例
#include <iostream>
#include <vector>
using namespace std;
int main(){
vector<int> v ={1,2,3};
for(auto i = v.begin();i != v.end();++i)
cout << *i << endl;
for(auto e:v)
cout << e << endl;
return 0;
}
对象的复制与移动
浅层复制
- 实现对象间数据元素的一一对应复制。
深层复制
- 当被复制的对象数据成员是指针类型时,不是复制该指针成员本身,而是将指针所指对象进行复制。
//例 6-21 对象的浅层复制
#include <iostream>
#include <cassert>
using namespace std;
class Point {
public:
Point() : x(0), y(0) {
cout<<"Default Constructor called."<<endl;
}
Point(int x, int y) : x(x), y(y) {
cout<< "Constructor called."<<endl;
}
~Point() { cout<<"Destructor called."<<endl; }
int getX() const { return x; }
int getY() const { return y; }
void move(int newX, int newY) {
x = newX;
y = newY;
}
private:
int x, y;
};
class ArrayOfPoints { //动态数组类
public:
ArrayOfPoints(int size) : size(size) {
points = new Point[size];
}
~ArrayOfPoints() {
cout << "Deleting..." << endl;
delete[] points;
}
Point& element(int index) {
assert(index >= 0 && index < size);
return points[index];
}
private:
Point *points; //指向动态数组首地址
int size; //数组大小
};
int main() {
int count;
cout << "Please enter the count of points: ";
cin >> count;
ArrayOfPoints pointsArray1(count); //创建对象数组
pointsArray1.element(0).move(5,10);
pointsArray1.element(1).move(15,20);
ArrayOfPoints pointsArray2(pointsArray1); //创建副本
cout << "Copy of pointsArray1:" << endl;
cout << "Point_0 of array2: " << pointsArray2.element(0).getX() << ", "
<< pointsArray2.element(0).getY() << endl;
cout << "Point_1 of array2: " << pointsArray2.element(1).getX() << ", "
<< pointsArray2.element(1).getY() << endl;
pointsArray1.element(0).move(25, 30);
pointsArray1.element(1).move(35, 40);
cout<<"After the moving of pointsArray1:"<<endl;
cout << "Point_0 of array2: " << pointsArray2.element(0).getX() << ", "
<< pointsArray2.element(0).getY() << endl;
cout << "Point_1 of array2: " << pointsArray2.element(1).getX() << ", "
<< pointsArray2.element(1).getY() << endl;
return 0;
}
例 6-22 对象的深层复制
//例 6-21 对象的浅层复制
#include <iostream>
#include <cassert>
using namespace std;
class Point {
public:
Point() : x(0), y(0) {
cout<<"Default Constructor called."<<endl;
}
Point(int x, int y) : x(x), y(y) {
cout<< "Constructor called."<<endl;
}
~Point() { cout<<"Destructor called."<<endl; }
int getX() const { return x; }
int getY() const { return y; }
void move(int newX, int newY) {
x = newX;
y = newY;
}
private:
int x, y;
};
class ArrayOfPoints { //动态数组类
public:
ArrayOfPoints(const ArrayOfPoints& v){}
~ArrayOfPoints() {
cout << "Deleting..." << endl;
delete[] points;
}
Point& element(int index) {
assert(index >= 0 && index < size);
return points[index];
}
private:
Point *points; //指向动态数组首地址
int size; //数组大小
};
ArrayOfPoints::ArrayOfPoints(const ArrayOfPoints& v) {
size = v.size;
points = new Point[size];
for (int i = 0; i < size; i++)
points[i] = v.points[i];
}
int main() {
int count;
cout << "Please enter the count of points: ";
cin >> count;
ArrayOfPoints pointsArray1(count); //创建对象数组
pointsArray1.element(0).move(5,10);
pointsArray1.element(1).move(15,20);
ArrayOfPoints pointsArray2(pointsArray1); //创建副本
cout << "Copy of pointsArray1:" << endl;
cout << "Point_0 of array2: " << pointsArray2.element(0).getX() << ", "
<< pointsArray2.element(0).getY() << endl;
cout << "Point_1 of array2: " << pointsArray2.element(1).getX() << ", "
<< pointsArray2.element(1).getY() << endl;
pointsArray1.element(0).move(25, 30);
pointsArray1.element(1).move(35, 40);
cout<<"After the moving of pointsArray1:"<<endl;
cout << "Point_0 of array2: " << pointsArray2.element(0).getX() << ", "
<< pointsArray2.element(0).getY() << endl;
cout << "Point_1 of array2: " << pointsArray2.element(1).getX() << ", "
<< pointsArray2.element(1).getY() << endl;
return 0;
}
移动构造
class_name ( class_name && )
&&:右值引用
例:函数返回含有指针成员的对象(版本 1)
- 使用深层复制构造函数
- 返回时构造临时对象,动态分配将临时对象返回到主调函数,然后删除临时对象。
#include<iostream>
using namespace std;
class IntNum {
public:
IntNum(int x = 0) : xptr(new int(x)){ //构造函数
cout << "Calling constructor..." << endl;
}
IntNum(const IntNum & n) : xptr(new int(*n.xptr)){//复制构造函数
cout << "Calling copy constructor..." << endl;
};
~IntNum(){ //析构函数
delete xptr;
cout << "Destructing..." << endl;
}
int getInt() { return *xptr; }
private:
int *xptr;
};
//返回值为IntNum类对象
IntNum getNum() {
IntNum a;
return a;
}
int main() {
cout<<getNum().getInt()<<endl;
return 0;
}
例:函数返回含有指针成员的对象(版本 2)
- 使用移动构造函数
- 将要返回的局部对象转移到主调函数,省去了构造和删除临时对象的过程。
#include<iostream>
using namespace std;
class IntNum {
public:
IntNum(int x = 0) : xptr(new int(x)){ //构造函数
cout << "Calling constructor..." << endl;
}
IntNum(const IntNum & n) : xptr(new int(*n.xptr)){//复制构造函数
cout << "Calling copy constructor..." << endl;
}
IntNum(IntNum && n): xptr( n.xptr){ //移动构造函数 注:&&是右值引用 函数返回的临时变量是右值
n.xptr = nullptr;
cout << "Calling move constructor..." << endl;
}
~IntNum(){ //析构函数
delete xptr;
cout << "Destructing..." << endl;
}
private:
int *xptr;
};
//返回值为IntNum类对象
IntNum getNum() {
IntNum a;
return a;
}
int main() {
cout << getNum().getInt() << endl; return 0;
}