孙鑫VC++深入详解:Lesson8 Part1---"逃跑"按钮的实现

1. 用ClassWizard创建一个基于CButton的新类CWeixinBtn,然后利用ClassWizard增加类CWeixinBtn的成员和方法:
    (1)在该类中增加成员: 一个指针CWeixinBtn *m_pBtn,必须是public,否则在类CTestDlg中访问不了.
    (2)在该类中增加一个方法:OnMouseMove(),也就是增加一个鼠标移动到上面的消息响应函数
       在该消息响应函数的实现代码中,隐藏自己,显示别人(m_Btn所指向的那个)


2. CTestDlg中:在将2个按钮(外观一样的)分别增加关联变量m_btn1,m_btn2,变量类型选择CWeixinBtn
     (1)变量m_bt1属于CWeixinBtn类,自动会响应该类中的OnMouseMove
     (2)变量m_bt1的任何响应,实际是其关联的按钮IDC_BUTTON1的响应.
     (3) 在对话框创建完成后(其上的控件按钮也创建OK),它会发送WM_INITDIALOG消息,因此类CTestDlg中有该消息的响应函数OnInitDialog(),在该函数中交换地址,也就是说必须要等到按钮生成后才能获得其地址,也才能交换
        m_btn1.m_pBtn = &m_btn2; //交换按钮的地址
m_btn2.m_pBtn = &m_btn1;


类WeixinBtn.cpp 的实现:

// WeixinBtn.cpp : implementation file
//

#include "stdafx.h"
#include "Test.h"
#include "WeixinBtn.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/
// CWeixinBtn

CWeixinBtn::CWeixinBtn()
{
}

CWeixinBtn::~CWeixinBtn()
{
}


BEGIN_MESSAGE_MAP(CWeixinBtn, CButton)
	//{{AFX_MSG_MAP(CWeixinBtn)
	ON_WM_MOUSEMOVE()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CWeixinBtn message handlers

void CWeixinBtn::OnMouseMove(UINT nFlags, CPoint point) 
{
	// TODO: Add your message handler code here and/or call default
	this->ShowWindow(SW_HIDE); //让自己隐藏
	this->m_pBtn->ShowWindow(SW_SHOW);//让自己的m_pBtn所指向的那个按钮显示
	
	CButton::OnMouseMove(nFlags, point);
}

CTestDlg.cpp

// TestDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Test.h"
#include "TestDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/
// CAboutDlg dialog used for App About

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CTestDlg dialog

CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTestDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTestDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTestDlg)
	DDX_Control(pDX, IDC_BUTTON2, m_btn2);
	DDX_Control(pDX, IDC_BUTTON1, m_btn1);
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
	//{{AFX_MSG_MAP(CTestDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/
// CTestDlg message handlers

BOOL CTestDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Add "About..." menu item to system menu.

	// IDM_ABOUTBOX must be in the system command range.
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	}

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	m_btn1.m_pBtn = &m_btn2; //交换按钮的地址
	m_btn2.m_pBtn = &m_btn1;

	
	return TRUE;  // return TRUE  unless you set the focus to a control
}

void CTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CTestDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CTestDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}


//---



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