protected override void OnPaint(PaintEventArgs e)
{
System.Drawing.Bitmap b = new Bitmap(this.Width,this.Height);//双缓冲技术,先将所有要画的画在该图片中,再调用GS画出该图片.
Graphics g = Graphics.FromImage((System.Drawing.Image)b);
//
在这里画你所需要画的
//
e.Graphics.DrawImage((System.Drawing.Image)b,0,0);
g.Dispose();
base.OnPaint (e);
}