#include <iostream>
#include <new>
#include <cstddef>
#include <vector>
using namespace std;
template <class T>
inline T* _allocator(ptrdiff_t size, T*)
{
std::cout<<"_allocator()"<<std::endl;
set_new_handler(0);
T* tmp = (T*)(::operator new((size_t)size * sizeof(T)));
if (tmp == NULL)
{
exit(1);
}
return tmp;
}
template<class T>
inline void _deallocator(T * buffer)
{
std::cout<<"_deallocator()"<<std::endl;
::operator delete(buffer);
}
template<class T1, class T2>
inline void _constructor(T1* p, const T2& value)
{
std::cout<<"_constructor()"<<std::endl;
new(p) T1(value);
}
template <class T>
inline void _destroy(T* ptr)
{
std::cout<<"_destroy()"<<std::endl;
ptr->~T();
}
template<class T>
class jjAllocator
{
public:
typedef T value_type;
typedef T* pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef size_t size_type;
typedef ptrdiff_t difference_type;
template<class U>
struct rebind
{
typedef jjAllocator<U> other;
};
jjAllocator() {}
jjAllocator(const jjAllocator&) {}
template <class U>
jjAllocator(const jjAllocator<U>&) {}
~jjAllocator() {}
pointer allocate(size_type n, const void* hint = 0)
{
return _allocator((ptrdiff_t)n, (pointer)0);
}
void deallocate(pointer p, size_type n)
{
_deallocator(p);
}
void construct(pointer p, const T& value)
{
_constructor(p, value);
}
void destroy(pointer p)
{
_destroy(p);
}
pointer address(reference x)
{
return (pointer)&x;
}
const_pointer const_address(const_reference x)
{
return (const_pointer)&x;
}
size_type max_size()const
{
return size_type( UINT_MAX/sizeof(T));
}
};
int main()
{
std::vector<int, jjAllocator<int>>mmm;
mmm.push_back(1);
mmm.push_back(2);
system("pause");
return 1;
}
STL源码剖析01-allocator
最新推荐文章于 2022-11-17 10:05:36 发布