1.图片裁剪
#pragma mark - image clip method
- (void)clipImageView:(UIImageView *)imageView WithPath:(CGMutablePathRef)path
{
CGRect rect = imageView.frame;
UIGraphicsBeginImageContext(rect.size);
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextAddPath(context, path);
CGContextClip(context);
CGContextSaveGState(context);
[imageView.image drawInRect:rect];
imageView.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
}
2.像素压缩,该方法是基于UIImage的扩展
-(UIImage *)makeThumbnailWithScaleRate:(float)scaleRate
{
NSLog(@"original---%@",CGSizeCreateDictionaryRepresentation(self.size));
CGRect scaleRect = CGRectMake(0, 0, self.size.width*scaleRate, self.size.height*scaleRate);
UIImageView *imageView=[[UIImageView alloc]initWithFrame:scaleRect];
imageView.contentMode = UIViewContentModeScaleAspectFit;
imageView.image=self;
UIGraphicsBeginImageContext(scaleRect.size);
[imageView.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage*scaleImage = UIGraphicsGetImageFromCurrentImageContext();
NSLog(@"%@",CGSizeCreateDictionaryRepresentation(scaleImage.size));
return scaleImage;
}
3.拍照图片旋转
使用手机拍照后,取出的照片会因为拍摄时设备的使用方式不同,展现出倒立的、横向的等各种不符合期望的角度,所以经常需要将相册中的照片加工一下在展现,具体方法如下:
- (UIImage *)fixOrientation {
// No-op if the orientation is already correct
if (self.imageOrientation == UIImageOrientationUp) return self;
// We need to calculate the proper transformation to make the image upright.
// We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
CGAffineTransform transform = CGAffineTransformIdentity;
switch (self.imageOrientation) {
case UIImageOrientationDown:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, self.size.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, 0, self.size.height);
transform = CGAffineTransformRotate(transform, -M_PI_2);
break;
}
switch (self.imageOrientation) {
case UIImageOrientationUpMirrored:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, self.size.width, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, self.size.height, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
}
// Now we draw the underlying CGImage into a new context, applying the transform
// calculated above.
CGContextRef ctx = CGBitmapContextCreate(NULL, self.size.width, self.size.height,
CGImageGetBitsPerComponent(self.CGImage), 0,
CGImageGetColorSpace(self.CGImage),
CGImageGetBitmapInfo(self.CGImage));
CGContextConcatCTM(ctx, transform);
switch (self.imageOrientation) {
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
// Grr...
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.height,self.size.width), self.CGImage);
break;
default:
CGContextDrawImage(ctx, CGRectMake(0,0,self.size.width,self.size.height), self.CGImage);
break;
}
// And now we just create a new UIImage from the drawing context
CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
UIImage *img = [UIImage imageWithCGImage:cgimg];
CGContextRelease(ctx);
CGImageRelease(cgimg);
return img;
}
4.图片自适应屏幕(这个方法不可靠,从很古老的日志里找到的,自己都不记得做什么用的了,先记下来,有空再细看)
-(UIImage *)imageFitScreen:(UIImage *)image
{
UIImage *resultsImg;
CGSize origImgSize = [image size];
CGRect newRect;
newRect.origin = CGPointZero;
newRect.size = [[self view] bounds].size;
CGRect r=newRect;
r.size.width=WIDTH;
newRect=r;
//确定缩放倍数
float ratio = MIN(newRect.size.width / origImgSize.width, newRect.size.height / origImgSize.height);
UIGraphicsBeginImageContextWithOptions(newRect.size, YES, 1.0);
CGRect rect;
rect.size.width = ratio * origImgSize.width;
rect.size.height = ratio * origImgSize.height;
rect.origin.x = (newRect.size.width - rect.size.width) / 2.0;
rect.origin.y = (newRect.size.height - rect.size.height) / 2.0;
[image drawInRect:rect];
resultsImg = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return resultsImg;
}
5.截屏函数,基于uiview的扩展
@implementation UIView (Screenshot)
- (UIImage *)screenshot {
CGFloat scale = [UIScreen screenScale];
if(scale > 1.5) {
UIGraphicsBeginImageContextWithOptions(self.frame.size, NO, scale);
} else {
UIGraphicsBeginImageContext(self.frame.size);
}
[self.layer renderInContext:UIGraphicsGetCurrentContext()];
UIImage *screenshot = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return screenshot;
}
@end